Thanks!
Well firstly I used Archery and Destruction a lot early on for boss fights, prior to having Become Ethereal and even after, when it was sometimes dangerous to engage in melee battles. When I got the hang of it, I started using One-handed a lot more often. You can see that by level 25 my Archery skill is the highest.
This is also because I farm soul gems early on. Equip a bow with soul trap / fiery soul trap and grind skeletons or other weak undead, and it goes really fast.
By level 40 you can see my One-handed skill has nearly caught up with Archery and surely would make it to 100 first. It becomes more viable because the damage output is higher and because I get the hang of the Become Ethereal strategy.
Destruction is the least useful of the three, because without the potions it's really just a supportive skill. The fire rune often works as an alarm and the cloak adds some DPS. Fireball does decent damage but drains your mana quickly.
The Lady Stone sure as hell works with the restoration potions. Now with Become Ethereal it's a bit tricky because they both add the same value. It should make a difference if both are active rather than just one, but not so much that you can see it unless you are paying attention. I didn't ask myself the question, so I didn't see any drawbacks, but I guess one way to test it would be to become a werefolf and take some damage, to see if health would regenerate or if one effect was negating the other. I don't have acces to the game right now, though
Thanks!
Well firstly I used Archery and Destruction a lot early on for boss fights, prior to having Become Ethereal and even after, when it was sometimes dangerous to engage in melee battles. When I got the hang of it, I started using One-handed a lot more often. You can see that by level 25 my Archery skill is the highest.
This is also because I farm soul gems early on. Equip a bow with soul trap / fiery soul trap and grind skeletons or other weak undead, and it goes really fast.
By level 40 you can see my One-handed skill has nearly caught up with Archery and surely would make it to 100 first. It becomes more viable because the damage output is higher and because I get the hang of the Become Ethereal strategy.
Destruction is the least useful of the three, because without the potions it's really just a supportive skill. The fire rune often works as an alarm and the cloak adds some DPS. Fireball does decent damage but drains your mana quickly.
The Lady Stone sure as hell works with the restoration potions. Now with Become Ethereal it's a bit tricky because they both add the same value. It should make a difference if both are active rather than just one, but not so much that you can see it unless you are paying attention. I didn't ask myself the question, so I didn't see any drawbacks, but I guess one way to test it would be to become a werefolf and take some damage, to see if health would regenerate or if one effect was negating the other. I don't have acces to the game right now, though
Awesome presentation and concept, I love it! That main pic is really good!
Gameplay with become ethereal is nice, maybe look into the meditation thing, I think Phil confirmed it was busted but I haven't run any tests so I can't confirm. Lady Stone (advanced?) + Wind Walker sounds great!
Awesome presentation and concept, I love it! That main pic is really good!
Gameplay with become ethereal is nice, maybe look into the meditation thing, I think Phil confirmed it was busted but I haven't run any tests so I can't confirm. Lady Stone (advanced?) + Wind Walker sounds great!
I've been reading Phil's research. He concluded that apparently you have to take Force Without Effort rather than Eternal Spirit to get the buff. In any case, thanks for letting me know, I updated the build with a link to the discussion. If someone can confirm whether or not that +25% health regen really is accessible, please let us know! I can't play the game currently because I'm on my laptop...
I've been reading Phil's research. He concluded that apparently you have to take Force Without Effort rather than Eternal Spirit to get the buff. In any case, thanks for letting me know, I updated the build with a link to the discussion. If someone can confirm whether or not that +25% health regen really is accessible, please let us know! I can't play the game currently because I'm on my laptop...
It's a really hard one to test with it only being a 25% boost and ethereal duration being fairly small. Could do with someone like Ponty or James on PC to take a good look at it...
If you're getting FWE & 'ghost healing' then that's something everyone should want though...
It's a really hard one to test with it only being a 25% boost and ethereal duration being fairly small. Could do with someone like Ponty or James on PC to take a good look at it...
If you're getting FWE & 'ghost healing' then that's something everyone should want though...