Fallout Character Building » Discussions


Building for Survival Mode (FO4)

  • Member
    May 25, 2016

    That's what I chose on my current character. I beat the far harbor main quests already.

  • May 26, 2016

    The problem with intimidation is that, even at the highest levels with alcohol boosts, it works about 30% of the time. And once it fails, those raiders you snuck up on are now aware of you.

  • May 26, 2016

    A couple more things I came up with:

    When running with a companion, what I like to do is dismiss him, and send him to the settlement nearest my destination, then immediatly recruit him. That way, if he dies, he will go to the last settlement you dismissed him to.

    Also, I'm still struggling with me need to pick up every coffee cup and battered clipboard I find. I'm getting better at it, but even with deep pockets, I can only loot a fraction of what I want. What I have been doing is bringing along a companion, fill up his inventory with junk, and send him home when he is full, kicking in the Lone Wanderer perk.

    Lastly: Berry Mentats are awesome in survival mode!

  • Leader
    May 31, 2016

    I've had a lot of luck with the harpoon gun on Survival, since you can pick up any harpoons that you fire. 

  • Member
    May 31, 2016

    And, like with bows in TES, you can use most harpoons shot into you

  • May 31, 2016

    Just had to share this.

    Went to sleep in a bed in Sanctuary Hills. When I woke up, there was another man in my bed, and I had a disease.

    Immediatly after that, Dogmeat "found something." I followed him, and he led be to a shower. Ther was nothing else there, but Dogmeat kept staring at the shower and whining, as if to say, "dude, wash your ass!"

  • Member
    May 31, 2016

    you props are bad at fo4. geddit??? you stink! jk

  • June 2, 2016

    Still plugging away on my first Survival run. I have to say, it's kind of getting boring.

    I guess I went a little too OP with the build. Honestly, if it wasn't for the rust devils and swarm bots popping up, I wouldn't have anything to do while moving from one location to another.

    As far as helpful hints specific to survival mode, it's my opinion that the Toughness vs Life Giver argument changes. Because eating and drinking regenerates health, one of the biggest benefits of Life Giver, the creeping health gain, is kind of obsolete. Toughness in both the short game and the long game is better for damage resistance.

    The biggest advantage I can see in the Life giver perk is that more health points equals more rads that you can soak up. Something I had a big problem with in the early game, running with low Endurance off the start.

  • Member
    June 2, 2016
    I thought you don't get any bonus from eating when you're hungry? You have to be properly fed to get the health regeneration and other effects.
  • June 2, 2016

    I have heard that, but every time I eat, I get the benefit.

    I'm wondering if it's because I eat as soon as I get the "peckish" notification. I never let it get past that. The only time I have been more than peckish is after a long sleep, so I'm already at full health.