This needs to be updated, it reads more like a Lore Article than a Build. Oh yeah, and I'm real disapointed by the lack of a Squid helm too. (Sigh, oh well.)
This needs to be updated, it reads more like a Lore Article than a Build. Oh yeah, and I'm real disapointed by the lack of a Squid helm too. (Sigh, oh well.)
One of the top ranking members of the House, you’ve spent the last couple hundred
years traveling through various Oblivion realms conducting esoteric research (“I’d
try to explain it, but you wouldn’t understand a word”). ''try me!''
One of the top ranking members of the House, you’ve spent the last couple hundred
years traveling through various Oblivion realms conducting esoteric research (“I’d
try to explain it, but you wouldn’t understand a word”). ''try me!''
I really dig this build, but I do have a couple of nitpicks.
First off, Staff of Corruption? I guess maybe from a lore perspective it works but have you actually used it in game? I hate it for a couple of reasons. First, it damages everything around you (including companions, summons, and neutrals--don't use it in town). Second, the spell effect is just a kind of cheesy black-and-white effect. Third, the range is really small, meaning enemies have to be almost on top of you in order to hit them. And a mage usually doesn't want enemies to be in melee range.
Why not use Wabberjack instead? It's spell damage effects are unaffected by level (which is really useful in dragon fights since it will only do elemental bursts against them) and it adds a fun level of unpredictability to every fight.
Second, it's not clear from the build description that you aren't actually aiming for zero spell cost but more for greatly reduced costs (around 70-80% according to your comments in the discussion thread). I think a lot of people maybe dismissed this build because they thought it was about "free-casting" and moved on. You should add the info you gave in your comment to the build.
On a similar note, your comment about how to level the build was really insightful and that should also probably be a part of the build itself.
Finally, like others have said, it could use an update for the Dragonborn expansion. I agree with Wicked that with a little tweaking this really could be a legendary build!
I really dig this build, but I do have a couple of nitpicks.
First off, Staff of Corruption? I guess maybe from a lore perspective it works but have you actually used it in game? I hate it for a couple of reasons. First, it damages everything around you (including companions, summons, and neutrals--don't use it in town). Second, the spell effect is just a kind of cheesy black-and-white effect. Third, the range is really small, meaning enemies have to be almost on top of you in order to hit them. And a mage usually doesn't want enemies to be in melee range.
Why not use Wabberjack instead? It's spell damage effects are unaffected by level (which is really useful in dragon fights since it will only do elemental bursts against them) and it adds a fun level of unpredictability to every fight.
Second, it's not clear from the build description that you aren't actually aiming for zero spell cost but more for greatly reduced costs (around 70-80% according to your comments in the discussion thread). I think a lot of people maybe dismissed this build because they thought it was about "free-casting" and moved on. You should add the info you gave in your comment to the build.
On a similar note, your comment about how to level the build was really insightful and that should also probably be a part of the build itself.
Finally, like others have said, it could use an update for the Dragonborn expansion. I agree with Wicked that with a little tweaking this really could be a legendary build!