Skyrim Character Building » Discussions


Character Build: The Wandering Alchemist

Tags: #Character Build Rogue  #Character Build Assassin  #Character Build Alchemist  #Rank:Mythic 
  • January 20, 2015
    "Wait a minute who's build is this, Thievery"
  • January 20, 2015
    Ah still it's only been a month, I thought my memory was better then that. Oh well I did remember the build almost word for word early on. But yeah I forgot I helped. Ugh next thing you know I'll go comment on my own build threatening myself with deposition for stealing my build.
  • Member
    January 20, 2015
    That would be a sight to see
  • Member
    January 20, 2015

    Very creative build. Been awhile since something new really stuck out for me. Good job +1

  • Member
    January 20, 2015

    Awesome build! (And so dark! :D)

    I actively avoided Alchemy for almost two years before discovering just how game-changing it can be (and collecting ingredients is more like treasure-hunting for me now). Good times!

  • Member
    January 20, 2015

    Quite an interesting build and it was a joy to read it  New additions to the Alchemist section are always welcome! 

    As an Alchemy fan I have to question your choices for ingredients.

    I'll list them in the order they are presented in the build

    • Vulnerability Poison –  Pine Thrush Egg + Small Antlers

    Chaurus Eggs and Deathbell result in the same effect and are much more common. Also, Bleeding Crown and Abecean Longfin if you don't want to deal with Chaurus and dwarven ruins.

    • Maneater – Human Flesh + Imp Stool + Scathecraw

    There are not enough samples of Human Flesh in the game to make a sizable amount of such poisons. Personally I would've replaced Human Flesh for Canis Root and have only Paralysis + Lingering Damage Health (you can also replace Scathecrow for Mora Tapinella and have the same effect for people with no DLC)

    • Warrior’s Bane - Deathbell + Giant Lichen + Scathecraw

    No quarrel here 

    • Anti-Magic – Hanging Moss + Glow Dust

    Glow Dust is a quite rare ingredient and I would not want to face Wispmothers with this character. Use instead Blue Butterfly Wing + Butterfly Wing. You'll have the same effects with much more common ingredients.

    • Scarecrow – River Betty + Poison Bloom + Cyrodilic Spadetail

    Poison Bloom is only available at the final part of Dawnguard questline (which is not in your recommended quests section). Fear effect is also rendered obsolete at higher levels since it has quite a low level cap (24, if I'm not mistaken). Use instead Thistle Branch + Deathbell + River Betty for Damage Health (the most damaging version due to River Betty multiplier), Slow and Ravage Stamina

    • Kingslayer – Butterfly Wing + Human Heart + Nightshade

    Same argument as for Human Flesh here - not enough Human Heart samples. I would've instead used River Betty + Silverside Perch + Skeever Tail for Damage Health, Ravage Health and Damage Stamina Regen. No magicka damage at the expense of better health damage. Also, Damage Magicka Regen is bugged without Unofficial Patch. 

    • Escapers Draught – Vampire Dust + Luna Moth Wing

    Pretty simple and effective recipe here, though I would've replace Vampire Dust with a combination of Garlic and Nirnroot. I would not have wanted to face poison-immune vampires for that ingredient.

    • Healers Help – Wheat + Blue Mountain Flower.

    One of my favorite potions in the game. There is also Glowing Mushroom + Wheat + Blue Dartwing for the same effects and Resist Shock 

    • Reviver – Charred Skeever Hide + Eye of Saber Cat + Hawk Feathers.

    Eye of Saber Cat is hard to come by. Might be better to use Charred Skeever Hide + Mudcrab Chitin + Blue Mountain Flower for Cure Disease, Restore Health, Restore Stamina and Resist Poison

    Oh, and a little nitpick regarding the Apparel section. The last part about the Ring of Namira is somewhat confusing. You first suggest to look into it and then state the reason for why it was avoided before. There is no explanation for why does your character suddenly think that eating poisoned corpses is a good idea 

    Hope this helped!

  • January 20, 2015

    Vaz the alchemy expert swooping in. I wouldn't be surprised if you typed all that up from memory. 

    From what I understood, using the ring of Namira was a roleplay element. Bosmer have 50% poison resistance to start with, so would not be able to eat those they poisoned with immunity. That changes after taking the snakeblood perk, making it possible to eat kills again.   

  • Member
    January 20, 2015
    You,my friend, have a very good knowledge of alchemical ingredients, and I am mightily glad you suggested all of these pointers to make creating poisons\potions easier. You're right, ingredients for some of these potions are scarce and can be inconvenient to obtain. Thanks for your input. Somehow I feel that I've now wasted too much time searching for all these things :p Against vampires, I discovered the poison immunity the hard way. That was the point where I decided having a follower around all the time was probably a good idea. Thank you again :)
  • Member
    January 20, 2015

    Heh, some of it, yes  My memory of the ingredients and their effects is not as good now that I've not played Skyrim for quite some time 

    That's an interesting roleplay idea, didn't get that! Rereading the section now it's pretty clear, not sure why I was confused 

  • Member
    January 20, 2015

    Liked, liked, liked.  Been a while since I read such an entertaining and well-presented build.  Great job!