Skyrim Character Building » Discussions


Character Build: The Riekling

Tags: #Rank:Bloodworks  #Marksman  #Riekling  #Swordsman 
  • Member
    January 20, 2016

    WARNING: This character build is my first character build and it does require the Dragonborn DLC!

    The Riekling was only a baby when (he or she) was found in the dangerous wilds of Solstheim. The Riekling remembers vaguely of (his or her) childhood. The only thing that they remember is the little creatures that found (him or her). The Riekling was raised by a clan of rieklings. The clan taught her how to survive off of the land, use both close and long ranged weapons. After the Riekling's fifth birthday, (his or her) life changed. On that one fateful day, a neighboring riekling clan attacked and slaughtered (his or her) home tribe, leaving (him or her) alone. Confused, the riekling took their favored weapons and wandered. The Riekling eventually made it to Raven Rock, after that, The Riekling was sent to Skyrim to live in the Honorhall Orphanage. Once fully grown, The Riekling forgot all about their riekling heritage until they discover their Dragonborn ability that leads them back to their home land... This is were it all began.

    Race: Wood Elf or Dark Elf

    Stats-

    Magicka: 1 (optional for Illusion magic)

    Health: 2

    Stamina: 1

    Major Skills: One-handed, Archery, Light Armor, Sneak

    Minor Skills: Lock-picking, Alchemy, Smithing, Enchanting, Illusion magic

    Recommended Gear: 

    1. Bow of The Hunt
    2. Forsworn Armor  (enchantments of resist fire or frost is recommended) 
    3. Scaled Boots and Gauntlets (enchantments of archery, sneak, etc. is recommended)
    4. Steel Sword, Axe, or Dagger (enchantments are optional)

    Fighting Style: The Riekling will use their bow for mid-range or long-range targets. The Riekling will use their sword for close-range targets. The Riekling learned that the element of surprise is a worthy weapon among the rieklings, so The Riekling would use sneak to look around if enemies are nearby. The Riekling, in desperate times, will use Illusion magic. To either send wild beast lunging at them with frenzy or vanishing in thin air.

    How to fight...

    • Dragons- Use a combination of powerful poisons, arrows, and shouts if the dragon is air-born. If the dragon is on the ground, you can use either your sword.
    • Draugr- Slice 'n' Dice.
    • Bunnies- Chase 'em then destroy them with any means necessary!
    • Random people- Have fun! Shoot 'em, dice 'em, slice 'em.
    • Large Groups of Enemies- IF you use illusion magic, then use "Frenzy", "Pacify", and so on and so forth. If not, then use your poisons and potions to aid you in combat. 

    Potions (bought or created)

    • Elixir of Warrior (one-handed attacks do 50% more damage)
    • Potion of Extended Invisibility (invisibility for 30 seconds)
    • Elixir of True Shot (bows do 50% more damage)
    • Potion of Water-Breathing (for exploring underwater, having fun,or being chased by slaughter fish)

    Game-play Guide Lines: The Riekling will do anything to survive. Anything from doing honorable things to even killing without mercy. The Riekling will not cower in the face of power and will accept anything that may strengthen their abilities of survival. The Riekling DOES prefer doing the more honorable things than the darker... illegal activities. The Riekling will fight and make decisions based on honor, the honor for (his or her) home clan. 

    Must have perks:

    • One Handed: Arms man: 5/5, Fighting Stance, Savage Strike
    • Archery: Over Draw 5/5, Eagle Eye, Steady Hand 2/2, and Hunter's Discipline
    • Light Armor: Agile Defender 5/5, Custom Fit, Unhindered, Wind Walker
    • Sneak: Silent Roll

    Factions (Is compatible for any side in the civil war quest line):

    • Companions 
    • Storm Cloaks OR Imperial Legion
    • Dark Brother Hood (Or you can destroy it)
    • Must do the quest "The Chief of Thirsk Hall"

    Notes: Having all the DLC would also improve the game play.

    Enjoy!

  • Member
    January 20, 2016

    Short and to the point, however:

    You must change the name to "Character Build: The Riekling"

    Personally I find calling this the Riekling slighty strange, whilst an interesting concept I think it would make more sense that a wood elf/dark elf was abandoned at birth and found by Rieklings who raised him/her as their own.

    It has potential, good luck.

  • Member
    January 20, 2016

    Thank you, and I will fix the title.

  • Member
    January 20, 2016
    What is the magicka for?
  • Member
    January 20, 2016
    A little gameplay guidelines would be neat. Though I don't think mandatory, it wouldn't hurt. The history, if you will, is interesting though
  • Member
    January 20, 2016

    The magicka is for optional illusion magic if wanting to use it. Yes, I will fix this error.

  • Member
    January 20, 2016

    Thank you!

  • Member
    January 20, 2016
    Those guidelines sound pretty much how a reikling would be so you got my +1! Not a bad first
  • Member
    January 20, 2016

    Thanks!

  • Member
    January 20, 2016
    Interesting first build, really cool concept too. Using illusion is a pretty good idea too thoose reiklings are tricky fellows.