My ideal Hammerfell game would have deserts where the dunes would actually shift every once in awhile. It doesn't need to be real time, but having some kind of system where dunes would cover the entrance to a ruin one day and reveal it the next day would be awesome.
My ideal Hammerfell game would have deserts where the dunes would actually shift every once in awhile. It doesn't need to be real time, but having some kind of system where dunes would cover the entrance to a ruin one day and reveal it the next day would be awesome.
Awesome!! I dont care how many time takes to release Elder Scrolls VI, just the notice of the game is being under development is enough for me!!
Awesome!! I dont care how many time takes to release Elder Scrolls VI, just the notice of the game is being under development is enough for me!!
And it will tie into paid mods.
I can't believe I'm starting to consider that as a serious possibility. It's basically what they're doing with the cheap Fallout 4 DLC like Vault-Tec (it was already a mod) and Wasteland Workshop.
And it will tie into paid mods.
I can't believe I'm starting to consider that as a serious possibility. It's basically what they're doing with the cheap Fallout 4 DLC like Vault-Tec (it was already a mod) and Wasteland Workshop.
"...and we actually have two other large projects we're also doing that are bigger than everything we've done. People will probably hear about those even before Elder Scrolls 6."
My god, finally. All these years I've been thinking to myself, "There's NO WAY Bethesda is going to make nothing but TES and Fallout games for the rest of eternity."
From the viewpoint of a creator, being locked into the same franchise(s) can easily lead to fatigue. It straddles creative freedom. It's high time this developer took a shot at a new IP. I want to see what else their team is capable of.
Stretch your imagination, Bethesda. Surprise us. I will wait with bated breath. :)
(And a healthy reservation of judgement.)
"...and we actually have two other large projects we're also doing that are bigger than everything we've done. People will probably hear about those even before Elder Scrolls 6."
My god, finally. All these years I've been thinking to myself, "There's NO WAY Bethesda is going to make nothing but TES and Fallout games for the rest of eternity."
From the viewpoint of a creator, being locked into the same franchise(s) can easily lead to fatigue. It straddles creative freedom. It's high time this developer took a shot at a new IP. I want to see what else their team is capable of.
Stretch your imagination, Bethesda. Surprise us. I will wait with bated breath. :)
(And a healthy reservation of judgement.)
I fully agree (save for the paid mods part - still reserving some skepticism). At this point, they've got to make a new engine to stay relevant. The creation engine showed its age in Fallout 4. If they want to keep stretching boundaries, they'll need the tech to back up their ambitions.
Considering the leaps from Morrowind to Oblivon and Oblivion to Skyrim, that should be their target to aim for. A tall order, yes, but I think they can pull it off.
I fully agree (save for the paid mods part - still reserving some skepticism). At this point, they've got to make a new engine to stay relevant. The creation engine showed its age in Fallout 4. If they want to keep stretching boundaries, they'll need the tech to back up their ambitions.
Considering the leaps from Morrowind to Oblivon and Oblivion to Skyrim, that should be their target to aim for. A tall order, yes, but I think they can pull it off.