October 31, 2019 8:41 PM EDT
I have little faith in Bethesda right now, which is worrying. But at least they have one game before Elder Scrolls VI (Starfield) so that will allow us both to evaluate how this new Bethesda deals with a single player game and how much (if anything) it learned with Fallout 4 and its many shortcomings (voiced protagonists, poor RPG mechanics and mainly its poor writing and story) before they start working on The Elder Scrolls VI. And it will also let us put even more pressure on Bethesda and have them make a course correction in case Starfield sucks too.
On the topic at hand, looking at it merely from the standpoint of a paid game with subscription and micro-transactions, my thoughts align a lot with Gopher's, in that a subscription model is vastly superior to a system based upon micro-transactions, period. That said, it should have been like this from the start... charging $60, plus $14 dollars a month, plus micro-transactions... It's insane.
They should kill all micro-transactions and reduce the price of the main game to something like $40, then I hypothetically wouldn't mind paying for the subscription (though it is a salty price, but it could be justified if they start allowing unrestricted modding on private worlds).
This post was edited by Mr. Edd at October 31, 2019 8:41 PM EDT