Sorry Tyso, meant to comment on this like 8 times since you posted it, but just got distracted just about every time. I think this would be a super awesome idea, both to showcase different tactics/tricks, and to show of builds.
I think Mara's Might would be a pretty damn cool place to start. It's got a really cool little focus, is fairly simple but hella fun and shows off Ordinator really well. The Moth Priestess by Phil is another awesome choice because it deals with the incredibly awesome idea of combining False Light with Greatswords and Spellscribe...it's just fucking awesome and would be great to feature :D
Let me know if you'd prefer un-modded Tyso, got plenty of suggestions stored in my brain, so yeah, just wanted to offer some suggestions :D
Sorry Tyso, meant to comment on this like 8 times since you posted it, but just got distracted just about every time. I think this would be a super awesome idea, both to showcase different tactics/tricks, and to show of builds.
I think Mara's Might would be a pretty damn cool place to start. It's got a really cool little focus, is fairly simple but hella fun and shows off Ordinator really well. The Moth Priestess by Phil is another awesome choice because it deals with the incredibly awesome idea of combining False Light with Greatswords and Spellscribe...it's just fucking awesome and would be great to feature :D
Let me know if you'd prefer un-modded Tyso, got plenty of suggestions stored in my brain, so yeah, just wanted to offer some suggestions :D
Dragonborn2021 said:Sorry Tyso, meant to comment on this like 8 times since you posted it, but just got distracted just about every time. I think this would be a super awesome idea, both to showcase different tactics/tricks, and to show of builds.
I think Mara's Might would be a pretty damn cool place to start. It's got a really cool little focus, is fairly simple but hella fun and shows off Ordinator really well. The Moth Priestess by Phil is another awesome choice because it deals with the incredibly awesome idea of combining False Light with Greatswords and Spellscribe...it's just fucking awesome and would be great to feature :D
Let me know if you'd prefer un-modded Tyso, got plenty of suggestions stored in my brain, so yeah, just wanted to offer some suggestions :D
Oh yea, Mara's Might is a great suggestion! I love that build's cool little discovery about the impressive range of Heal Other spells. So that would be a really fun thing to see in action. I might hold off on the Moth Priestess though. It's a great build that combines intended mechanics in an interesting way, but I'm trying to showcase some of the more obscure discoveries you wouldn't see elsewhere.
As for modded or unmodded I'd love to do both, but I don't have console commands on Xbox so I use a "Cheat Room" mod that doesn't really support modded items. I can easily recreate any tactic based off Ordinator, Aurora and Phenderix Magic (since that one has its own cheat chest). Sacrosanct, Imperious and Andromeda are also easy, except for a few powers/abilities that require the completion of a quest to unlock...but that shouldn't be too hard. Similarly, tactics using the Novice/Apprentice spells from Apocalypse will be simple, but higher level ones will be harder. While finally discovering the right Summermyst enchantment is literally just luck, so I really can't make any promises with that one.
[blockquote][b][url=/profile/Dragonborn1721]Dragonborn2021[/url] said:[/b]
Sorry Tyso, meant to comment on this like 8 times since you posted it, but just got distracted just about every time. I think this would be a super awesome idea, both to showcase different tactics/tricks, and to show of builds.
I think Mara's Might would be a pretty damn cool place to start. It's got a really cool little focus, is fairly simple but hella fun and shows off Ordinator really well. The Moth Priestess by Phil is another awesome choice because it deals with the incredibly awesome idea of combining False Light with Greatswords and Spellscribe...it's just fucking awesome and would be great to feature :D
Let me know if you'd prefer un-modded Tyso, got plenty of suggestions stored in my brain, so yeah, just wanted to offer some suggestions :D
[/blockquote]
Oh yea, Mara's Might is a great suggestion! I love that build's cool little discovery about the impressive range of Heal Other spells. So that would be a really fun thing to see in action. I might hold off on the Moth Priestess though. It's a great build that combines intended mechanics in an interesting way, but I'm trying to showcase some of the more obscure discoveries you wouldn't see elsewhere.
As for modded or unmodded I'd love to do both, but I don't have console commands on Xbox so I use a "Cheat Room" mod that doesn't really support modded items. I can easily recreate any tactic based off Ordinator, Aurora and Phenderix Magic (since that one has its own cheat chest). Sacrosanct, Imperious and Andromeda are also easy, except for a few powers/abilities that require the completion of a quest to unlock...but that shouldn't be too hard. Similarly, tactics using the Novice/Apprentice spells from Apocalypse will be simple, but higher level ones will be harder. While finally discovering the right Summermyst enchantment is literally just luck, so I really can't make any promises with that one.
I’ve been trying out a few Apocalypse combinations lately, and one I love is Curse of the Silent/Magicka Void. So far, it’s great against Bandit Chiefs, especially if I have a follower or minion who can take damage for me while I cast. I like this one especially against bandits because they rarely cast spells, so the “until they cast their next spell” trigger is never activated. So you cast Curse of the Silent, and the bandit chief never casts a spell, and then magicka void makes him just drop dead after his magicka has completely drained away. It’s fantastic, and I never get tired of seeing it. I suppose that says something deep and disturbing about me personally, but I’m ok with it.
You mentioned higher level combos being more difficult to recreate - about that...if you’re just looking to recreate things, and have a character just for that, Apocalypse has a cheat chest mod that will give you the spellbooks for all the spells, including master level ones. Of course, I wouldn’t use it for a published build, that would be...um, cheating. But just playing for fun, it opens up so much.
I’ve been trying out a few Apocalypse combinations lately, and one I love is Curse of the Silent/Magicka Void. So far, it’s great against Bandit Chiefs, especially if I have a follower or minion who can take damage for me while I cast. I like this one especially against bandits because they rarely cast spells, so the “until they cast their next spell” trigger is never activated. So you cast Curse of the Silent, and the bandit chief never casts a spell, and then magicka void makes him just drop dead after his magicka has completely drained away. It’s fantastic, and I never get tired of seeing it. I suppose that says something deep and disturbing about me personally, but I’m ok with it.
You mentioned higher level combos being more difficult to recreate - about that...if you’re just looking to recreate things, and have a character just for that, Apocalypse has a cheat chest mod that will give you the spellbooks for all the spells, including master level ones. Of course, I wouldn’t use it for a published build, that would be...um, cheating. But just playing for fun, it opens up so much.
ilanisilver said:I’ve been trying out a few Apocalypse combinations lately, and one I love is Curse of the Silent/Magicka Void. So far, it’s great against Bandit Chiefs, especially if I have a follower or minion who can take damage for me while I cast. I like this one especially against bandits because they rarely cast spells, so the “until they cast their next spell” trigger is never activated. So you cast Curse of the Silent, and the bandit chief never casts a spell, and then magicka void makes him just drop dead after his magicka has completely drained away. It’s fantastic, and I never get tired of seeing it. I suppose that says something deep and disturbing about me personally, but I’m ok with it.
Yea, that's a great tactic. It also works well against Dragons because their shouts aren't considered spells. In fact, since they need Magicka to shout, even just Curse of the Silent is pretty effective. If this part of a build that I could link the video to? Kind of make it a little feature for the mechanics of your build?
ilanisilver said:You mentioned higher level combos being more difficult to recreate - about that...if you’re just looking to recreate things, and have a character just for that, Apocalypse has a cheat chest mod that will give you the spellbooks for all the spells, including master level ones. Of course, I wouldn’t use it for a published build, that would be...um, cheating. But just playing for fun, it opens up so much.
Oh, I didn't know that. I'll have to look that one up, thank you!
[blockquote][b][url=/profile/Ilanisilver]ilanisilver[/url] said:[/b]
I’ve been trying out a few Apocalypse combinations lately, and one I love is Curse of the Silent/Magicka Void. So far, it’s great against Bandit Chiefs, especially if I have a follower or minion who can take damage for me while I cast. I like this one especially against bandits because they rarely cast spells, so the “until they cast their next spell” trigger is never activated. So you cast Curse of the Silent, and the bandit chief never casts a spell, and then magicka void makes him just drop dead after his magicka has completely drained away. It’s fantastic, and I never get tired of seeing it. I suppose that says something deep and disturbing about me personally, but I’m ok with it.
[/Blockquote]
Yea, that's a great tactic. It also works well against Dragons because their shouts aren't considered spells. In fact, since they need Magicka to shout, even just Curse of the Silent is pretty effective. If this part of a build that I could link the video to? Kind of make it a little feature for the mechanics of your build?
[blockquote][b][url=/profile/Ilanisilver]ilanisilver[/url] said:[/b]
You mentioned higher level combos being more difficult to recreate - about that...if you’re just looking to recreate things, and have a character just for that, Apocalypse has a cheat chest mod that will give you the spellbooks for all the spells, including master level ones. Of course, I wouldn’t use it for a published build, that would be...um, cheating. But just playing for fun, it opens up so much.
[/blockquote]
Oh, I didn't know that. I'll have to look that one up, thank you!
Oh yea, Mara's Might is a great suggestion! I love that build's cool little discovery about the impressive range of Heal Other spells. So that would be a really fun thing to see in action. I might hold off on the Moth Priestess though. It's a great build that combines intended mechanics in an interesting way, but I'm trying to showcase some of the more obscure discoveries you wouldn't see elsewhere.
As for modded or unmodded I'd love to do both, but I don't have console commands on Xbox so I use a "Cheat Room" mod that doesn't really support modded items. I can easily recreate any tactic based off Ordinator, Aurora and Phenderix Magic (since that one has its own cheat chest). Sacrosanct, Imperious and Andromeda are also easy, except for a few powers/abilities that require the completion of a quest to unlock...but that shouldn't be too hard. Similarly, tactics using the Novice/Apprentice spells from Apocalypse will be simple, but higher level ones will be harder. While finally discovering the right Summermyst enchantment is literally just luck, so I really can't make any promises with that one.
Hmm, so try and avoid any item-based suggestions unless they're fairly basic/Vanilla that should be fine, I think (because I'm kind of addicted to mods) I'll probably be focusing more on modded stuff, and with that Perk/Spell based stuff rather than anything super insane. Oh and yeah will stick away from Summermyst because that'd be hard.
Don't have any other suggestions but appreciate the clarification :D
Oh yea, Mara's Might is a great suggestion! I love that build's cool little discovery about the impressive range of Heal Other spells. So that would be a really fun thing to see in action. I might hold off on the Moth Priestess though. It's a great build that combines intended mechanics in an interesting way, but I'm trying to showcase some of the more obscure discoveries you wouldn't see elsewhere.
As for modded or unmodded I'd love to do both, but I don't have console commands on Xbox so I use a "Cheat Room" mod that doesn't really support modded items. I can easily recreate any tactic based off Ordinator, Aurora and Phenderix Magic (since that one has its own cheat chest). Sacrosanct, Imperious and Andromeda are also easy, except for a few powers/abilities that require the completion of a quest to unlock...but that shouldn't be too hard. Similarly, tactics using the Novice/Apprentice spells from Apocalypse will be simple, but higher level ones will be harder. While finally discovering the right Summermyst enchantment is literally just luck, so I really can't make any promises with that one.
Hmm, so try and avoid any item-based suggestions unless they're fairly basic/Vanilla that should be fine, I think (because I'm kind of addicted to mods) I'll probably be focusing more on modded stuff, and with that Perk/Spell based stuff rather than anything super insane. Oh and yeah will stick away from Summermyst because that'd be hard.
Don't have any other suggestions but appreciate the clarification :D