Skyrim Tips and Tricks » Discussions


Maxing your werewolf character.

  • Member
    July 10, 2015

      I have always been annoyed at the fact that anything that people use to make the game more powerful for werewolves is always temporary, "use a flesh spell", "use beserker rage", well, i dont like that.

             Things like that annoy me because i like to play some pure wolf builds (this is a shoutout to constantine's "The Wolf") and it is simply bothersome that you have to choose between being very magey, or squishy. But, i went digging around the vault and found found the "supreme vampire lord" exploit. Now, i know what you're thinking. "what does VL have to do with werewolf". well, I'll tell you.

    The exploit consist of a glitch that allows you to get VL stats in human form. this includes 375 armor rating, boosted health, stamina, magic, and unarmed damage. It also includes all the powers and abillites the vampire lord has. If you want to learn more, go check out the supreme vampire lord. But what is really interesting, is the stats carry over into werewolf form. it dosent seem like that much yet, but wait. Vampire lord recieves a bonus of 50 to each attribute by default, werewolf receives a 100 bonus to health and a 100 bonus to stamina, with the corresponding perks the vampire lord recieves 100 to all stats, and the werewolf gets a 200  health, 200 stamina boost. this means a level one character goes from 100|100|100  to 150|150|150 in vampire lord form and 100|200|200 in werewolf form. vampire lord does NOT get rid of racial bonuses my lvl 81 high elf, went from 150|700|300 to a staggering 350|800|400 in vampire lord form. performing the glitch when entering werewolf form my character went to an atronomical 300|1000|500. strangely, i did not have the werewolf health perk yet. disabling the exploit, i tried again, this time only going to 100|750|400. the glitch seemed not only to stack with VL stats, but be benefitted by them. as you may notice werewolf form gets rid of my racial stat boost, but that is not important as werewolf does not use magic. Naked in human form, i now get 375 armor rating, and werewlf gets 400 armor rating, again stacking with VL it goes up to 775 armor rating (ie far beyond the maximum rating of 567) the unarmed boost from VL also stacks with the regular werewolf damage. Now the only problem is mages. unfortanately breton will not help as you lose your racial bonus, but with alteration's magic resistance, agent of mara, the atronach perk, and the atronach stone i was easily able to shrug off attacks form mages. also something to note, during testing, i did NOT use necromage. that would likely improve these stats even further. I highly reccomend that you go check out the supreme vampire glitch, as there are some other bonuses too.

    Another bug to take notice of is the ring of namira glitch, it allows you to get the benefits of having the ring on without needing to have it on. which means the ability to feed twice on a body to heal, the bonus to health and stamina for feeding with the ring, and the bonus health and stamina.

    Now, go tear some hearts out

  • Member
    July 17, 2015

    Love the whole idea of maxing out Lycanthropy, but my honest thoughts on this are about the mathimatics you used.

    Animal Vigor: +100 to Health and Stamina

    Power of the Grave: +50 to Health, Magicka and Stamina

    Vampire Lord stats Level 1: 50 Health, 40 Magicka, 0 Stamina, 100 AR

    Werewolf: 0 AR

    Level 1 total boost for Hybrid: 200 Health, 150 Stamina, 40 Magicka, 100 AR

    Level 50+ on the other hand 400 Health, 250 Magicka, 250 Stamina and 700 AR.

    Necromage would give 775 AR if you had it when you got the Vampire Lord bonus through the supreme vampire lord glitch. But here is another problem you face: SUNLIGHT WEAKNESS!

    Once you do the glitch, Weakness to Sunlight may occur in your werewolf and that would cause a heavy problem, as Werewolf is a very Stamina Intensive form, relying purely on melee for damage, and once stamina runs dry, most of your damage is gone.

    Don't get me wrong, your idea is great, but at the same time, you are also crossing species, which counters your argument of using racial abilities to boost up your powers and attacks, simply because they are still being crossed together and using different "racial abilities and passives." Personally, at Level 81 with nothing but health pumped into it, I did this glitch and I combined it with the Racial "Berserker Rage" from the Orc Race and I had no troubles taking down a Legendary Dragon on Legendary.

  • Member
    July 19, 2015

    this is the thing, the VL glitch still considers you part of your own race, that includes WEREWOLF

    and btw, werewolf armor is based on level, 400 at level 46 plus

  • Member
    July 19, 2015

    So in other words, you don't get the vampiric weaknesses? I'd be curious to see some various player.getav command outputs, especially with regard to Health, Magicka, and Stamina, to see just how these two play together. I'm also curious to know whether Necromage works with this, and whether it applies to both human and WW form.

    This is an interesting concept and it could certainly make for a cool build. I think there are a few more things you could test, such as Necromage for example. The discussion could also be polished a fair bit. You could stand to break up that big paragraph into several smaller ones, and some of the mathematical components could be broken up further into tables or bulleted lists or something along those lines. People are more likely to read your post if it's formatted in an easily digestible manner.

    It's also worth noting that the infamous "Ring of Namira" glitch, which has been propagated by a couple big builders here as well as other large Skyrim fan sites and wikis, was patched ages ago. It now only works to the six unique enchanted rings added in the Dragonborn DLC (the two Ahzidal rings and the four Frostmoon rings). Luckily, as this is a werewolf maximization guide, the Frostmoon rings are right up your alley.

  • Member
    July 19, 2015

    Since I have personally tried this, I can confirm that the Weakness to Sunlight will only be avoided if you stay as a Werewolf... But then again, I will also caution you as the first few times I tried this, I ended up having a Weakness to Sunlight in both Human and Werewolf.