Roleplaying » Discussions


It's Not Enough to Simply Ban Fast Travel

  • April 18, 2016

    This can be based on a quest objective or something of your own making.  The act of planning, packing the correct gear, making arrangements for companions, plotting a course including stops along the way creates all kinds of little role play moments and heightens the immersion through the sense of purpose it creates.

    Dude, I really like this. You're right, it's really easy to be so focused on the destination that even when we try to set restrictions on fast travel, all we're doing it setting ourselves up for a long, boring trip where the most stimulating activity is counting our footsteps. So this is some very nice, very welcome depth! 

  • April 18, 2016
    This is awesome. It's one of those threads just about everyone can learn something.
  • Member
    April 28, 2016

    Is a survival playthrough feasible without food/weather mods?

  • Member
    April 28, 2016
    I believe it is. Set some rules, use your imagination and you are good to go! Mods help to enforce the play rules or provide features that enhance the experience but they are not necessary to have the experience.
  • Member
    April 28, 2016
    Excellent article as always, CouchWarrior!
  • May 11, 2016

    You had me until the part where you compared wanderlust and exploring trails off the beaten path with trying to break into people's houses as one walks down the street.

  • Member
    May 17, 2016

    Loved the write up, most of it makes sense in the fact that motivation is everything. Personally, as a light fighter I prefer to stay on foot and make my way through the world, unless of course a wagon/caravan helps me obtain a goal.

    Why no horses some may ask? Ok, this has more to do with my character than trying to slow pace. See, horses require extensive care, even on the trail. For me (primarily a scout, though I do a lot of creative requisitioning as well), I prefer to stay on foot as it is less hassle. No stabling fees saves money and leaves less of a footprint as to where I have been. Being a former scout in the military, I'm used to walking anyhow. But even better, especially when faced with harsh terrain in the mountains or freezing cold climates north of the plains, horses become more of a liability. I always say that if I can't carry it on my back, it isn't worth having.

    Horses also have a nasty habit of giving you away at the most inopportune times. Trying to stalk a target or spy on an encampment, one whinny or foot stomp and you are a dead give away. I always believe in keeping to the high ground, better to make your enemy fight uphill than on even ground. Horses make this stupid hard. 

    There is never a guarantee when you need to dive into some nasty cave that your horse will even be there when you return (IC mind you) and be damned if I leave stuff behind that is expensive to replace. 

    Really the only time I see horses even worth the time is when you are on the open plains and there is plenty of grass to feed them for long distances. But even then, try keeping a horse calm when a mammoth suddenly crashes into your camp at night, or some half blind giant decides old Flicker happens to be the perfect meal of the day. Talk about a real pain in the ass!

    Furthermore, horses have a distinct scent. That scent tends to alert predators when the wind blows the wrong way. Now while I can appreciate that horse do equal a fast getaway from the Forsworn around the Reaches, you really just need to know how to camouflage yourself and walk small when in those head hunter's territory.

    So toughen up your feet and get a solid pair of leather boots for the long road ahead. Keep your head about you and have your axes sharpened. Always have 4 escape routes planned and maybe you'll get past two days on the open road.

    These were honest reasons why I chose to stay on foot with my character. I'm pretty strict with what he loots and keeps. Everything he has, he carries on his back and then scrounges on the open world for things he needs. The idea was mainly to be self sufficient and not get hung up in tougher terrain. I do use carriages once in awhile for when I have to go back and forth between large cities on specific missions. But when working in mountainous terrain and especially up in the colder regions, no mounts allowed, they become a liability. Just my two septims...enjoy!

  • May 18, 2016

    Yeah, see... in Skyrim's engine, horses are better at steep terrain than the player!  But it's certainly a far cry from realism... :'D

  • May 18, 2016

    The legendary Skyrim mountain horses. The pride and joy of ye olde Atmoran breeding techniques.

  • Member
    May 18, 2016

    ROFLMAO! I know, those damned mountain ponies right? But hey, the above was an attempt at rationalizing a ...well unique gaming engine hahaha! Seriously, love Skyrim, I play almost daily, logged close to a thousand hours...burned more toons than I know what to do with...and CDT'd like a pro....I still have my monitor, keyboard and rig intact. I just love the setting, the lore, the graphics etc. and everytime I flit to some new game...within a week or two I'm right back at it again here in Skyrim hahahahaah!