Skyrim Character Building » Discussions


Character Build: Classes of the Elder Scrolls

Tags: #Battlemage  #Witchhunter  #Spellsword  #Crusader  #Character Build Warrior  #Character Build Thief  #Character Build Mage  #Rank:Mythic  #Archer  #Albino Skyrim Build  #Morrowind  #Oblivion  #Assassin  #Rogue  #Scout  #Sorcerer  #Monk  #Nightblade  #Pilgrim  #Healer  #Knight  #Barbarian  #Bard  #Acrobat  #Agent  #Arena  #Daggerfall  #Elder Scrolls Classes  #TES 
  • April 21, 2013
    "In general, these classes are more influenced by classes as they appear in later games than they do in earlier ones."
  • April 21, 2013

    Six is a good number for this, as there's six Skill Bonuses for each race, and it's a 3rd of the total number of skills (Split up by Guardians.)

  • April 21, 2013

    I know, but that's not what I was saying.  Everyone seems to have their own definition, including all the versions represented in the different games.  There's just no consensus, ever, except for the combination of Arms, Armor, and Magic.  I went for 2H/HA mostly to distance them as much as possible from Spellswords, which are LA and 1H/Spell (Usually Destruction after armoring up, and other preparatory spells.)  To me, Pattlemages are Juggernauts, and Spellswords Skirmishers/Harriers, easy to keep seperated in my mind.  A lot of the Battlemage Builds I see are pretty much the same thing, except for Heavy Armor instead of Light.  What's the point of having 2 different names/classes then?

    I'm not going to be disappointed because I don't have any expectations.  As long as it's got a Weapon skill, Magic, and something Defensive, it'll probably match up with at least one of the classic Battlemage set ups.  (Especially since they've been in Every Single Game!)

  • Member
    April 22, 2013

    Added Battlemage, Spellsword, Sorcerer, Knight, Crusader, and Scout. Acrobat, Agent, Bard, Healer, Monk, Pilgrim, Rogue, and Witchunter remain.

  • April 22, 2013

    Any chance of reformatting to put these in Alphabetical Order?  It would be a lot easier if I was looking for, say the Sorcerer, if i didn't have to scroll through the randomly dispersed list until I got to it.

  • April 22, 2013

    Also, you have 4 builds with Altmer as the primary race, Dunmer are only mentioned once, as a secondary to Altmer for Nightblades, and so forth.  I like High Elves, they're my favorite race in the game, but probably shouldn't dominate even Orcs, and Bretons combined as well as Dunmer out of both the classes they were born for.

    Also, could you list Highborn, and the 50 Magicka bonus (The only racial Stat increase in the game) explicitly instead of their "Racial Ability, and Greater Power" so people don't have to look it up?

    For example, Dunmer make excellent Sorcerers, Battlemages, and Spellswords both for their Fire Resistance (In case a Fireball goes off up close, or your Flame Atronach hits you) and Ancestor's Wrath is extremely useful before you can cast Flame Cloak by hand.

  • Member
    April 22, 2013

    I plan on adding links that go directly to the build in question (similar to what Ponty did on his Paladin Paths) once I finish this to make it easier to find the build in question. Even if I did alphabetize the builds, it would still be easier to use control+f to search for the build in question.

    The reason why I list Altmer as the primary race for several different classes is simply because they are by far the best race in the game for magic. Thus, classes that use mostly magic skills will want to pick them. The purpose of suggesting races is not so that each race gets recommended an equal number of times, it's to recommend the race that is best suited for the build. I'd also like to note that while you have an issue with how the Altmer is listed for four different builds, if I took your suggestions, so would Dunmer.

    My builds assume that have a certain understanding of the game (for example, rather than explaining how Necromage affects vampires I assume that people know what I'm talking about when I refer to the synergy between Necromage and vampirism), including the basic gameplay differences between races (i.e. their innate ability and power). Then again, it wouldn't be too difficult to go through and change "innate ability" to "Magicka bonus" and "Greater Power" to "Highborn" so I may as well do that.

  • April 22, 2013

    Okay, first of all, I know how to use Control+F, and so do you, but are you willing to bet that everyone who isn't casually scanning this, and actually is looking for the Battlemage is going to?  Just tryng to help you with User Friendliness.  Quite honestly, you shouldn't have to use key stroke searches when it would be so much nicer for your readers if you saved them the trouble.

    With the Altmer/Dunmer thing, I wasn't suggesting you change all of them to favor Dunmer/Altmer, but supplying some possible alternatives for you to pick, and chose from, or ignore entirely.  I'm here to help, take it or leave it.  I agree, Altmer tends to be good for any Magic based race, they're Mages.  However, they're not necessarily the best for every character who uses any magic.  Especially the ones who use it in the Melee can get a lot of mileage out of Ancestor's Wrath, and the Magic Tank of the Sorcerer really works best with Breton with the head start on Resist magic, and Absorb Magic powers.

  • April 22, 2013

    I didn't really give it much thought before, when it was just the Nightblade, but rereading this, I'm developing an issue with listing every skill, and what they use it for in the flavor text right before you list ouy the Skills: in another dedicated section.  It's repetetively repetetive, because you do it every single build, and it's the same information right after you listed it out in greater detail.  This only serves to pad the whole document out, and give the reader more to scroll through.

    Who are you writing this for, yourself, or your readers?  What's your target audience, By Skyrimbloggers, for Skyrimbloggers, or also for the people who type [Skyrim Builds] in any search engine, give us more hits, and readers?  If you're writing for the readers, then make it easy on them.  Don't assume they all know what you assume they all know.  If this is intended to Inform, then make it as informative as possible.  If it's just for Likes, then these are the kinds of global issues that will cost you mine, at least.

  • Member
    April 22, 2013

    Speaking of the Dunmer only being metioned once,  their skill boosts fit almost perfectly with the Nightblade style  with their boosts to one handed, sneak, destruction, illusion, light armor and alteration. All you are missing is the boost to restoration, which isn't hard to level if you use it.  Sorry if i seem naggy or something along those lines but I have played a Nightblade style build before and the Dunmer seemed to be a better choice to me. Just my opinion you don't have to take it if you don't want to.