Sister of the Light
“-And from the ashes of her past, she rose like a phoenix, unbroken and renewed. Then, in her ascent, she cleaved through the shadows, burning away the darkness, and brought the Light to those who needed it most.” –On the ascent of Knight-Sister Guinevere to the seat of High Matron
A Sister of the Light is a member of an all-female, all-Breton order that worships and utilizes the power of an entity they call “The Light.” Members of the Order of the Light can perform miracles from healing wounds, to conjuring magical gouts of holy flames. The Sisters of the Light make up for what they lack in offensive capabilities with their unsurpassed defenses against things of both magical and mundane natures. This is not to say they are incapable of taking the offensive when going toe-to-toe with an opponent.
Concepts
I created this character out of the fact that I had grown a bit tired of always killing everything in one hit, even when on the highest difficulty. And though the end game of this build will essentially be immortal, she will not be your standard Ultra-Tank 5000 that mows down the enemy before they can even get a hit in. No, this build focuses on survivability and defenses, allowing you to draw out a fight, taking hits as you dish out respectable damage.
This character is not/doesn’t have to be your standard, demon-hunting paladin, instead, think of this character as focusing on helping people and doing good, but still eliminating evil whenever and wherever she meets it. Your character would be of a lawful-good alignment, thus she would not be taken to thieves or assassins or vampire-lords bent on bringing about eternal darkness. This character is also not a “mage,” despite her prowess in restoration and alteration (and dabbling in destruction), as such she would feel no excessive need to seek the teachings of mages, though this is entirely up to the player.
Race/Sex: Breton, Female
Stone: Lord
Your character will have a base 50% resistance to magic and 50 points of armor naturally, prior to any equipment
Equipment:
You will need to get into the habit of switching between the two based on whom/what you are fighting (Helmet for physical combat, crown for magical combat)
Skills
Skills listed can be attained in any order
*Archery Skills and ranged-spells can be attained, though such things don’t quite fit this class
Always perform benevolent tasks for individuals, and turn away rewards, when possible
Now, go forth, Sister, and bring The Light to every corner of Skyrim.
Sister of the Light
“-And from the ashes of her past, she rose like a phoenix, unbroken and renewed. Then, in her ascent, she cleaved through the shadows, burning away the darkness, and brought the Light to those who needed it most.” –On the ascent of Knight-Sister Guinevere to the seat of High Matron
A Sister of the Light is a member of an all-female, all-Breton order that worships and utilizes the power of an entity they call “The Light.” Members of the Order of the Light can perform miracles from healing wounds, to conjuring magical gouts of holy flames. The Sisters of the Light make up for what they lack in offensive capabilities with their unsurpassed defenses against things of both magical and mundane natures. This is not to say they are incapable of taking the offensive when going toe-to-toe with an opponent.
Concepts
I created this character out of the fact that I had grown a bit tired of always killing everything in one hit, even when on the highest difficulty. And though the end game of this build will essentially be immortal, she will not be your standard Ultra-Tank 5000 that mows down the enemy before they can even get a hit in. No, this build focuses on survivability and defenses, allowing you to draw out a fight, taking hits as you dish out respectable damage.
This character is not/doesn’t have to be your standard, demon-hunting paladin, instead, think of this character as focusing on helping people and doing good, but still eliminating evil whenever and wherever she meets it. Your character would be of a lawful-good alignment, thus she would not be taken to thieves or assassins or vampire-lords bent on bringing about eternal darkness. This character is also not a “mage,” despite her prowess in restoration and alteration (and dabbling in destruction), as such she would feel no excessive need to seek the teachings of mages, though this is entirely up to the player.
Race/Sex: Breton, Female
Stone: Lord
Your character will have a base 50% resistance to magic and 50 points of armor naturally, prior to any equipment
Equipment:
You will need to get into the habit of switching between the two based on whom/what you are fighting (Helmet for physical combat, crown for magical combat)
Skills
Skills listed can be attained in any order
*Archery Skills and ranged-spells can be attained, though such things don’t quite fit this class
Always perform benevolent tasks for individuals, and turn away rewards, when possible
Now, go forth, Sister, and bring The Light to every corner of Skyrim.
This build reminds me a lot of Mjoll the Lioness... a righteous sister that wants to help the people around her by bringing the pain to Skyrim's baddies. I love that concept, and your roleplay is really well thought out.
But this build really needs a gameplay section in order to let readers see how you approach things like combat, leveling (Restoration and Destruction are ugly, ugly levelers), give us some tips and tricks for playing this character, and little pitfalls we may encounter as we try this build out. As it stands, we know what she is all about, but we don't know how you played her. Without a gameplay section, according to site rules, you don't technically have a character build.
My suggestion, then, is to post this in The Workshop where you can get some feedback and tips on hammering out a gameplay section. Not only will that help you follow the Character Building rules and guidelines, but it will also make this a much more successful build by helping readers understand how you approached playing a Sister of the Light.
This build reminds me a lot of Mjoll the Lioness... a righteous sister that wants to help the people around her by bringing the pain to Skyrim's baddies. I love that concept, and your roleplay is really well thought out.
But this build really needs a gameplay section in order to let readers see how you approach things like combat, leveling (Restoration and Destruction are ugly, ugly levelers), give us some tips and tricks for playing this character, and little pitfalls we may encounter as we try this build out. As it stands, we know what she is all about, but we don't know how you played her. Without a gameplay section, according to site rules, you don't technically have a character build.
My suggestion, then, is to post this in The Workshop where you can get some feedback and tips on hammering out a gameplay section. Not only will that help you follow the Character Building rules and guidelines, but it will also make this a much more successful build by helping readers understand how you approached playing a Sister of the Light.