So basically werewolves can spawn anywhere, you just need to be lucky. And like I said, I found one in the Rift, so any other person may or may not found a werewolf there too. So my sentence is totally correct: 'Another factor is simply luck. From 10pm to 5am, there is a possibility of finding werewolves in the wild of Skyrim through random world events.'
So basically werewolves can spawn anywhere, you just need to be lucky. And like I said, I found one in the Rift, so any other person may or may not found a werewolf there too. So my sentence is totally correct: 'Another factor is simply luck. From 10pm to 5am, there is a possibility of finding werewolves in the wild of Skyrim through random world events.'
To be honest I've only come across this encounter once on the road between Whiterun and Rorikstead, it scared the living shit out of me...
I've played alot of vampire characters but I've only ever done the companions a couple of times which explains why I've only bumped into werewolves once in my whole Skyrim 'career'...
When it happens you'll know about it though!
Good thing about being a vampire is that you'll always be doing your wandering at night which should help with meeting the weres.
I imagine very few people have joined the companions (not a popular faction in general) AND chose a vampiric path in the same playthrough (these choices clash nastily with most characters).
It actually makes this build very unique and you should place emphasis on this in the build write-up David because you can almost promise people that they will experience something different with your build and that's very rare...(and horrific)
To be honest I've only come across this encounter once on the road between Whiterun and Rorikstead, it scared the living shit out of me...
I've played alot of vampire characters but I've only ever done the companions a couple of times which explains why I've only bumped into werewolves once in my whole Skyrim 'career'...
When it happens you'll know about it though!
Good thing about being a vampire is that you'll always be doing your wandering at night which should help with meeting the weres.
I imagine very few people have joined the companions (not a popular faction in general) AND chose a vampiric path in the same playthrough (these choices clash nastily with most characters).
It actually makes this build very unique and you should place emphasis on this in the build write-up David because you can almost promise people that they will experience something different with your build and that's very rare...(and horrific)