well malacath dosnt hate anyone that isnt an orc, he dislikes them but the only ones he truly hates or at least from what i saw in oblivion is the people who attemp to enslave or intentionally harm an innocent (by which i mean didnt attack you first, couldnt think of a better word) member of his races which actually include alot of creatures like ogres and goblins
also for the knight of kyne would becoming a werewolf be a truly bad thing, i mean i know they are considered evil and all but you could see it that becoming a werewolf brings you closer to nature by technically being part wolf and by that extent then becoming closer to kyne herself, feel free to correct me or state a reason i overlooked as this is mostly speculation
well malacath dosnt hate anyone that isnt an orc, he dislikes them but the only ones he truly hates or at least from what i saw in oblivion is the people who attemp to enslave or intentionally harm an innocent (by which i mean didnt attack you first, couldnt think of a better word) member of his races which actually include alot of creatures like ogres and goblins
also for the knight of kyne would becoming a werewolf be a truly bad thing, i mean i know they are considered evil and all but you could see it that becoming a werewolf brings you closer to nature by technically being part wolf and by that extent then becoming closer to kyne herself, feel free to correct me or state a reason i overlooked as this is mostly speculation
I suppose you could become a werewolf if you like, but I don't really see the point since you're more than likely stronger in your normal form, especially later on.
I suppose you could play as some kind of champion of Orcs, and avoid interaction with other races for the most part. But that still begs the question of how the gameplay would be unique. What would the bonus skill be? Would it fit in with the roleplay? Has it already been used, and if so, is it used differently (different types of destruction for example)
I suppose you could become a werewolf if you like, but I don't really see the point since you're more than likely stronger in your normal form, especially later on.
I suppose you could play as some kind of champion of Orcs, and avoid interaction with other races for the most part. But that still begs the question of how the gameplay would be unique. What would the bonus skill be? Would it fit in with the roleplay? Has it already been used, and if so, is it used differently (different types of destruction for example)
well for a different use of distruction there are new ash spells added in dragonborn which while not really an orc sounding thing packs a decent punch on them which matches orcs pretty well i mean the way i see it, orcs hit like a ton of bricks so why shouldnt there spells feel the same
well for a different use of distruction there are new ash spells added in dragonborn which while not really an orc sounding thing packs a decent punch on them which matches orcs pretty well i mean the way i see it, orcs hit like a ton of bricks so why shouldnt there spells feel the same
oh, well even so the spells imobilize targets that fail to resist for a certain amount of time which gives good time to run up and beat the crap out of whatever was attempting to attack plus poisen runes are added and from the sounds of the orc wise women in skyrim orcs quite favour poisons
oh, well even so the spells imobilize targets that fail to resist for a certain amount of time which gives good time to run up and beat the crap out of whatever was attempting to attack plus poisen runes are added and from the sounds of the orc wise women in skyrim orcs quite favour poisons
I'm sure I'll be able to think up something. UESP has inadvertently spoiled enough content for me already, I don't need more spoilers here It just isn't as cool when you discover stuff while playing, instead of being like 'oh cool, a new spell/shout/weapon/enemy, I wonder what this does', you're like 'oh look now I have this thing and already know what it does'
I'm sure I'll be able to think up something. UESP has inadvertently spoiled enough content for me already, I don't need more spoilers here It just isn't as cool when you discover stuff while playing, instead of being like 'oh cool, a new spell/shout/weapon/enemy, I wonder what this does', you're like 'oh look now I have this thing and already know what it does'