2 builds you might consider checking out: The Nightingale Swordsman and The Shadowdancer. They both have a sort of rogue/illusionist vibe IIRC, and seeing how they're put together might give you ideas on how to take things in a new direction.
I'm not sure how useful runes would be, but ... hmm. Now that I think of it, Frenzy Rune would have some applicability. I don't think I've seen anyone use that as an "in-the-middle-of-battle" thing, but it could work. Frost Runes (and frost magic in general) could potentially be helpful as slower-downers and Stamina-drainers.
I've had trouble with Shadow Warrior myself, though, so I'm not sure about how easy it is to do the crouch/roll/drop maneuver you're describing.
As for apparel, the thief/linwe stuff is probably the way to go if you're looking for light armor. I do like the look of some kind of mage robes and leather armor pieces everywhere else (gloves, boots, TG hood).
2 builds you might consider checking out: The Nightingale Swordsman and The Shadowdancer. They both have a sort of rogue/illusionist vibe IIRC, and seeing how they're put together might give you ideas on how to take things in a new direction.
I'm not sure how useful runes would be, but ... hmm. Now that I think of it, Frenzy Rune would have some applicability. I don't think I've seen anyone use that as an "in-the-middle-of-battle" thing, but it could work. Frost Runes (and frost magic in general) could potentially be helpful as slower-downers and Stamina-drainers.
I've had trouble with Shadow Warrior myself, though, so I'm not sure about how easy it is to do the crouch/roll/drop maneuver you're describing.
As for apparel, the thief/linwe stuff is probably the way to go if you're looking for light armor. I do like the look of some kind of mage robes and leather armor pieces everywhere else (gloves, boots, TG hood).
So, I've got two build ideas dueling in my head.
1. A sort of "Oversoul" of each of the protaganists or Dragonborns created by a mix of Shadow Magic, and Akatosh needing a champion who is truly up to snuff to face of against Alduin. This would use multiple playstyles in one, like a quick one handed swordsman, then a pyromancer with an axe, greatsword wielder with destruction magic, etc.
2. A bit more of a simpler, role play based character. In this your character becomes obessed wih an NPC, or several, and stalks them, murdering anyone who gets close to them, etc.
So, I've got two build ideas dueling in my head.
1. A sort of "Oversoul" of each of the protaganists or Dragonborns created by a mix of Shadow Magic, and Akatosh needing a champion who is truly up to snuff to face of against Alduin. This would use multiple playstyles in one, like a quick one handed swordsman, then a pyromancer with an axe, greatsword wielder with destruction magic, etc.
2. A bit more of a simpler, role play based character. In this your character becomes obessed wih an NPC, or several, and stalks them, murdering anyone who gets close to them, etc.
True, and true. It was just a silly idea inspired by Yandere Simulator.
Anyway, I might just go ahead with that. Not sure how feasible mixing Shadow Magic and Akatosh would be, but I'll go with it.
True, and true. It was just a silly idea inspired by Yandere Simulator.
Anyway, I might just go ahead with that. Not sure how feasible mixing Shadow Magic and Akatosh would be, but I'll go with it.