TES Classics » Discussions


Character Building Event: Revival

  • March 6, 2015

    Greetings all, Prisoner here.

    Welcome to the second Classics Building Event! As with the first, all builds created for it must be based around an Elder Scrolls game older than Skyrim and there will be no limitations on build design outside of the ones here.

    I wanted to base the second event around a mechanic that did not exist in Skyrim, but rather than me choosing one, I thought I'd allow you to decide on the mechanic you want to use for your build. The build must be largely based around using that mechanic (for example, a person who's using athletics as their mechanic for the event, might make a big part of their build about speed), and the mechanic can't exist in Skyrim, but as for which mechanic you choose, you have free rein. A mechanic can be a skill, an exploit or some form of combat unique to the older games.

    If you wish to participate, you must comment on this post that you want to do so, and either write what mechanic you want to use there or send me a PM if you want to keep it a surprise. All builds must be posted between the 6th and the 13th of May.

    Current Participants:

    Karver - Stat Absorb (Oblivion)

    Dragonborn1421 - Spellmaking (Oblivion)

    Caesar Strong-Heart - Acrobatics Abuse (Morrowind)

    Chris Diokno - Speed and Acrobatics Abuse (Oblivion)

    Tae-Rai - ???

    Have fun!

  • Member
    March 6, 2015

    You are one of the cool kids, Prisoner!

  • March 6, 2015

    You couldn´t post this sooner eh? :D My Jiub with bow blocking would fit in :D Crap, I will have to think about this one.

  • March 6, 2015

    Yeah, I was going to post it sooner, but I hesitated because I heard rumblings about the site-wide event. I'm sorry. I don't know if the Event will be complete without a Karver build.

  • March 6, 2015

    Heh. I will have to think about something. In the end, I hold the highest number of builds in Classics :D

  • March 6, 2015

    Would Bound Armor count as a mechanic for this event?

  • March 6, 2015

    The Flesh spells are essentially Bound Armor. They do look different, however. If you can make a good enough concept using the Daedric look as a catalyst, then I will accept it. Personally, I would try something else.

  • March 6, 2015

    I´ll give it more thought. This was just first thing that came to my mind.

  • March 6, 2015

    And how about Attribute and Skill absorb? Vampiric character who is growing stronger by making enemies weaker?

  • March 6, 2015
    A vampire using Atrribute absorb sounds like a cool idea.