The disappointing thing about this bunch is that all of them had multiple people making great suggestions as to how to improve the builds, which does not appear to have been heeded.
For that reason alone I'd say it would be reasonable to delete them. Frankly, if people won't be helped, then they don't deserve to have their builds on the site.
Obviously, the Ravager of Sands does have decent presentation, and so stands out like a beacon of light in the murky blackness. It got my vote, but not a like. It will win the poll, but how long before its back in the Deathmatch?
The disappointing thing about this bunch is that all of them had multiple people making great suggestions as to how to improve the builds, which does not appear to have been heeded.
For that reason alone I'd say it would be reasonable to delete them. Frankly, if people won't be helped, then they don't deserve to have their builds on the site.
Obviously, the Ravager of Sands does have decent presentation, and so stands out like a beacon of light in the murky blackness. It got my vote, but not a like. It will win the poll, but how long before its back in the Deathmatch?
You're too harsh man... Maybe at least a part of the authors had more important real life issues than improving a discussion related to a five year old game. Just saying... Skyrim is only a game after all.
You're too harsh man... Maybe at least a part of the authors had more important real life issues than improving a discussion related to a five year old game. Just saying... Skyrim is only a game after all.
Only a game?
Seriously though, I think my point is valid. If you look at the builds, people gave helpful feedback sometimes within hours of the build being posted. It seems unlikely that 'real life issues' would have overtaken the builders so soon.
No, I think in most cases (perhaps there is the odd exception) people 'throw out' builds on the assumption that the standard is acceptable and simply don't bother to try and improve it, even when people help them to improve it
It's the whole basis and raison d'être for 'The Workshop'!
Only a game?
Seriously though, I think my point is valid. If you look at the builds, people gave helpful feedback sometimes within hours of the build being posted. It seems unlikely that 'real life issues' would have overtaken the builders so soon.
No, I think in most cases (perhaps there is the odd exception) people 'throw out' builds on the assumption that the standard is acceptable and simply don't bother to try and improve it, even when people help them to improve it
It's the whole basis and raison d'être for 'The Workshop'!
After reading Bonelord's comments on the deathmatch builds, this from Tim Goggin made me sad earlier:
"This is like 20000 times better than my first build....which sucked so badly there was literally nothing but negative comments, but its still a compliment, right?"
I confess I lost my shit a bit. Maybe the reason why these builds were not updated is because these guys were in pain. To post a build takes one of two things, either a massive ego and a me me me attitude, or serious balls as the poster desires to share what matters to them.
In both cases the perception that the site hates what they have done could inflict a fair bit of damage and create bitterness down the road. And that makes me sad.
I realise this is a can of worms, that there are many variables and evidence that constructive criticism was given, but I felt the need to say it before it eats away at me.
After reading Bonelord's comments on the deathmatch builds, this from Tim Goggin made me sad earlier:
"This is like 20000 times better than my first build....which sucked so badly there was literally nothing but negative comments, but its still a compliment, right?"
I confess I lost my shit a bit. Maybe the reason why these builds were not updated is because these guys were in pain. To post a build takes one of two things, either a massive ego and a me me me attitude, or serious balls as the poster desires to share what matters to them.
In both cases the perception that the site hates what they have done could inflict a fair bit of damage and create bitterness down the road. And that makes me sad.
I realise this is a can of worms, that there are many variables and evidence that constructive criticism was given, but I felt the need to say it before it eats away at me.
Eh, I don't really get it to be honest... I mean, I fought through a lot worse than, "your build is a bit dull" when I was joining up, I mean sure, I was excited about getting 3 likes back then ,he idea that even 3 people might have liked a concept was enough to make me...I won't say squeal, but mentally sequel. But I would actually use the information provided to me, so-and-so would comment on the negatives of the build, I would fix said problems up. That's pretty much all it took for me to end up getting to an Event:Legendary level (well...Okay, Event:Mythic with a single outlier...) I didn't do this by having some tutor me (so to say), I didn't use the sheer force of resources we have to help builders that we have know, it was all based on actually following through on advice that I was given (which usually was full of negative comments...helpful but negative, like Ebonslayer's there)
My point is, I'm pretty flexible with whether or not I'll like a build, the instant someone shows effort to fix their mistakes, I'll generally drop a like (in fact I'm more willing to like an improved build than one that was just posted as a really good build) to me I suppose, the commitment is what matters. Sure, not everyone can show this commitment, but that's just how I judge Deathmatch builds. All of these guys could have had builds nearing on good if they'd spent, maybe an hour fixing up their build (a bit more for the ones without pictures). I do believe that to a certain extent the community here can push new builders away, but that isn't really relevant here. There was support from bigger builders, or long-term members on all of them (RotS even was in the Shop I believe.) so they had the chance to improve their build and either didn't or couldn't follow up on that.
Eh, I don't really get it to be honest... I mean, I fought through a lot worse than, "your build is a bit dull" when I was joining up, I mean sure, I was excited about getting 3 likes back then ,he idea that even 3 people might have liked a concept was enough to make me...I won't say squeal, but mentally sequel. But I would actually use the information provided to me, so-and-so would comment on the negatives of the build, I would fix said problems up. That's pretty much all it took for me to end up getting to an Event:Legendary level (well...Okay, Event:Mythic with a single outlier...) I didn't do this by having some tutor me (so to say), I didn't use the sheer force of resources we have to help builders that we have know, it was all based on actually following through on advice that I was given (which usually was full of negative comments...helpful but negative, like Ebonslayer's there)
My point is, I'm pretty flexible with whether or not I'll like a build, the instant someone shows effort to fix their mistakes, I'll generally drop a like (in fact I'm more willing to like an improved build than one that was just posted as a really good build) to me I suppose, the commitment is what matters. Sure, not everyone can show this commitment, but that's just how I judge Deathmatch builds. All of these guys could have had builds nearing on good if they'd spent, maybe an hour fixing up their build (a bit more for the ones without pictures). I do believe that to a certain extent the community here can push new builders away, but that isn't really relevant here. There was support from bigger builders, or long-term members on all of them (RotS even was in the Shop I believe.) so they had the chance to improve their build and either didn't or couldn't follow up on that.