I like this build. Its simplistic, yet elegant, classical in its own way. The drive for this character wandering the world for treasures and their mysteries behind them is what got me into this game. It's always a pleasure to see this kind of presentation. Thank you.
I like this build. Its simplistic, yet elegant, classical in its own way. The drive for this character wandering the world for treasures and their mysteries behind them is what got me into this game. It's always a pleasure to see this kind of presentation. Thank you.
This just oozes flavor, I'm very impressed. Makes me want to try out the build immediately. She reminds me of the Dark Elf mage I used to run on Oblivion, an avid student of Ayleid artifacts and lore. +1
This just oozes flavor, I'm very impressed. Makes me want to try out the build immediately. She reminds me of the Dark Elf mage I used to run on Oblivion, an avid student of Ayleid artifacts and lore. +1
Thanks a lot, man! Yeah I like such builds, combining a wandering scholar with an adventurer, there are lots of possibilities for roleplaying which I like a lot.
(psssht you may as well hit the 'like' button to get this build to Event: Exemplar yeah)
Thanks a lot, man! Yeah I like such builds, combining a wandering scholar with an adventurer, there are lots of possibilities for roleplaying which I like a lot.
(psssht you may as well hit the 'like' button to get this build to Event: Exemplar yeah)
My computer froze xD. It's there now, and well deserved!
Me too! I'm a lore nut so I always try to incorporate some kind of scholarly aspect. I simply can't resist filling out every single book case my characters own hehe
My computer froze xD. It's there now, and well deserved!
Me too! I'm a lore nut so I always try to incorporate some kind of scholarly aspect. I simply can't resist filling out every single book case my characters own hehe
Cool concept, great presentation -- another excellent build from you, David. Just to clarify -- that special move doesn't actually kill enemies, right? Is that the goal, to incapacitate long enough to get away, without killing? If so, I like it, I've always struggled to find a purpose for Ash Rune / Ash Shell because they mitigate damage, but for someone who just wants to get past foes without worrying about dying, it's a great option!
Cool concept, great presentation -- another excellent build from you, David. Just to clarify -- that special move doesn't actually kill enemies, right? Is that the goal, to incapacitate long enough to get away, without killing? If so, I like it, I've always struggled to find a purpose for Ash Rune / Ash Shell because they mitigate damage, but for someone who just wants to get past foes without worrying about dying, it's a great option!
Thanks Teccam! Glad you like it. Yes, the enemy won't be killed but instead paralyzed from the Ash Rune. I used the move to peel, to get annoying enemies out of the way.
Thanks Teccam! Glad you like it. Yes, the enemy won't be killed but instead paralyzed from the Ash Rune. I used the move to peel, to get annoying enemies out of the way.