Elder Scrolls Lore » Discussions


The Ancient Nordic Pantheon

  • Member
    September 16, 2014

    This project is now complete. Thank you to all who took part and If you wish me tag in your names for easier access to your content please let me know.

    Also, please feel free to continue this discussion by correcting or suggesting better entries.

  • Member
    November 8, 2014
    *Slow clap*
  • November 9, 2014
    What's that for?
  • Member
    September 21, 2015

    Sorry in advance for the length of this comment. I just happened to stumble upon MK's recent Tumblr post about the Nordic Totemic Religion. HERE. He posted some very interesting information, some of which we knew and some will challenge our conclusions in this discussion.

    First, the information we (most of us) knew:

    The gods are cyclical, just like the world is. There are the Dead Gods, who fought and died to bring about the new cycle; the Hearth Gods, who watch over the present cycle; the Testing Gods, who threaten the Hearth and thus are watched; and the Twilight Gods, who usher in the next cycle. The end of a cycle is said to be preceded by the Dragonborn God, a god that did not exist in the previous cycle but whose presence means that the current one is almost over.

    Okay, no real issue with this statement. The venerable lore masters on the Vault have discussed these concepts in some form or another. On to the interesting information:

    The Dead Gods

    Dead Gods don’t need temples. They have the biggest one of all, Svongarde. Nord heroes and clever men visit the Underworld all the time. They bear a symbol to show that they have, which garners much respect.

    The Fox - Shor

    The Bear - Tsun

    The Hearth Gods

    The Hearth Gods have temples appropriate to their nature: Kyne’s are built on peaks, Mara’s are the halls of important Witches, Dibella’s are the halls of important Wives– the temples aren’t like those of the Imperials; as Hearth Gods, they are always homes to someone, and the highest-ranking female of that home is their de facto high priestess.

    The Hawk, Kyne

    The Wolf, Mara

    The Moth, Dibella

    The Testing Gods

    The Testing Gods don’t really have temples – they are propitiated at battlegrounds or other sites where they caused some notable trouble. Nords understand that the Daedric Temples are something else entirely and think them as much of a waste of time as the formalized religion of the Nine Divines of Cyrodiil.

    The Snake, Orkey

    The Woodland Man, Herma Mora

    The Twilight Gods

    The Twilight Gods need no temples– when they show up, there won’t be any reason to build them, much less use them – another waste of time. That said, Nords do venerate them, as they always venerate the cycles of things, and especially the Last War where they will show their final, best worth.

    The Dragon, Alduin

    Alduin is venerated on the winter solstice by ceremonies at ancient Dragon Cult temples, where offerings are made to keep him asleep for one more year. Alduin is also the source of many common superstitious practices before any event of significance.

    The Dragonborn God, Talos

    Talos’ totem is the newest, but is everywhere – he is the Dragonborn Conquering Son, the first new god of this cycle, whose power is consequently unknown, so the Nords bless nearly everything with his totem, since he might very well be the god of it now, too. Yes, as first of the Twilight Gods, this practice might seem contradictory, but that’s only because, of all the gods, he will be the one that survives in whole into the next cycle.

    Interestingly, MK assigns no place to Jhunal, Stuhn, or Ysmir. MK assigns the bear to Tsun, whereas we assigned the bear to Stuhn. Regarding Ysmir, our discussion thread merged the concepts of Talos and Ysmir and assigned them the totem of the fox. However, MK seems to place Talos in a category by himself without an assigned totem, presumably because Talos is labled as a Twilight God, he would have no need for a concrete totem. And then we have this little nugget:

    Nord view of Imperial Religion

    The Eight Divines are viewed by the Nords as a “Southern” import. They retain some of the taint of the Alessian Order, and are basically viewed as a religion for foreigners. Their gods are fine for them, but Nords need Nord gods.

    Some of the gods are the same (or similar) – significantly these are the three female gods, which are far more important to the Nords than they are in the Imperial Cult. (Kyne is in fact the de facto head of the Nord pantheon.) The Nords are perplexed and disturbed by the Imperial Cult’s focus on the Dragon God – they regard this as a fundamental misunderstanding of the universe, and one likely to cause disaster in the end. (Which fits perfectly with the pessimistic Nord view of the world in general – things are likely to turn out badly, and it will probably be caused by some foreigner.) Lucky for the world that the Nords are so diligent about keeping Alduin asleep, while the southerners are busy trying to get his attention! Any mention of Akatosh in a Nord’s presence is likely to bring a muttered invocation to Alduin to stay asleep in response.

    The Nords believe that, During the Oblivion Crisis, it was Talos (Dragonborn, Martin’s forefather) lending his aid, not Alduin.

    Here, MK seems to imply that a Nord (at least one who follows the Ancient Pantheon) views Alduin and Akatosh as being one and the same, which is a subject of debate (here and elsewhere). 

    Interesting info . . . I'll have to stroke my beard in contemplation of all this.

  • Member
    September 21, 2015

    I think if we'd gone with Tom at the beginning of this project our list would look more like that one from the Dev Doc. As it was I wanted to keep things simple and just go with the assertion that "scholars believe these primitive people actually worshipped the divines as we know them, just in the form of these totem animals." So very much the intention from the start was to match up the totems to the Nine Divines, but even then we missed Aarkay

    As for MK's post, I did some beard-stroking too I'm afraid it was too little and too late coming for me to take seriously. Besides the stuff about the dead gods and hearth gods which we already knew and discussed in this very thread, I have issues with the rest. I can't really accept that Tsun is the Bear, for example, when everything points to him being the Whale. I mean, I know that Tsun and Stuhn switch places in Shor, Son of Shor so there is a way out but the document doesn't even address that and completely omits a few deities.

    I appreciate the doc as an insight into development history but beyond that it has little use in this late stage of the game.

    Having said all that, I have no issues revisiting anything and changing this list, making it more lore-friendly. As I said, this was more an effort to get things moving in this group as one of my first acts as host rather than anything else.

  • September 21, 2015

    Wait... Orkey is Herma Mora? Or did I misread?

  • Member
    September 21, 2015

    No misread, it's a gap in the doc.

  • September 21, 2015

    Oh, that's ok then. I was about to have a seizure.

  • Member
    September 21, 2015

    I agree with you completely. I certainly was not advocating any kind of change to our assumptions or to this post. Rather, my comment was posted as nothing more than food for thought. What really got my attention is the last bit about the Nordic view of the Imperial pantheon. Since, according to him, Nords believe that the Imperial Pantheon contains an Alessian taint (the taint being Elvish import), it would seem that the underlying assumption that Nords worshipping the divines in totem form is false. 

    I'm with you about Tsun. I have no idea how he ignores the connection to the whale. Unless, he may view the whale bone bridge as a (Arkayish) path to the afterlife. Tsun guards the path, determining who may or may not enter the true Nordic afterlife - the Hall of Valor. In-game, bears are often seen on or near roads and pathways in the forest. Just spit-balling here, though. Getting into MK's head is a dangerous venture. :P My question is why wait until now, almost four years after the game's release, to start giving what appears to be serious answers to these questions.

  • Member
    September 21, 2015

    Correct. Ning changed the page breaks and gaps. Orkey and Herma Mora are listed as the two Testing Gods.