Skyrim Character Building » Discussions


Character Build: Death

Tags: #Rank:Recognized  #Character Build: Nightblade  #Reaper 
  • Member
    January 8, 2014

    I added and fixed what people were talking about, so hopefully you guys like the build more now.

  • Member
    January 8, 2014

    Wow, you really did. The extra special move shoved a huge smile on my face. Earned my like for sure. And now I really want to play this build to see who I send off peacefully and who I make the tough judgement of purgatory on.

  • Member
    January 8, 2014

    Glad you like it, I hope you enjoy playing as this character.

  • Member
    January 9, 2014

    Death is the Dovahkiin ... Skyrim is boned.

  • Member
    January 9, 2014

    Thank you, glad you like it, I'll be posting more when I can come up with them, but it's kind of a long process for me to get an idea for one.

  • Member
    January 9, 2014

    I really like your build, but I think your suggested playstile is not neutral enough (my opinion), there are two things I dislike:

    First of all I dont think Dead is the right being to decide who is good and who is bad and deserves to go to Oblivion, as Death is also called "the big same maker" (tried to translate it from german to english, so sorry if I did it wrong), therefore I would not differenciate between good and evil, high and low social status etc...

    ...which leads me to my second point: I think that you should also kill a Citizen when you do a bounty mission, or completely ignore this strange rule, because i think this rule is inconsistent and
    consequence is in my opinion the most important thing in this build

    As a suggestion for all Hearthfire Users: you could pretend to "kill" a child by adopting it and tell it to live in your house

    I think this will be my last caracter before I stop playing Skyrim (900 hours are enough) so of course you get a +1 for me

    oh, and please update your tags (Ponty or Mason have made a guideline for it)

  • Member
    January 9, 2014

    Oh, did I mentioned that i like the poem ?

    its great

  • Member
    January 9, 2014

    I get where you're coming from for the whole Death isn't the one who decides, but I couldn't think of another way to have the decision made. As for the "kill a civilian after a bounty", the only reason i said it's not required to kill one after a bounty was finished was i was unsure if you'd eventually run out of civilians if you do a lot of bounties in one particular Hold, though I suppose you could count a guard as a civilian. I do like the suggestion of how to kill a child for the role-play aspect though, that's a good idea that I may put into the build later. I'll also see what I can do for the tags. 

  • Member
    January 9, 2014

    Propably I will just use a D20 or so to decide,

    --> the only thing Im missing now is a horse named Blinky :D

  • Member
    January 9, 2014

    Sounds like a good way to do it, had to look up where you were getting Blinky from though, I haven't heard of "Discworld" before. Is it any good?