Honestly Dean, I'd love to have those dropped in the Vault, either as individual builds or chains of related builds (dropping 3 at a time for 7 discussions total). I haven't finished reading through it, but if all of them are similar in scale to the first one I think they'd be absolutely fine. You might need to add a tiny section (no more than around 100-200 words) for Gameplay, but yeah honestly I think they'd be really good to see.
Honestly Dean, I'd love to have those dropped in the Vault, either as individual builds or chains of related builds (dropping 3 at a time for 7 discussions total). I haven't finished reading through it, but if all of them are similar in scale to the first one I think they'd be absolutely fine. You might need to add a tiny section (no more than around 100-200 words) for Gameplay, but yeah honestly I think they'd be really good to see.
Has anyone given thought towards recreating classes from Morrowind? I am currently building a character based on the Crusader class: One-handed, Destruction, Alchemy, Heavy Armor, Alteration, Smithing, and Enchanting. I added Enchanting and Alteration for the extra buffs to magic resistance and elemental damage. I opted for Alchemy instead of Restoration, as I find that potions are more practical. This guy is a tank! I use runes to damage enemies as they close in and hack away once they get close. Mages fall prey to shock spells and I absorb their attacks with shield spells.
I know that a fair few people have used the classes, in general, to base their ideas off of, but...really every interpretation is different and very literal translations are rather rare. So yeah, I think it'd be really good to see, and I don't think it's anywhere near common enough to not run it, especially nowadays when it's a bit less common for people to use them for inspiration.
Has anyone given thought towards recreating classes from Morrowind? I am currently building a character based on the Crusader class: One-handed, Destruction, Alchemy, Heavy Armor, Alteration, Smithing, and Enchanting. I added Enchanting and Alteration for the extra buffs to magic resistance and elemental damage. I opted for Alchemy instead of Restoration, as I find that potions are more practical. This guy is a tank! I use runes to damage enemies as they close in and hack away once they get close. Mages fall prey to shock spells and I absorb their attacks with shield spells.
I know that a fair few people have used the classes, in general, to base their ideas off of, but...really every interpretation is different and very literal translations are rather rare. So yeah, I think it'd be really good to see, and I don't think it's anywhere near common enough to not run it, especially nowadays when it's a bit less common for people to use them for inspiration.
Brazen said:So I just made a very muscular and mean-looking dunmer and he's fresh out of Helgen. I have no idea what to do with him. Currently, based on his more than grumpy expression, I'm thinking something warrior-based would fit him perfectly. Heavy Armor is prefered but I want to shy away from Two-Handed this time around. I don't want to use magic either. This guy is that one dunmer who just rolls his eyes at fireballs before bisecting the mage he's fighting. So I want something brutish. Good or evil is fine and I'm definitely okay with having to use smithing. Sneak is welcomed as well. He maybe a warrior, but he understands how useful stealth can be when getting the drop on someone.
Camonna Tong Thug (+ mace) https://tamrielvault.com/groups/topic/view/group_id/3/topic_id/2651 , maybe along the lines of a Goldpact knight build ?https://tamrielvault.com/groups/topic/view/group_id/3/topic_id/7981
[blockquote][b][url=/profile/Bronze]Brazen[/url] said:[/b]
So I just made a very muscular and mean-looking dunmer and he's fresh out of Helgen. I have no idea what to do with him. Currently, based on his more than grumpy expression, I'm thinking something warrior-based would fit him perfectly. Heavy Armor is prefered but I want to shy away from Two-Handed this time around. I don't want to use magic either. This guy is that one dunmer who just rolls his eyes at fireballs before bisecting the mage he's fighting. So I want something brutish. Good or evil is fine and I'm definitely okay with having to use smithing. Sneak is welcomed as well. He maybe a warrior, but he understands how useful stealth can be when getting the drop on someone.
[/blockquote]
Camonna Tong Thug (+ mace) https://tamrielvault.com/groups/topic/view/group_id/3/topic_id/2651 , maybe along the lines of a Goldpact knight build ?https://tamrielvault.com/groups/topic/view/group_id/3/topic_id/7981
I always struggle with the latter for Class builds, to be honest. I have no idea why because I usually don't have an issue with the narrative sides of build (even if I'm a Gameplay Expert at heart), but yeah it's just tough at times.
I always struggle with the latter for Class builds, to be honest. I have no idea why because I usually don't have an issue with the narrative sides of build (even if I'm a Gameplay Expert at heart), but yeah it's just tough at times.
Chris said: Hey guys, any builds based around the Masque of Clavicus Vile?I've got one - The Shadow Advisor
[blockquote][b][url=/profile/ChrisDiokno1]Chris[/url] said:[/b] Hey guys, any builds based around the Masque of Clavicus Vile?[/blockquote] I've got one - The Shadow Advisor