This character makes for some seriously intense gameplay. Well thought out, loads of depth and a beautiful premise in manufacturing your own skooma. That's another +1, I'm afraid.
This character makes for some seriously intense gameplay. Well thought out, loads of depth and a beautiful premise in manufacturing your own skooma. That's another +1, I'm afraid.
Appreciated Gyoko. Definitely that was the premise around this build; to work on immersion and roleplay as a focal point. Honestly couldn't have done this without loads of input in the Workshop and some serious inspiration from Curse's build as noted in the thanks portion.
Appreciated Gyoko. Definitely that was the premise around this build; to work on immersion and roleplay as a focal point. Honestly couldn't have done this without loads of input in the Workshop and some serious inspiration from Curse's build as noted in the thanks portion.
I love the roleplay of this build. The presentation is really well done and the text is well written, it doesn't deserve to be stuck in recognized. I liked it already but I wish I could like it again and again Are you on PC? There's a mod on the Nexus to create trade routes and cash in money from shops and I think this build's concept would work greatly with that mod .
I love the roleplay of this build. The presentation is really well done and the text is well written, it doesn't deserve to be stuck in recognized. I liked it already but I wish I could like it again and again Are you on PC? There's a mod on the Nexus to create trade routes and cash in money from shops and I think this build's concept would work greatly with that mod .
My suggestion at this point would be to do away with the purple borders around the headers. The cool text is fine but the color of the borders completely clash with the text colors.
My suggestion at this point would be to do away with the purple borders around the headers. The cool text is fine but the color of the borders completely clash with the text colors.
Iunno where that trend started but they have a bad tendency to make build presentations quite tacky and unappealing. If you want to make the headers "pop" you can try darkening the outline of the text, but the box simply wont do.
Iunno where that trend started but they have a bad tendency to make build presentations quite tacky and unappealing. If you want to make the headers "pop" you can try darkening the outline of the text, but the box simply wont do.