For Whirlwind Sprint, there's a little known trick, by wielding a shield and a spell, you can also cover +2x the distance by blocking right after pronouncing the last word.
With good timing and shortened shout cooldown (Talos Amulet and Blessing), you could very easily travel from one side of Skyrim to another on foot.
GIF of what I mean here. This was used with only 2 words of power.
For Whirlwind Sprint, there's a little known trick, by wielding a shield and a spell, you can also cover +2x the distance by blocking right after pronouncing the last word.
With good timing and shortened shout cooldown (Talos Amulet and Blessing), you could very easily travel from one side of Skyrim to another on foot.
GIF of what I mean here. This was used with only 2 words of power.
I tested out some of the suggestions you guys posted here.
Elemental Fury gives your weapon +10 magic damage (subject to magic resistance).
You can block with a shield and spell in your main hand immediately after pronouncing the last word of Whirlwind Sprint to travel roughly double the distance.
I wasn't able to replicate the Throw Voice stopping dragon breath though - if anyone could link me to a video of it happening I'll put it in.
I tested out some of the suggestions you guys posted here.
Elemental Fury gives your weapon +10 magic damage (subject to magic resistance).
You can block with a shield and spell in your main hand immediately after pronouncing the last word of Whirlwind Sprint to travel roughly double the distance.
I wasn't able to replicate the Throw Voice stopping dragon breath though - if anyone could link me to a video of it happening I'll put it in.
I've been in a few games over the last few years, I have played a paladin in some of them. The campaign I was playing then I'm currently a third level fighter specialized in tanking, tripping and using daggers for both melee and range.
I've been in a few games over the last few years, I have played a paladin in some of them. The campaign I was playing then I'm currently a third level fighter specialized in tanking, tripping and using daggers for both melee and range.
Oh right under Whirlwind Sprint, I forgot to mention that there is a chance of activating Shield Charge if you have that perked. But for that to occur you must be extremely precise in timing, otherwise the chance to active it is around 10% give or take.
Also to my knowledge you can also replicate the 2x sprint distance with weapons if you unsheathe your weapons after the last words been pronounced. However, unless you are wielding an One-handed weapon in your LEFT hand and Magic in your RIGHT this method wouldn't be worthwhile because sheathe/unsheathing animation is other equipment is far to long..
For this to method to be utilized to its maximum potential, In regards to ease of use/functionality: Shield/Spell > Sword (on left hand) /Spell > Staves (on left hand) /Spells > Everything else.
Oh right under Whirlwind Sprint, I forgot to mention that there is a chance of activating Shield Charge if you have that perked. But for that to occur you must be extremely precise in timing, otherwise the chance to active it is around 10% give or take.
Also to my knowledge you can also replicate the 2x sprint distance with weapons if you unsheathe your weapons after the last words been pronounced. However, unless you are wielding an One-handed weapon in your LEFT hand and Magic in your RIGHT this method wouldn't be worthwhile because sheathe/unsheathing animation is other equipment is far to long..
For this to method to be utilized to its maximum potential, In regards to ease of use/functionality: Shield/Spell > Sword (on left hand) /Spell > Staves (on left hand) /Spells > Everything else.
Depending on the party, they're either a great addition to party roleplay or a real pain if other people are playing more... morally ambiguous characters.
Depending on the party, they're either a great addition to party roleplay or a real pain if other people are playing more... morally ambiguous characters.