A little foresight into this build- I don’t have access to the game currently but had this idea for a character, so this is NOT playtested. Just a thought I had. I also am new so any feedback would be appreciated. Now that that is out of the way, lets begin!
-Backstory-
The Black Dragon
A cybernetic mercenary and fugitive, the Black Dragon is a as depraved as he is is cunning. Utilizing his signature hi-tech weapons, he is a force to be reckoned with.
S- 7 (6+Bobble)
For your unarmed damage and to reflect your prowess as a hand-to-hand fighter.
P- 1
It's hard to see when one of your eyes is a freaking laser!
E- 10
He is a cybernetic with metal bones and a eye laser. Show it off with some endurance!
C- 1
He didn't get to the top by sweet talking people. And he won’t get there again with words.
I- 7 (6+Bobble)
Self- enhanced and ready to go. This also lets you upgrade your weapons, as well as use chemist if you so choose.
A- 2
Just the bare minimum for the Commando perk.
L- 3 (2+Book)
Luck is not something in the Black Dragon’s vocabulary, everything always goes according to plan. Usually. (For Scrounger and Bloody Mess)
-Main Perks-
Iron Fist- Essential for your power (cybernetic) fist and one of the two main damage perks
Life Giver- For even more health and that sweet regen
Adamantium Skeleton- Reflects your cybernetic nature, as well as helps in close quarters combat
Solar Powered- A badass perk I have never really utilized, so this is the place to try it
Medic- To keep health in check and repair the damaged parts
Science- Used to create your laser and plasma weapons of choice
Commando- Your second damage source, and lets you use some cool automatic laser weapons
Scrounger- An essential perk to keep your weapons loaded and the economy booming
Bloody Mess- It wouldn’t be Mortal Kombat without some extra blood
-Optional Perks-
Chem Resist and Chemist- If you love chems that much you can spare the points
-Equipment-
Armor- Kellogg’s armor is a good fit. It goes from one cyborg to another, and looks quite nice. (As i said above, I do NOT have access to the game so you can make any armor combos you want that you think look badass!)
Power Fist- Probably the most fitting weapon for our little cyborg bastard here. It may not be a deathclaw gauntlet, but it fits the theme a lot better.
Automatic Lasers/Plasmas- Our cybernetic uses only the most high tech weapons available, and going full auto seems like a fun prospect for a intelligent merc that enjoys killing.
-Roleplay-
You're not crazy, just in it for the money, the thrill of the kill and that sweet tech. Because of this, Brotherhood and Institute are your best bet. Just depends on who the highest bidder is.
-Conclusion-
Hope this plays well, and hope someone gets some enjoyment out of it.
A little foresight into this build- I don’t have access to the game currently but had this idea for a character, so this is NOT playtested. Just a thought I had. I also am new so any feedback would be appreciated. Now that that is out of the way, lets begin!
-Backstory-
The Black Dragon
A cybernetic mercenary and fugitive, the Black Dragon is a as depraved as he is is cunning. Utilizing his signature hi-tech weapons, he is a force to be reckoned with.
S- 7 (6+Bobble)
For your unarmed damage and to reflect your prowess as a hand-to-hand fighter.
P- 1
It's hard to see when one of your eyes is a freaking laser!
E- 10
He is a cybernetic with metal bones and a eye laser. Show it off with some endurance!
C- 1
He didn't get to the top by sweet talking people. And he won’t get there again with words.
I- 7 (6+Bobble)
Self- enhanced and ready to go. This also lets you upgrade your weapons, as well as use chemist if you so choose.
A- 2
Just the bare minimum for the Commando perk.
L- 3 (2+Book)
Luck is not something in the Black Dragon’s vocabulary, everything always goes according to plan. Usually. (For Scrounger and Bloody Mess)
-Main Perks-
Iron Fist- Essential for your power (cybernetic) fist and one of the two main damage perks
Life Giver- For even more health and that sweet regen
Adamantium Skeleton- Reflects your cybernetic nature, as well as helps in close quarters combat
Solar Powered- A badass perk I have never really utilized, so this is the place to try it
Medic- To keep health in check and repair the damaged parts
Science- Used to create your laser and plasma weapons of choice
Commando- Your second damage source, and lets you use some cool automatic laser weapons
Scrounger- An essential perk to keep your weapons loaded and the economy booming
Bloody Mess- It wouldn’t be Mortal Kombat without some extra blood
-Optional Perks-
Chem Resist and Chemist- If you love chems that much you can spare the points
-Equipment-
Armor- Kellogg’s armor is a good fit. It goes from one cyborg to another, and looks quite nice. (As i said above, I do NOT have access to the game so you can make any armor combos you want that you think look badass!)
Power Fist- Probably the most fitting weapon for our little cyborg bastard here. It may not be a deathclaw gauntlet, but it fits the theme a lot better.
Automatic Lasers/Plasmas- Our cybernetic uses only the most high tech weapons available, and going full auto seems like a fun prospect for a intelligent merc that enjoys killing.
-Roleplay-
You're not crazy, just in it for the money, the thrill of the kill and that sweet tech. Because of this, Brotherhood and Institute are your best bet. Just depends on who the highest bidder is.
-Conclusion-
Hope this plays well, and hope someone gets some enjoyment out of it.
I like the what you got here I really do. I think what you could do to add a bit more flair is expand on the back story just a tad. Doesn't have to be heaps maybe just a couple of paragraphs that explain why exactly The Black Dragon is a feared Mercenary. What's brought him to the Commonwealth, is there a contract he broke and now there's someone after him? Why is he a fugitive? Also adding in a few more pictures to break up some of that white space will help a lot.
I like the cybernetics take on things as well.
The stats you got listed out are all good and will work well for the build there's just two things I might consider adding in. Scrounger is a good perk but it will become difficult to fuel ammo for energy weapons especially at lower levels and whilst using full auto guns. I would consider adding a few perks into cap collector or fortune finder so you can buy ammo when your running low. It would suit the character as a merc want's money and having a few more points in charisma would also allow you to push for more caps when haggling on a job.
And one other possibility is does the cybernetic eye give the character hyper fast reflexes when it comes to accuracy because some of those vats perks really shout out cybernetic implants.
I think you've done quite well here. And with just a few touch ups to presentation you'll have a real kick ass build :)
I'll list a couple of builds by Noodles that you may be able to pull some inspiration from:
On another note great use of Kano he really fits the theme. (Love Mortal Kombat) I at first thought it was a picture of a character from a very old PS1 game called C12 Final resitance.
I like the what you got here I really do. I think what you could do to add a bit more flair is expand on the back story just a tad. Doesn't have to be heaps maybe just a couple of paragraphs that explain why exactly The Black Dragon is a feared Mercenary. What's brought him to the Commonwealth, is there a contract he broke and now there's someone after him? Why is he a fugitive? Also adding in a few more pictures to break up some of that white space will help a lot.
I like the cybernetics take on things as well.
The stats you got listed out are all good and will work well for the build there's just two things I might consider adding in. Scrounger is a good perk but it will become difficult to fuel ammo for energy weapons especially at lower levels and whilst using full auto guns. I would consider adding a few perks into cap collector or fortune finder so you can buy ammo when your running low. It would suit the character as a merc want's money and having a few more points in charisma would also allow you to push for more caps when haggling on a job.
And one other possibility is does the cybernetic eye give the character hyper fast reflexes when it comes to accuracy because some of those vats perks really shout out cybernetic implants.
I think you've done quite well here. And with just a few touch ups to presentation you'll have a real kick ass build :)
I'll list a couple of builds by Noodles that you may be able to pull some inspiration from:
On another note great use of Kano he really fits the theme. (Love Mortal Kombat) I at first thought it was a picture of a character from a very old PS1 game called C12 Final resitance.
I really appreciate the positive and constructive feedback! I honestly forgot about medic thanks for pointing it out. (Also added another picture!)
I really appreciate the positive and constructive feedback! I honestly forgot about medic thanks for pointing it out. (Also added another picture!)
yeah nice start on a cyberkinetic build. I always loved the aesthetics of Kellogg's armor. I actually really like how it looks on female characters. Combining Power Fist and Commando playstyles is smart - getting some variety in there and sparing some ammo. Good job.
yeah nice start on a cyberkinetic build. I always loved the aesthetics of Kellogg's armor. I actually really like how it looks on female characters. Combining Power Fist and Commando playstyles is smart - getting some variety in there and sparing some ammo. Good job.