Roleplaying » Discussions


The Roleplaying Help Thread

Tags: #Zonnonn 
  • Member
    August 23, 2018

     

    Yeah Brandon do a Lichdom Guide that sounds Amazing! 

    Im a Heavy Necromancer player so that interests me alot . :D

  • August 25, 2018

    Zonnonn said:

    Pacing is the bane of my existance sometimes. I get so enthusiastic with about getting to a certain point (often because I base the playthrough around the end change, not as much the path to it) that I can skip ahead unintentionally.

    All those changes make sense to me, especially, as a visual kind of guy, using darker colour schemes to show it. The apathetic attitude towards life, ie with the wolf, is also a brilliant idea. As someone pursuing Lichdom basically sacrifices their own life for power, gradually losing value for life in general makes complete sense.

    Have you thought about creating a 'path to lichdom' guide? Sounds like you're about as knowledgable as you can get about it. I'd love to add some ideas as well if you decide to as well!

    Exactly, some builds suffer from pacing more than others.

    Vezrabuto said:

     

    Yeah Brandon do a Lichdom Guide that sounds Amazing! 

    Im a Heavy Necromancer player so that interests me alot . :D

    Sounds like a cool idea! Have indeed spent a 'few' hours researching. (way, waay to many hours)
    I'll start putting something together and would greatly appreciate the help!

  • Member
    August 25, 2018

     

    I can give you Links

    https://www.imperial-library.info/content/path-transcendence

    https://www.imperial-library.info/content/ascendancy-pathway-lichdom

    and i can give you my general RPG Knowledge on Liches.

    The word Lich is derived from the German word (yay German :D ) Leich or Leiche meaning Corpse. They are Powerfull Necromancers. The Ritual are Cruel and Macabre needing ingreeients such as the Blood of an Infant etc. The Rituals ingredients can be different for each Necromancer. Liches are terrifyingly srong Mages. A Liches touch is Lethal. Liches are one of the only few Sentient Undead. The Ritual doesnt stop the decay of the Body so going out into the Public without a disguise is not a possibility.

  • Member
    August 25, 2018

     

    I need some Guidance. So im Replaying my Necromancer with proper Roleplay, first time was just to see if the Build would be playable and Fun so i did the kill merchant reload glitch to reroll the inventory or Speedrun Mission shit like that. So Naturally i took the Black Star cause well muh Staff refills. 

    But now im at the point where Iwant to get the star but im torn between the two. 

    If i get the White Star i would act out a Deadras Will which my character doesnt really like due to what happened in his Homeland with Dagon. He doesnt trust Deadra not even the "Good" ones. 

    Getting the Black Star would also be weird since it just makes everything so easy Since Humanoids are Just Everywhere.

    Also i Still want to use Black Gems but the Black Star kinda takes away that Unique and Rareness of the Black Gems and makes them Obsolete in my Opinion.

    I dont care that there arent really any White Grand Souls since they are just for my Staffs. 

    I dont know what to choose. Please Help :D

  • August 25, 2018
    If you’re doing roleplay, I think you answered your own question: what would your character want? Would your character care that the Black Star would take away a black gem’s rareness? The character, and I don’t know much about your necromancer except for what you’ve just said, but it sounds like the character wants to give the middle finger to Azura. And if doing that makes his life easy, well, that’s good, too. I don’t know about you, but I like it when things IRL are easy. ;)
  • Member
    August 25, 2018

     

    Thanks for the Quick reply ^^ 

    Its This Character: https://tamrielvault.com/groups/topic/view/group_id/7/topic_id/9769/post_id/121907

    Hmm i guess taking the Black Star but limiting its Uses to "really" nasty Fellows would work. 

    I can trick a Deadra, Get a great Trinket and can even build more rp on top of it such as after Visiting the Soul Cairn he realises the dark Potential of the Star. He does not stop Using Black Gems but Abandons it, something like Sealing it away or Hiding it. 

    If This Artifact gets into the wrong hands it could bring forth a catastrophicly powerfull Lich or something along those lines . ^^

  • August 25, 2018
    Lol, just got lucky, I guess. And yeah, the things we do for the characters, right? I just finished a playthrough where I wasn’t allowed to use a sword/axe/mace/dagger of any kind for any reason, and the character had a reason, but damn it was tough.
  • Member
    August 25, 2018

     

    Restrictions are the best part of Roleplaying <3 :D

  • August 30, 2018

    I have a character idea in mind, where at some point in the playthrough I want him to lose his memories and then go to some location where he begins regaining his memories, but I really don't know how to roleplay in him losing his memories in the first place, and I'm not too sure where I would want him to go for him to regain his memories.

    Any advice?

  • Member
    August 31, 2018

    Loopdiss said:

    I have a character idea in mind, where at some point in the playthrough I want him to lose his memories and then go to some location where he begins regaining his memories, but I really don't know how to roleplay in him losing his memories in the first place, and I'm not too sure where I would want him to go for him to regain his memories.

    Any advice?

    For once it looks like Skyrim's bland NPCs should enchance RP here. Random citizens coming up to you and saying random shit fits perfectly. My first thought for losing memory is the Daedra, Hermaeus Mora specifically. The knowledge of Apocrypha to much for him (but somehow he escaped and didn't become a Seeker), or maybe going into Vaermina's realm frazelled his mind. For some reason I'm focused on going to different realms. If he's a mage, the Eye of Magnus could have untold effects on a mage. If the character is a Vampire Lord or a Werewolf, losing himself to the beastial power of that form could wipe memory I guess.

    As for where they ended up, cal me cliche but waking up somewhere random in the wilderness, possibly awoken by a thief stealing from them or a giant passing by, is a pretty cool way to wake up.

    And for regaining memory, going to another Daedra might work (in exchange for something of course), going to the Augur or going to Neloth for alternative treatment for a mage, curing your affliction for the Vampire/Werewolf one.

    It al depends on what type of character it is, where they come from and what path they take, mind giving some more details?