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  • Member
    June 19, 2016

    Aventus Aretino is a nord with an Imperial name likely due to his Father possibly being imperial.

  • Member
    June 20, 2016

    Anyone know if werecrocodiles are exclusively Argonian?

  • Member
    June 20, 2016

    I think the type of lycanthrope you become depends on who infected you. There are probably very few non-argonian werecrocodiles because nobody likes to go to Black Marsh.

  • Member
    June 20, 2016
    Fair point. Alright, thanks.
  • Member
    June 21, 2016

    Maybe I'm missing an obvious one here, but who are some famous(mortal, so not including Hircine) hunters, besides Saint Jiub the Eradicator? (I know he wasn't really so much a hunter, but hey he hunted all the cliff racers on Vvardenfell)

  • June 21, 2016

    I think I have precisely what you need, Blooded.

    GRUNDVIK COLD-FIST
    I hail from Windhelm, but currently oversee the Fighters Guildhall in Sentinel, in the baking sun of Hammerfell. I am fortunate, then, to have been given this grand challenge, where I can return to the lands of my youth, where I am closer to Kyne. My bestiary is to serve the Guild, as our methods of hunting may help my brothers and sisters facing the monstrous of Tamriel. I hunt with my trusted Ingjard, and select brethren, chosen to further our forays across Mundus. My paths are well traveled, and I tolerate Orcs, Elves, and other beast-men. I prefer finesse over force, the company of bards, and enjoy both hand-drawn art as well as hand-forged axes. But my artistry and wordsmithing does not diminish my ferociousness with a blade, as my foes have found, to their cost.

    FENRIG THE UNSTEADY
    I have knowledge of Fenrig’s brother Roggvir the Ready (the protector of Rorikstead). But I was surprised to learn of his twin, Fenrig. My trusted companion Ingjard remarked on the considerable talents of both siblings, when tracking or violently performing with an axe. Alas, Roggvir is indisposed, but Ingjard’s recommendation convinced me to bring Fenrig and his war dogs into our fold. The fellow seems strangely gloomy and reserved, keen to speak only about how he tracks wild animals through swamp and snow. During these festivities in Riften, his actions perplex me; he declines to partake in mead. Is he ill?

    FANG AND MAULER
    Fenrig brings with him two feisty familiars: his war dogs. They are fiercely loyal and usually by his feet. Judging by their coats and faces, these are more wolf than dog. Mauler’s temperament seems relatively docile; he is oblivious to the festivities and content to slobber on a large bone of marrow. Fang, however, seems skittish; she stays by her master flashing a distrusting look and sharp teeth, growling at the Argonian.

    INGJARD STONE-HAND
    My trusted friend and an exceptional tracker, Ingjard has recently returned from a month of hunting across the Velothi Mountains with the formidable Holgunn One-Eye. Not only are her arrows true and her axes sharp, but her paintings of Skyrim are most pleasing to the eye. These skills are all the more impressive as she is beset with only one good hand (the other hidden inside a gauntlet, mangled after defending herself from a werewolf). Clad in furs, with a row of daggers across her chest, Ingjard clanks mead mugs with Skald kings, murders trolls before breakfast, and has her art hanging from the rafters of Dragonsreach. I am proud to call her my friend.

    FOOTFALLS-IN-SNOW
    This Argonian Boot professes to be a spell-sword of some repute, and comes with a letter of reference from Armory Sergeant Belderi Llenim of the Mournhold Guildhall, but I have little reason to trust this lizard. He rasps in a singsong voice, speaks in nature allegories, and sips his mead like an Imperial. He swears he is here to learn the ways of the Nord hunter, and has promised to provide safe passage through Black Marsh and much of southern Tamriel. The Orc and Fenrig’s dogs have already taken a dislike to him. I have reserved my judgment, as his skill with a skinning knife is ruthlessly competent.

    BASHNAG GRO-GORZOTH
    A fellow member of the Fighters Guild, he is an impressively bulky Orc, favoring a cladding of the heaviest armor even on the most sweltering of days. He takes to hammering mead down his gullet like a slaughterfish to water. Although one would favor a slobbering troll over this specimen when attempting delicate diplomacy with a Dunmer, if you wish something to be struck so hard the crack can be heard in Oblivion, using a mace that a giant would have trouble wielding, seek out this Orc. Usually the picture of jocularity, Bashnag is no simpleton, and boasts blood kinship to the blacksmiths of King Kurog of Orsinium. He certainly hits harder than any man or mer I’ve met before.

    KISHRA-DO
    A somewhat aloof Khajiit, hailing from the trading settlement of Dune in distant Elsweyr. She is the House Cat of trade elder Zagun-ra, a powerful merchant (and our benefactor) who also resides there. A formidable assassin by all accounts, Kishra-do seems to have an air of irritation about us Nords: Perhaps it is the weather? She carries a variety of satchels and daggers, and wears leathers to accentuate her natural feline litheness. I have witnessed her slit a giant from ear to toe; the lumberer was dead before he realized his attacker had pounced. She now acts as a courier and collector of ingredients, returning intermittently to gather the spoils of our hunt.

    This is from book Kyne's Challenge which tells a tale about these hunters travelling across Tamriel, hunting and documenting all manners of creatures. 

  • Member
    June 21, 2016
    Oh this is perfect, Karver! Now I just have to decide which one my newest hunter-type build looks up to(don't want to use Jiub because it's too Dunmer for a non-Dunmer build). Thanks :)
  • Member
    June 21, 2016

    I have two lore questions 1) What is the difference between Azura, Nocturnal, and Meridia? I am asking because all three of them seem very similar to me. 2) Could a group of Imperials, Nords, or who ever else create a new Pantheon that includes Aedra and Daedra in a different view, for example Magnus and Azura being related or Meridia and Arkay being related? 

  • Tom
    Member
    June 21, 2016

    1. The Daedra's spheres are abstract and literal. Azura is the Daedric Prince of the dusk and dawn. These are the transitioning periods between night and day. She is the Daedra of transitioning. Nocturnal is the Ur Daedra, she is the shadow and the void (don't confuse this with Void and Sithis), that mystery that came before everything else. She is that mystery. Meridia is Energy. Light is just the most visible of it.

    2. Pantheons are just constructs. The Nine Divines is an Imperial construct. Every race has their own pantheon, some mixing Aedra and Daedra, or at least did before the Cyrodiils. Forging relationships between the Aedra, Daedra, and Magne'Ge makes little sense to me, but considering most inhabitants of Tamriel are ignorant of almost everything, they could assign such things to gods they think would be related.

  • Member
    June 21, 2016

    1. Azura Influences fate in a way, Nocturnal influences the luck of thieves and Meridia hates undead and necromancers. The only thing they have in common is that they are all called Daedra.

    2. I'm not sure but probably not.


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