as for being bored - I get it...sort of. SM requires a lot of patience. The "thrilling" part is knowing you're always one mistake from death. But since death often requires replaying large chunks...it can get monotonous or tiresome.
To be honest, once I finished it and got to Far Harbor...I have little interest in running through SM anytime soon.
I'm working on a new build without taking SM into account.
as for being bored - I get it...sort of. SM requires a lot of patience. The "thrilling" part is knowing you're always one mistake from death. But since death often requires replaying large chunks...it can get monotonous or tiresome.
To be honest, once I finished it and got to Far Harbor...I have little interest in running through SM anytime soon.
I'm working on a new build without taking SM into account.
Honestly, the replaying large chunks part doesn't bother me. That's part of the apeal of SM; you have to get it right. I had to replay Dunwich Bores because I got too arrogant, and did the Museum of Witchcraft and Lynn Woods without resting. And then the grenade bounces off the deathclaw, and back at me. My own stupidity, my own fault. And so long as the replay is just as challenging, I don't mind a bit.
It's the lack of fast travel combined with the low refresh rate of enemies. I can walk from Diamond City to Sanctuary Hills without ever having to be worried. I loved being in the area around Trinity Tower, cowering in the shadows, using the sound of gunfire direct me away from danger. Now I run through the ruins, hoping for some Rust Devils to pop up and break the monotony.
Honestly, the replaying large chunks part doesn't bother me. That's part of the apeal of SM; you have to get it right. I had to replay Dunwich Bores because I got too arrogant, and did the Museum of Witchcraft and Lynn Woods without resting. And then the grenade bounces off the deathclaw, and back at me. My own stupidity, my own fault. And so long as the replay is just as challenging, I don't mind a bit.
It's the lack of fast travel combined with the low refresh rate of enemies. I can walk from Diamond City to Sanctuary Hills without ever having to be worried. I loved being in the area around Trinity Tower, cowering in the shadows, using the sound of gunfire direct me away from danger. Now I run through the ruins, hoping for some Rust Devils to pop up and break the monotony.
never got a chance to test it. my stealth is pretty high, so it's rare I get hit.
I might have to jump off a high building to take some injury to test it out.
never got a chance to test it. my stealth is pretty high, so it's rare I get hit.
I might have to jump off a high building to take some injury to test it out.
Before the patch you'd do less damage like with hard and very hard. Now after the patch everything does more damage, which includes you and everything else in the world.
Before the patch you'd do less damage like with hard and very hard. Now after the patch everything does more damage, which includes you and everything else in the world.