Skyrim Character Building » Discussions


Character Build: The Contractor

Tags: #Rank:Recognized 
  • Member
    March 13, 2014

    It just looks like you made the image a bit too small Jack. If you need a new one and one for level 25 you know who to call :P

  • Member
    March 13, 2014
  • March 13, 2014
    If we were 5...
  • Member
    March 13, 2014
    it's better :)
  • Member
    March 13, 2014

    Love it mate, Thanks for the Credit ;)

  • Member
    March 14, 2014

    I don't normally look at newer builds, but this one caught my eye. I'm surprised someone found an armor combination for the Dawnguard Light Helmet the doesn't look atrocious.  My only qualm is that the Dawnguard armor has silvery accents and the Thieves' Guild armor has gold/brass accents. xD I like the idea behind the build as well. A couple of suggestions:

    I feel like there's something to be said for the Imperial daily power "Voice of the Emperor" as it lets you basically have an emergency button if you don't have some of your other escape routes established yet (Become Ethereal, Invisibility, etc). Aside from that they don't have much else (Aside from getting lots of gold! Kinda flavorful, if you ask me.) so if you were to add them to your build, a little mention on the side could work, versus setting it up like Orc, Nords, and Redguards are.

    While it was mentioned before, I feel like the Hearthfire content has some accurate flavor to what you're trying to do as well. It's a house, yeah, but you can treat it like a fort! 

    Thanks for posting this, I enjoyed reading it.

  • Member
    March 16, 2014

    Just noticed, the perk spread is missing a header for alchemy. Figured you might want to know.

  • March 18, 2014

    I like this a lot. Especially the sheer amount of power a dual mace power attack with backstab has. The RP is also very interesting. +1 from me.

  • Member
    March 19, 2014

    lol

  • Member
    April 5, 2014

    Hey Jack, from what I'm noticing. You're really trying to get this build out there some more. I figured I help you a little bit with some positive critique.

    Let me start off with presentation. You should work on it some more. From what I'm seeing, the text at the top for the backstory is both a different font and size than the rest of the build. Try making the entire build all one font size. Another thing that concerns me is the images, they aren't horrid quality or anything. It's just that they aren't really eye catching, it's a problem many people have. The internet is literally flooding with concept art that may pertain to what you're trying to present. We've even got an entire screenshot thread over in the Art Group if you want it straight down to the specifics.

    You should probably remove the perks after the skill descriptions as well. Once someone gets down to the perk spread, that information is basically just a repeat of earlier.

    You list alchemy as a skill, yet don't go in-depth with it enough in my opinion. Why don't you list some potions that were useful to you somewhere?

    Hope some of this helps you out.