Skyrim Character Building » Discussions


Character Build: The Lone Corsair

Tags: #Character Build Dual-Wield  #Character Build Thief  #Character Build Assassin  #Race:Imperial  #Rank:Exemplar 
  • Member
    October 6, 2013
  • Member
    October 7, 2013

    Thanks for the criticism, I'll try improving the build.

    I can see what's happening here to make the build confusing and/or difficult, and I appreciate that I may have skimped on information here and there.

    The armour is anyone's choice; I merely made a suggestion based on what I though looked good (which won't be the same as everyone - I saw too many assassin builds with vampire armour and tried something different).

    I can also see how there are too many role plays/play styles clashing; he's not meant to be a Daedra hunter (he stumbled across them and looted them). I can also appreciate the necromancy part; I was trying to recreate the Marauder's crew, but I'm sure to stop the build becoming confusing I can remove conjuration and add a follower section.

    If the vampire part is a problem, I can add a section showing the paths of the Marauder (i.e. Dawnguard/Vampire, Stormcloaks/Imperials, etc.) or just leave it out entirely.

    Overall, thanks for the feedback - I'll incorporate your suggestions.

  • Member
    October 7, 2013

    Thanks, as I said to Kyle (see above) I'll drop conjuration. I was trying to use it as a simulation of the Marauder's crew, but followers can be used instead.

    I'll be adding a perk spread soon, in the short windows of time I have to check on the build I can't make one, but I have it planned out.

  • Member
    October 7, 2013

    Thanks, I'm still adding content like perk spreads, but I'll keep the straightforwardness throughout. It's great to have someone comment on the backstory of the character, I didn't go into too much detail there but it still seems I made it effective.

    Thanks for the like!

  • Member
    October 7, 2013

    Thanks, the perk spread's coming soon when I get the chance to make one. A level 15, 30 and 45 one?

    I can also appreciate how the roleplay is slightly overdone, I'll reduce the conversation between Adril and Gjalund (without taking away the major points) and add more pictures. I'm also going to add a follower section and a 'paths' section showing what decisions the Marauder will make (i.e. Volkihar or Dawnguard, Stormcloak or Imperial) - what should be a decision for the player, and what should be predetermined?

    I hope the AC builds don't turn out bad, but it's looking that way - it's hard to incorporate that kind of character into Skyrim without making them into a generic Dark Brother (you know, the hidden blade, the white robes... there's a distinct lack of them).

    Overall, thanks for the feedback!

  • Member
    October 7, 2013

    Some improvements have been made... still working on it.

  • Member
    October 7, 2013
    It's looking quite a bit better today, although a level 15 perk spread is a bit low... I really have a better idea on where this build stands, and I fully support the changes you've made! +1, but keep up the good work of tweaking and refining your work!
  • Member
    October 7, 2013
    Just noticed you ditched Conjuration! A solid choice, in my opinion... Now just lose VL form, and I'd say you've got a real winner!
  • October 7, 2013
    Stole it from Underworld 2 :P
  • Member
    October 7, 2013

    Thanks, I uploaded a level 15 spread but I'll change it to suit this.