Skyrim Character Building » Discussions


Character Build: The Druid

Tags: #Character Build Archer  #Character Build Witchhunter  #Character Build Alchemist  #Race:Breton  #Rank:Exemplar 
  • Member
    February 1, 2013

    I feel destruction might take away from Archery, illusion, and restoration. How does it fare in combat when trying to utilize alteration/illusion? The only benefit I see right off the bat is the ability to stagger-lock with impact on tough bosses in dungeons. Alchemy alone is a powerhouse in any build. It is capable of replicating a lot of illusion spells as well, but you'll primarily focus on healing and poisons. Methinks the poison/archery combo would devastate everything else anyway. Did you feel it was redundant at all?

    Also, have you thought about Kyne's token for a neck jewelry? Damage from animals 10% less and bows do 5% more damage?

    +1 from me :)

  • February 2, 2013

    I used destruction partly as a role play aspect. Druids are in tune with nature and it makes sense that they could harness the raw power of the elements. I used it mainly as a close quarters combat form though. Put up a armour spell, cast a fury spell, then rain down fire and lightning upon them. Staggering dragons is very useful as well though. Late game poison and archery ruins most foes, but early on illusion is really useful at deterring enemies as this build can't take too much damage. Plus invisibility is always nice in those peaceful druid moments.

    I never really tried Kynes token but it sounds like it would definitely fit the build so go for it.

  • February 5, 2013

    Thanks. The Dark Brotherhood is always a good tale to play through with this guy if your looking for more quests.

  • Member
    February 14, 2013

    I think this looks good, but why Archery AND Destruction? Don't they basically do the same thing? Kill the enemy from a distance?

  • February 14, 2013
    For me destruction was partly for role play but also for Close quarters combat. I figure that A Druid should be skilled in manipulating the elements. Archery is the long range, once you get the ranger perk you can strafe around picking your enemies off, then any that get to close are roasted with fire or lightning.
  • Member
    February 14, 2013

    I make the same question every time I see the alchemy perk! It goes better with the mage class, in my opinion... and see it as an obvious thing! I was planning to make a Breton druid/Fornsworn character before, but I will use this one!  

    +1 from me, I really like this build! 

  • February 15, 2013
    Thanks hope you enjoy it
  • Member
    February 16, 2013

    I like the idea of nature-magic/druidism, because it fits the idea of Shouting much better than regular Mages. Thanks

  • February 18, 2013

    No problem, hope you enjoy.

  • Member
    May 12, 2013
    Finally! I missed this one, apparently! I was looking for a Druid build, and this is very close to the skill set I was thinking. Though I think Restoration and Illusion will be dropped for my character, I like the idea of relying on nature and the wilds for healing/special effects. However, I completely agree about pairing archery and destruction, after all, they're really NOT for the same purposes, you can't have a flaming aura or toss down a lightning trap with archery. Big +1 from me!