Just wanted to update you. Apparently, if you're making a new character post-patch, you can no longer put two Absorb Health enchantments on the same weapon. Drainblood Battleaxe doesn't count as a "special" Absorb Health enchantment, and if you already have one, you cannot disenchant the Battleaxe. You might want to update the build stating that new post-patch characters cannot create or use Hircine's Claws.
Just wanted to update you. Apparently, if you're making a new character post-patch, you can no longer put two Absorb Health enchantments on the same weapon. Drainblood Battleaxe doesn't count as a "special" Absorb Health enchantment, and if you already have one, you cannot disenchant the Battleaxe. You might want to update the build stating that new post-patch characters cannot create or use Hircine's Claws.
Well if one of the hosts didn't object, I guess it's fine.
Also congratulations on reaching Cat. 80! Lookin' forward to that feral vampire idea. I think I recall some untapped lore that might go well with it ;) http://www.uesp.net/wiki/Lore:Cyrodiil_Vampyrum_Order
Well if one of the hosts didn't object, I guess it's fine.
Also congratulations on reaching Cat. 80! Lookin' forward to that feral vampire idea. I think I recall some untapped lore that might go well with it ;) http://www.uesp.net/wiki/Lore:Cyrodiil_Vampyrum_Order