It is my honest opinion that augmented flames etc DO boost the strength of cloak spells, the numbers just aren't displayed correctly in your spell effects. I'm going to confirm this once and for all with this build. Need to do some more testing.
This is the result of a test someone did on the uesp...
"I did a test to see if the perks truly affected the cloak spells: I spawned a Wolf with no resistance, set its health to 1000 and cast Frost Cloak spells twice on Adept difficulty:
- The 1st time without Augmented Frost: after 60 seconds, the Wolf received 487.55 damage (8*60= 480=> the Frost Cloak does 8pts/s as in the description)
- The 2nd time with both Augmented Frost: after 60 seconds, the Wolf received 725.92 damage (8*1.5*60= 720)
In short, the Cloak spells do 8 pts/second and are affected by Augmented Flames/Frost/Lightning perks."
It is my honest opinion that augmented flames etc DO boost the strength of cloak spells, the numbers just aren't displayed correctly in your spell effects. I'm going to confirm this once and for all with this build. Need to do some more testing.
This is the result of a test someone did on the uesp...
"I did a test to see if the perks truly affected the cloak spells: I spawned a Wolf with no resistance, set its health to 1000 and cast Frost Cloak spells twice on Adept difficulty:
- The 1st time without Augmented Frost: after 60 seconds, the Wolf received 487.55 damage (8*60= 480=> the Frost Cloak does 8pts/s as in the description)
- The 2nd time with both Augmented Frost: after 60 seconds, the Wolf received 725.92 damage (8*1.5*60= 720)
In short, the Cloak spells do 8 pts/second and are affected by Augmented Flames/Frost/Lightning perks."