Elder Scrolls Lore » Discussions


What Types of Magic are Impossible?

  • January 1, 2018

    Cannon said: Well, I think that if no Khajiit were born over the course of two years then there'd be at least a slight mention of it being a thing. And I don't remember coming across such a mention.

    You said that you remember the children were still born. Now you're saying that you don't remember a mention saying the opposite. So there is no source then I take it. So, what then? When there were no moons the Khajiit born over the course of Void Nights were... ninja-cats? The moons are directly connected to the birth of Khajiit, so there has to be some influence. I'd be willing to go with Khajiit being born as simple cats. In any case, without moons Khajiit would be completely fucked up. 

    Cannon said: Making children out of yourself is a concept older than Oblivion. Remember Divayth Fyr and his daughter-wives?

    Divayth Fyr. The legend type of mage, who makes a female clones of himself to clean, cook and suck his cock for him. Who wouldn't know about that?

    Cannon said: As far as welkynd stones go, they don't contain souls.

    Are you sure? :) But if you didn't catch the meaning of that sentence I was saying it is possible to use filled Soul Gems to restore magicka, just like Welkynd Stones.

    Cannon said: And absorbing dragon souls? Is it exclusively DB thing? Can other dragons absorb souls of their fellow flying lizards?

    Alduin. 

    Also, mate, it is very nice to discuss all this and shit, but I think we are straying too far from DB's original topic of this discussion. 

  • Member
    January 1, 2018
    Yes, the Khajiit would be totally fucked if moons stopped existing for two years. But we see catpeople alive and well. Not fucked. How do you use soul gems to restore your magicka pool? Teach me. I thought Thu'um (and absorbing dragon souls being closely connected) was considered magic on the verge of impossible, which is right in the topic. Apologies if I missed something important.
  • January 1, 2018

    Cannon said: Yes, the Khajiit would be totally fucked if moons stopped existing for two years. But we see catpeople alive and well. Not fucked. How do you use soul gems to restore your magicka pool? Teach me. I thought Thu'um (and absorbing dragon souls being closely connected) was considered magic on the verge of impossible, which is right in the topic. Apologies if I missed something important.

    Well, you can lose two years of childbirth from a population and still have a population. There is just a hole in that population. Like in a war where a lot of young people of a certain age die because they are killed, you get a shortage of that group in a population. Or, here's one from our own sort of human lore. Of King Harod killing all the children in the bible two years and younger. Or Pharoah doing the same when Moses escaped. Clearly the population affected by that massacre are still alive and well, they just lost two years of births, if that makes any sense. You are not wiping out the entire population, just effecting a series of births in a span of two years. Any kit born before or after that, where the moons would be allowed to affect them correctly, would be, as you say it, alive and well. The event was over a hundred years ago, more than enough time for a population to recover. Gosh, it's like that movie Children of Men in a way. 

  • January 1, 2018

    Cannon said:  How do you use soul gems to restore your magicka pool? Teach me.

    First focus your hyperagonal intent on the limen of the morpholith, on the disparate elements that gel at the moment of the coincidence. Then use the fixation points of complexity that will erase from the awe to carefuly bypass the circumpenetration of the morpholith, otherwise face shattering of infinitessimals. Take the retromission into the account and shift around it in the pattern of entrapment like colors bent into earth, and then use your inner aspect of the innate urge to reach for the creatia in the multitudes of the morphotype.

  • January 1, 2018

    The Lorc of Flowers said:

    Cannon said:  How do you use soul gems to restore your magicka pool? Teach me.

    First focus your hyperagonal intent on the limen of the morpholith, on the disparate elements that gel at the moment of the coincidence. Then use the fixation points of complexity that will erase from the awe to carefuly bypass the circumpenetration of the morpholith, otherwise face shattering of infinitessimals. Take the retromission into the account and shift around it in the pattern of entrapment like colors bent into earth, and then use your inner aspect of the innate urge to reach for the creatia in the multitudes of the morphotype.

    Yeah, when I first read that, I was like "da foooook" but yeah, that's how it's explained. Sometimes ES shit is way out there. 

  • January 1, 2018

    Was about to say that weather magic is kind of impossible, and then I remembered Maormer, how they were able to conjure up storms or clear them with some kind of stones, probably morpholiths very similar to Welkynd and Varla stones used in large scale ritual. And then I remembered this very cool piece:

    Bring this to Neidir's attention immediately. It's a transcript of an old text, but she needs to see this. Beg her pardon for the conjecture on Nord legends and Psijic nonsense, but this text contains the angle of attack she was looking for:

    Weather magic has never been an exact science, perhaps because of the temperamental nature of what it seeks to control.

    Minor spells to conjure gusts of wind or forks of lightning are common, but manipulation of a region's climate is much more difficult to achieve. Our war wizards have longed for the ability to lower catastrophic hailstorms onto enemy borders as a preamble to invasion, or to halt a blizzard to make an unexpected march through inclement weather.

    There are claims to such spells—spells originating from foreign lands and beyond.

    Legend has it that a sect of Nords in faraway Skyrim command the spell-like language of dragons, which allowed them some mastery over the weather. Accounts of these Nords' abilities during the Merethic Era Dragon War include the power to diminish fogs, mists, and clouds with the sheer bravado of their shouts. Negil's "Dragons at Windhelm" notes that an army of these bellowing Nords foiled an airborne sneak attack by dragons who sought to strike under a cover of storm clouds. Negil writes, "We thought the heavy clouds looked better parted, and when we spoke our Words of Power, the clouds thought so, too. But even with their passing, the sun remained hidden. A then-apparent wing of dragons stretched across the blue, and the curse that escaped Vofodor's mouth brought a hearty guffaw to mine. Our Words of Power did not spare us the battle, but they told us battle was coming. We joined it gladly." The Maormer lack access to the dragon language, but I have confidence anything the Nords can accomplish we can match.

    Far to the southwest of Skyrim, members of the Psijic Order have been long-rumored to possess spells cast in the Old Way of magic that can bend the elements to the user's desire. Our scouts have reported sudden lightning and flash rain turning to small-scale blizzards off the coast of Artaeum for years. It's possible instructional texts on the matter exist—and translating them from the Old Way into intelligible magic will be difficult, but it would be an excellent starting point.

    Arresea's "The Daedric Primer" describes a spell devised by Sheogorath, Daedric Prince, called Manipulate Weather. She writes, "Sheogorath's spell folio includes an incantation to match the weather with his mood. The Lord of the Madhouse has been known to teach the spell to mortals in his favor, allowing them to alter the climate of an entire region. Unfortunately, the spell functions at Sheogorath's whim, no matter who casts it—meaning it functions entirely randomly. There are stories of his followers trying to stymie flashfloods but summoning torrential rain instead, or trying to put out brush fires and feeding the flames with unwanted lightning storms, to Sheogorath's delight. Making a Daedric Pact with Sheogorath is probably not in our best interest, but it seems there is something we can learn from the Prince of Madness.

    I include the above examples to say that large-scale weather control has been noted across the world, to convince King Orgnum or any in his close circle that weaponizing such an ability would be an incredible asset to the Maormer military.

    I set out to prove as much this past winter, with the help of twenty journeyman mages. We didn't quite succeed—though we're on the cusp of success. We started by clearing an open plain near the sea and created a lightning storm by manipulating the charge of a passing cloud with our own skeins of lightning. It worked, but we lost a member of our group (entirely regrettable) to the sudden storm and a fork of wayward lightning. It's possible we would all have perished had our storm not consumed itself. We tried several times, managing to lengthen the duration of the storm each time, even learned to direct it out over the water. But the duration of our spell remained our enemy, and we eventually had to admit that the exercise would be futile in a battle.

    We concluded that if we had had some way to physically suspend our spell at a high altitude—perhaps with a conduit device? Perhaps a series of devices—we would eliminate the need for continued expenditure of magicka and free the casters to direct a storm across a great distance. War Weather

    Note how it mentions three very rare kinds of magic. Thu'um, Old Way, and Daedric Prince-ry, with the Maormer clearly not being at that power scale. So that's sort of a proof that weather magic is something very close to impossible - or possible but impossible to control - to second type mages. 

  • Member
    January 1, 2018

    The Long-Chapper said:

    The Lorc of Flowers said:

    Cannon said:  How do you use soul gems to restore your magicka pool? Teach me.

    First focus your hyperagonal intent on the limen of the morpholith, on the disparate elements that gel at the moment of the coincidence. Then use the fixation points of complexity that will erase from the awe to carefuly bypass the circumpenetration of the morpholith, otherwise face shattering of infinitessimals. Take the retromission into the account and shift around it in the pattern of entrapment like colors bent into earth, and then use your inner aspect of the innate urge to reach for the creatia in the multitudes of the morphotype.

    Yeah, when I first read that, I was like "da foooook" but yeah, that's how it's explained. Sometimes ES shit is way out there. 

    I read that 5 times and I still don't have the slightest clue what he's talking about.

    Back to the discussion. One idea I've been playing with for a while is the idea that you can release pure magicka in a spell. What does that mean? Well, when you cast a spell you use magicka and manipulate it into another form such as a flesh spell, a fireball, or healing magic. What if you could just cast it in its purest form without manipulation? A sort of "Aetherius magic", if you will.

  • Member
    January 1, 2018
    I know your confusion, Ebonslayer. Structured spells seems to be the only way of using magic. Backing up a bit, Ayleid knew weather magic as well, as stated in "Fingers of the mountain" quest in Oblivion (I have literally done it myself just a few minutes ago).
  • January 1, 2018

    What does it mean to be "Dragonborn"? "Dragons have the inborn ability to learn and project their Voice. Dragons also are able to absorb the power of their slain brethren.

    Wait, Dragons can absorb souls as well? That seems kind of strange, at least based on in-game events where that never comes up. I mean, if they could I would imagine we would be seeing Alduin doing it a lot, especially after he fled from the Dragonborn when you first learn Dragonrend, is there some other reason why they don't usually do it, or is it just something Bethesda forgot about so it never came into play in game at least?

    I'll read the Practice of Magic, looks fairly useful and from what I've read of the first chapter it's a really fun read.

    Also, mate, it is very nice to discuss all this and shit, but I think we are straying too far from DB's original topic of this discussion.  

    Honestly, as long as we're talking about magic it helps. The discussion on the Void Nights was useful, the discussion on the Thu'um (and Soul Absorbing) was useful. Really the more you talk about stuff the better an understanding I have about why some things are impossible and how they work which is just interesting.

    Note how it mentions three very rare kinds of magic. Thu'um, Old Way, and Daedric Prince-ry, with the Maormer clearly not being at that power scale. So that's sort of a proof that weather magic is something very close to impossible - or possible but impossible to control - to second type mages. 

    I think going with Weather Control being impossible (or near-impossible) but Weather Manipulation being somewhat easier (but stupid) makes the most sense there. Though that said I'll have to go into the Ayelid Magic a little more because I've forgotten most of that. 

  • January 1, 2018

    Oh right. By creating something from nothing, I suppose I mean two things. 

    The first and probably more meaningful example would be creating something with Pure Magicka. 

    The second meaning is creating something from nothing, including Magicka. 

    The second meaning is just something we can straight up say is impossible as far as I'm concerned. I'd say that even the Aedra and Daedra probably couldn't do this, so it's completely irrelevant to me. On top of that, I'm going to assume that Permanent Creation is something we can straight up say is impossible. Just like the Alteration concept with the Earthbones there.