I don't think we'll have to break items down, I thing the available upgrades for each weapon are linked to your perks (Gun Nut/Science etc...) It's why they flash up in the upgrades menu...
Once you take all ranks in Gun Nut for example you can technically upgrade your weapon to its maximum capacity as long as you have all the spare parts.
You do know you can rename your items in Skyrim don't you? Just checking...
Yeah, it's going to be cool if Behemoths are the new Giants in Fallout 4 and you really have to work for that 'Giant Toe' upgrade...
But that's what it seems like to me, scrap and components are Fallout 4's version of alchemy...
Right there with you, Mason. My first few playthroughs are gonna involve a lot of similar guns, e.g., trying a bunch of different snipers on one character, a bunch of different melee weapons on another, etc. Once I've played around with them in-game, I'll probably run a ton of tests to try to min-max the shit out of them for character building purposes.
Well, not sure if you meant breaking things down for EXP or parts or learning things, but we do know at least to a certain degree we can scrap weapons ... probably just for parts. It would be awesome to be able to scrap weapons to learn new, unique ways to craft some things!
We can see that we are not in "modify mode", which has an option to then "build" the weapon when we are done selecting mods, there is just a generic mode at the bench to either scrap, modify, or rename (woot)
I wonder if some of the weapons are multi-function...
We know that you can add bayonets to some of the bigger guns, does this mean that there's going to be two methods of attacking with the weapon (two buttons) or is the bayonet just going to add a little something to the kill cams?
Will it be possible to add a rocket launcher/grenade upgrade to a normal automatic weapon? Or perhaps a small shotgun upgrade...
It looks like we get some pretty good options with customizing the Power Armor. You can mix n match the pieces from each of the models and it looks like you even get the option of color coding it to a certain degree...
I bet they can't resist adding a few new sets of power armor in the DLC's...can't wait!
LOL...
I wonder if you can 'lose' your power armor, it almost looks like a vehicle in Fallout 4...
...what if you get out of it when you want to go explore and then can't remember where the hell you left it!?
What if a raider hops in while you're having a nuka break? Or do you carry that key/power cell about with you when you aren't inside?
It's probably too much to ask for a bow that also works as dual swords, but some kind of energy blade would be nice. Or perhaps just some kind of cool-looking knife. I do hope there is a bow somewhere in the game, though. One can imagine all sorts of interesting projectiles for that...
Also, you can never go wrong with a cool laser gun. Not a Star Wars-style blaster (or any kind of gun that basically replaces bullets with lasers,) but a flashy laser gun like Halo's spartan laser or a kind of laser out of so many mechas.