Right - so poisons and on-weapon enchantments wouldn't be factored in, but I think potions of Fortify 2-handed (and Fortify Marksman?), along with enchantments of the same, would factor into the 1.2x damage vs. elves.
Not sure about critical damage, though... of course, critical damage could only be achieved via Great Critical Charge and would be probably in the area of 12.5 points of damage (base damage for Wuuthrad is 25, I believe).
Right - so poisons and on-weapon enchantments wouldn't be factored in, but I think potions of Fortify 2-handed (and Fortify Marksman?), along with enchantments of the same, would factor into the 1.2x damage vs. elves.
Not sure about critical damage, though... of course, critical damage could only be achieved via Great Critical Charge and would be probably in the area of 12.5 points of damage (base damage for Wuuthrad is 25, I believe).
YES! This is amazing, i was actually considering doing a monk class on legendary using this but didn't have the stats and hadn't tought it through as much as you did and figured it wouldn't be viable.
This will certainly help my no-crafting legendary character hurry up a bit lol, but it does not work for magical damage right? going to have to figure something out there, multiple people on the internet told me it boosted ALL damage, so i was happy with the fact destruction magic wouldn't be so damn slow on legendary, but ohh well, i have my frenzy i guess... And as soon as i'll have all 3 words, i might just give unarmed a try! a problem i have though is that the animations of unarmed don't strike me as a monk, but rather some drunk nord..
I realize, not being a khajit and not really planning to wear any unarmed gear, it will take a while before unarmed damage becomes even noticable.. But this is definitelly something that allows for even more out of the box builds! I'm also glad you clarifies this not being a glitch, i just can't stand using them personally.
''For bonus marks I even gave a go to using telekinesis and a cabbage to assassinate someone.''
Now this is what i mean by an out of the box build! ''The Cabbmage''
Anyways, this opens up alot of options! Thanks for doing the research for me! Much apreciated
YES! This is amazing, i was actually considering doing a monk class on legendary using this but didn't have the stats and hadn't tought it through as much as you did and figured it wouldn't be viable.
This will certainly help my no-crafting legendary character hurry up a bit lol, but it does not work for magical damage right? going to have to figure something out there, multiple people on the internet told me it boosted ALL damage, so i was happy with the fact destruction magic wouldn't be so damn slow on legendary, but ohh well, i have my frenzy i guess... And as soon as i'll have all 3 words, i might just give unarmed a try! a problem i have though is that the animations of unarmed don't strike me as a monk, but rather some drunk nord..
I realize, not being a khajit and not really planning to wear any unarmed gear, it will take a while before unarmed damage becomes even noticable.. But this is definitelly something that allows for even more out of the box builds! I'm also glad you clarifies this not being a glitch, i just can't stand using them personally.
''For bonus marks I even gave a go to using telekinesis and a cabbage to assassinate someone.''
Now this is what i mean by an out of the box build! ''The Cabbmage''
Anyways, this opens up alot of options! Thanks for doing the research for me! Much apreciated