TY :) I'll start shortening the mods. Yeah after looking at it, it's a bit too big. I sorta wanted to explain why I used each but, guess I gotta be brief.
TY :) I'll start shortening the mods. Yeah after looking at it, it's a bit too big. I sorta wanted to explain why I used each but, guess I gotta be brief.
Sounds like a plan. The armor restriction is pretty intense though. lol. I would struggle with cloth later in the game but I suppose that's a great way to increase the difficulty of failed instant kills.
Sounds like a plan. The armor restriction is pretty intense though. lol. I would struggle with cloth later in the game but I suppose that's a great way to increase the difficulty of failed instant kills.
Thank you! I'll make those changes, and yes, was thinking of a way to post perks. I guess I am best off with a screenshot of my game or something, will be less text that way.
As for the skills. I used mostly alchemy as a source of control and extra damage wherever needed. Smith wasn't need early on in the game, I found or was rewarded the daggers, I only took smith later to get better damage, for when I do fail a kill and have to brawl.
Enchant on the other hand, you are completely right. I technically do not need this as most vanilla lights have good enchants on them (Ancient brotherhood for example). Just that I was walking with plain Regal assassin armor and was like... why? I didn't invest much in it so I kept it as a minor. But now, you're right, I'll just get rid of enchanting. Doesn't fit the theme anyway... the illusion was the 3 factors that the assassin instilled on the minds of the enemies, not exactly spells itself... so there would be no reason for him magically enchanting gear.
Long story short, I'll fix it up. :) TY for feedback.
Thank you! I'll make those changes, and yes, was thinking of a way to post perks. I guess I am best off with a screenshot of my game or something, will be less text that way.
As for the skills. I used mostly alchemy as a source of control and extra damage wherever needed. Smith wasn't need early on in the game, I found or was rewarded the daggers, I only took smith later to get better damage, for when I do fail a kill and have to brawl.
Enchant on the other hand, you are completely right. I technically do not need this as most vanilla lights have good enchants on them (Ancient brotherhood for example). Just that I was walking with plain Regal assassin armor and was like... why? I didn't invest much in it so I kept it as a minor. But now, you're right, I'll just get rid of enchanting. Doesn't fit the theme anyway... the illusion was the 3 factors that the assassin instilled on the minds of the enemies, not exactly spells itself... so there would be no reason for him magically enchanting gear.
Long story short, I'll fix it up. :) TY for feedback.
I like it, it's a good build. A few suggestions I have is that you move the suggestions and restrictions section to the bottom, like below the how to play, and un-italics everything italics and make the section headers (Light Armor, Race, etc) bold. It'll look better, imo. Also, I'd like a more in-depth explanation on the perks. Overall, It's a decent build with potential. With a little more work, it could be an even better one. +1 from me.
I like it, it's a good build. A few suggestions I have is that you move the suggestions and restrictions section to the bottom, like below the how to play, and un-italics everything italics and make the section headers (Light Armor, Race, etc) bold. It'll look better, imo. Also, I'd like a more in-depth explanation on the perks. Overall, It's a decent build with potential. With a little more work, it could be an even better one. +1 from me.
Was also thinking of reorganizing the order of things so yeah, plan to do that for sure. As for the italics, going to give it a try and see how it looks with mostly bold.
Was also thinking of reorganizing the order of things so yeah, plan to do that for sure. As for the italics, going to give it a try and see how it looks with mostly bold.
Thanks! Just finished a whole turnaround on the appearance. I hope it looks better, I used a bunch of your information along with others who responded on here, I hope it bears fruit now. :D
Thanks! Just finished a whole turnaround on the appearance. I hope it looks better, I used a bunch of your information along with others who responded on here, I hope it bears fruit now. :D
You are right, it did occur to me when I was previewing it that I had to scroll down a bit to get to the next field of text and I must of forgotten to make it smaller. I've resized the pictures and yes, I have seen Mason's builds and used one of them in the past. Does he custom make some of his graphics though? I might have to look into doing something similar. Thank you for feedback regardless!
You are right, it did occur to me when I was previewing it that I had to scroll down a bit to get to the next field of text and I must of forgotten to make it smaller. I've resized the pictures and yes, I have seen Mason's builds and used one of them in the past. Does he custom make some of his graphics though? I might have to look into doing something similar. Thank you for feedback regardless!