Skyrim Character Building » Discussions


Character Build: Rajhin... Thief God

Tags: #Character Build Thief  #Character Build Rogue  #Character Build Unarmed  #Race:Khajiit  #Rank:Mythic  #ShinJin Build 
  • January 24, 2016

    I seriously don't know how this build isn't legendary. Awesome gameplay, an excuse to join ALL THE FACTIONS and, you know, YOU'RE A FREAKING GOD

  • Member
    January 25, 2016
    Thanks, JAC! It's true... you don't always get the chance to be a god when you play (and Rajhin is an incredibly fun god to play as) :D I actually wound up destroying the Dark Brotherhood because early in the game somebody sent these creeps after me, but you could just as easily roleplay it in the other direction. I likes my options kept open ;D
  • January 31, 2016

    i am simply in love with this build, great job!

  • Member
    January 31, 2016

    Hey, I don't usually leave comments, but I just LOVE this build. I've been playing it (currently level 31) and having a blast. Your presentation is great as well. I do, however, have a bit of feedback.

    First of all, what's the point of picking up Fire, Frost, and Shock in Enchanting? I see that you enchanted your boots with some resistances, but during my playthrough so far I've just used wards with the occasional resist magic trinket (expert difficulty btw). While on the subject of perks, this build is also in dire need of Perfect Touch. I think if Rajhin can steal a tattoo off of someone, he can steal away their clothes as well (and doesn't it sound like something he'd totally do anyway?). Also, is Stealth 5/5 really necessary? It fits the RP I suppose.

    Also, the mourner's cap doesn't really look all that nice. The Alik'r Hood on the other hand...

  • Member
    January 31, 2016

    What an awesome comment... thanks, mn! :D

  • Member
    January 31, 2016

    Thanks, Yip Yip... I'm glad you're enjoying it! :D

    Those are great questions. Here was my reasoning behind why I did what I did (but keep in mind that I encourage people to use my builds as a framework and shift things to better suit their enjoyment... which it sounds like you're doing ;D):

    • Fire, Frost, Storm--I don't get a lot of dedicated play time, so I'm a tad impatient. I hate flying dragons (time vampires xD), and a regular bow with no perks in archery does next to nothing. I originally planned to carry two dragon bows (fire/shock and frost/shock) to get those fetchers to ground more quickly. I didn't intend to do the main quest but added it at the end because I thought it might be a fun challenge (it was ;D), so Dragonrend was not on my mind at the time. I post how I play, but if I were to play it a fourth time, I would just rely on MfD.
    • Boot enchants--honestly, there really weren't any enchantments that I felt were necessary for the boots. Stamina and Carry Weight were useful, but with so much health I was never over-encumbered. Resistance simply allowed me to take on magick-y things while keeping magicka reserved for Close Wounds. (I am drawn to your idea of wards, though--much more active... sounds cool :D)
    • Good call on Perfect Touch--initially I was afraid to do it because people tend to complain about the OP-ness of that perk, but it totally fits in with the RP... I should have listened to the RP magistrate who rules over my heart and just said, "If it makes things too easy... don't use it all the time!" I'd totally take that perk if I were to play it again.
    • Stealth--now there I did listen to my inner RP guide. You certainly do not need it, but what kind of thief god would feel braggy about 2/5 stealth? xD
    • Cap--I actually really liked the look of the mourners cap for this build. I also liked that it was black... like the night... like Rajhin. That I would still do the same (though, I must say, the Alik'r Hood does look rather fetching and has a more exotic feel to it--I definitely see where you're coming from ;D)

    Again, thanks for the feedback! I'm glad you're having fun with it :D

  • Member
    February 1, 2016

    Okay, I gotcha. ;D Enchanted bows do sound like a nice idea, those dragons can be pretty annoying when they refuse to land. Thanks for the reply. :)