As an entry to the Deities Event, this build focuses on the worship of two particular gods. Jone and Jode, the Twin Moons worshipped by the Khajiit of Elsweyr.
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The Moonchildren were a chapter of paladins in the Khajiiti temple of the Twin Moons. They swore to protect and defend the Moons forever, as they represented the guardians of Elsweyr and the protectors of all Khajiit. The Moons kept the world stable and their Motions predicted events on Nirn, protecting them and shaping their lives from the womb to the grave. The Moons were the most important part of every Khajiit's day-to-day life and, as told by the Clan Mothers, it was the sacred duty of the Khajiit to, in turn, guard the Moons and restore them if the enemies of the Khajiit ever stole them from the heavens. Azurah had made the Khajiit fast and strong, agile and able to climb the dark and the light to reach the clouds in case the Moons ever required them. The Moonchildren were part monk, part warrior and trained all their days for this sacred duty, embodying the personalities of the Twin Moons themselves in their service.
One dark night in 4E98, the sun sunk beneath the horizon but the Moons never rose. That night, the children of Elsweyr were born without shape and without destiny. For two years, each night the Moons failed to show and all the magic and skill of the Khajiit were unable to restore the Moons. Chaos reigned in the Void Nights and faith in the gods of the Khajiit was lost. Instead, the Elves were required to perform the duty the Khajiit themselves could not.
In shame, the Moonchildren were officially disbanded, but the worship of the Moons never ended and small bands of devout men and women kept the cause and chapter alive in small, remote locations over Tamriel.
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Standing Stone: The (Advanced) Atronach
Stats: 1 / 1 / 2
Major Skills: Block, Alchemy, Illusion
Minor Skills: One-handed, Light Armor, Conjuration
Shouts: Slow Time, Whirlwind Sprint, Unrelenting Force, Aura Whisper
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Nightingale Hood - Fortify Illusion 17%
Nightingale Gloves - Fortify Lockpicking/One-Handed 25%
Nightingale Boots - Muffle
Elven Armor of Eminent Conjuring - Fortify Conjuration 20%
I do use the aMidianborn Dark Elven retexture, so it might look weird without. Try Nightingale Armor instead for matchiness.
Dawnbreaker
Auriel's Shield
Ahzidal's Ring of Necromancy
Necklace - Stamina, Health, Illusion
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Click to embiggen!
This build revolves around two particular mechanics that emphasize the light/dark balance of this character and are the focus/slam-dunk moves of the two combat styles of the Moonchild.
Ahzidal's Ring of Necromancy + Vampirism + 100% Spell Absorb + Dawnbreaker + Zombie
Commanding the vibrancy of life and un-life, Jone spreads the power through the air in a wide swath of colour and destruction, allowing it to swell and concentrate on his child.
This allows a great amount of magicka to be absorbed, because Dawnbreaker triggers on an undead's death, even if the undead is your own zombie. Due to the fact we're tagged as "undead" with Vampirism, the affect hits us and is absorbed into our own, constantly draining magicka pool, giving us breathing room while the minions or lower-level beasties flee in terror.
Imp Stool + Scathecraw + Skeever Tail = Damage Heath, Ravage Health, Lingering Health Damage
Invisibility + Muffle + Quiet Casting + Shield Charge
Commanding the whisper of Khenarthi's breath that holds the Moons aloft in the heavens, none can hear or see the Moonchild before he has already blown his foes down and slid away into the darkness.
Through some weird fluke, Shield Charge doesn't actually break Invisibility, allowing it to be sustained as long as you want to. 100% Credit to Albino for discovering this little trick. This gives you the ultimate crowd control, allowing you to be almost entirely undetectable with or without sneaking and smacking everyone around with the shield, sending them flying away.
As the last of the Moonchildren, he seeks to do the will of the Twin Moons in helping and protecting his brethren wherever they may be found, especially in Skyrim where they are unwanted and left as outsides (Kharjo's Amulet, Destroy the Dark Brotherhood et al). Seeking the dual nature of the Moons, he serves as both an honourable Khajiiti pilgrim (Quests of Meridia, Kynareth, Mara, Azurah) and a darkened scoundrel (Thieves Guild/Nightingale). Over time, he falls deeper into the darkness of the Void Nights, where faith was lost in his order and seeks to eliminate the Sun entirely, so the Moons can always shine and be watched for signs of disappearing (Dawnguard-Volkihar).
Shamed and forgotten, the Last Moonchild seeks penance by ridding Skyrim and Tamriel of other threats in the hopes of finding the Blessings of the Moons (Main Quest, Dragonborn, Dragon Priest Slaying) but fails. And dies alone.
As an entry to the Deities Event, this build focuses on the worship of two particular gods. Jone and Jode, the Twin Moons worshipped by the Khajiit of Elsweyr.
⚜
The Moonchildren were a chapter of paladins in the Khajiiti temple of the Twin Moons. They swore to protect and defend the Moons forever, as they represented the guardians of Elsweyr and the protectors of all Khajiit. The Moons kept the world stable and their Motions predicted events on Nirn, protecting them and shaping their lives from the womb to the grave. The Moons were the most important part of every Khajiit's day-to-day life and, as told by the Clan Mothers, it was the sacred duty of the Khajiit to, in turn, guard the Moons and restore them if the enemies of the Khajiit ever stole them from the heavens. Azurah had made the Khajiit fast and strong, agile and able to climb the dark and the light to reach the clouds in case the Moons ever required them. The Moonchildren were part monk, part warrior and trained all their days for this sacred duty, embodying the personalities of the Twin Moons themselves in their service.
One dark night in 4E98, the sun sunk beneath the horizon but the Moons never rose. That night, the children of Elsweyr were born without shape and without destiny. For two years, each night the Moons failed to show and all the magic and skill of the Khajiit were unable to restore the Moons. Chaos reigned in the Void Nights and faith in the gods of the Khajiit was lost. Instead, the Elves were required to perform the duty the Khajiit themselves could not.
In shame, the Moonchildren were officially disbanded, but the worship of the Moons never ended and small bands of devout men and women kept the cause and chapter alive in small, remote locations over Tamriel.
⚜
Standing Stone: The (Advanced) Atronach
Stats: 1 / 1 / 2
Major Skills: Block, Alchemy, Illusion
Minor Skills: One-handed, Light Armor, Conjuration
Shouts: Slow Time, Whirlwind Sprint, Unrelenting Force, Aura Whisper
⚜
Nightingale Hood - Fortify Illusion 17%
Nightingale Gloves - Fortify Lockpicking/One-Handed 25%
Nightingale Boots - Muffle
Elven Armor of Eminent Conjuring - Fortify Conjuration 20%
I do use the aMidianborn Dark Elven retexture, so it might look weird without. Try Nightingale Armor instead for matchiness.
Dawnbreaker
Auriel's Shield
Ahzidal's Ring of Necromancy
Necklace - Stamina, Health, Illusion
⚜
Click to embiggen!
This build revolves around two particular mechanics that emphasize the light/dark balance of this character and are the focus/slam-dunk moves of the two combat styles of the Moonchild.
Ahzidal's Ring of Necromancy + Vampirism + 100% Spell Absorb + Dawnbreaker + Zombie
Commanding the vibrancy of life and un-life, Jone spreads the power through the air in a wide swath of colour and destruction, allowing it to swell and concentrate on his child.
This allows a great amount of magicka to be absorbed, because Dawnbreaker triggers on an undead's death, even if the undead is your own zombie. Due to the fact we're tagged as "undead" with Vampirism, the affect hits us and is absorbed into our own, constantly draining magicka pool, giving us breathing room while the minions or lower-level beasties flee in terror.
Imp Stool + Scathecraw + Skeever Tail = Damage Heath, Ravage Health, Lingering Health Damage
Invisibility + Muffle + Quiet Casting + Shield Charge
Commanding the whisper of Khenarthi's breath that holds the Moons aloft in the heavens, none can hear or see the Moonchild before he has already blown his foes down and slid away into the darkness.
Through some weird fluke, Shield Charge doesn't actually break Invisibility, allowing it to be sustained as long as you want to. 100% Credit to Albino for discovering this little trick. This gives you the ultimate crowd control, allowing you to be almost entirely undetectable with or without sneaking and smacking everyone around with the shield, sending them flying away.
As the last of the Moonchildren, he seeks to do the will of the Twin Moons in helping and protecting his brethren wherever they may be found, especially in Skyrim where they are unwanted and left as outsides (Kharjo's Amulet, Destroy the Dark Brotherhood et al). Seeking the dual nature of the Moons, he serves as both an honourable Khajiiti pilgrim (Quests of Meridia, Kynareth, Mara, Azurah) and a darkened scoundrel (Thieves Guild/Nightingale). Over time, he falls deeper into the darkness of the Void Nights, where faith was lost in his order and seeks to eliminate the Sun entirely, so the Moons can always shine and be watched for signs of disappearing (Dawnguard-Volkihar).
Shamed and forgotten, the Last Moonchild seeks penance by ridding Skyrim and Tamriel of other threats in the hopes of finding the Blessings of the Moons (Main Quest, Dragonborn, Dragon Priest Slaying) but fails. And dies alone.
Nice one, Ely (as always).
I love Jone's Song in particular. Lots of synergy there — it took me a minute to realize you get more Magicka returned/absorbed via the Weakness to Frost, but man, between that and the ring of Necromancy (which I've always overlooked) you've got some serious siphoning going on.
I was hoping to get to use the invisible shield charge glitch first, but c'est la vie. Your use is fantastic, so kudos! This build feels a bit more focused than a lot of your others, which I like. Two forms, no switching weapons/spells really beyond that. Simple, but elegant and effective. That's my kind of build!
I'm glad you managed to get this one out in time! Well done, Ely.
Nice one, Ely (as always).
I love Jone's Song in particular. Lots of synergy there — it took me a minute to realize you get more Magicka returned/absorbed via the Weakness to Frost, but man, between that and the ring of Necromancy (which I've always overlooked) you've got some serious siphoning going on.
I was hoping to get to use the invisible shield charge glitch first, but c'est la vie. Your use is fantastic, so kudos! This build feels a bit more focused than a lot of your others, which I like. Two forms, no switching weapons/spells really beyond that. Simple, but elegant and effective. That's my kind of build!
I'm glad you managed to get this one out in time! Well done, Ely.
Damn! The main image promised Nordic Carved.....but then we got Nightingale/Elven!
I think that the lore and the backstory are interwoven so perfectly that its actually disguised what this character is in terms of a build/concept.
It's gorgeous to look at, to the point I can't critique it without sounding like an absolute asshole... I think you would need Ben C here...he's actually really good at this kind of thing.
I like it, but I don't know why I like it, just the huge effort I guess...
It's almost like the concept of the build (the bit that I NEED most) is completely missing, but the rest is so perfect that I can't spoil it by saying something negative...
Weird build Elysium... ...for me anyway!
+1
Damn! The main image promised Nordic Carved.....but then we got Nightingale/Elven!
I think that the lore and the backstory are interwoven so perfectly that its actually disguised what this character is in terms of a build/concept.
It's gorgeous to look at, to the point I can't critique it without sounding like an absolute asshole... I think you would need Ben C here...he's actually really good at this kind of thing.
I like it, but I don't know why I like it, just the huge effort I guess...
It's almost like the concept of the build (the bit that I NEED most) is completely missing, but the rest is so perfect that I can't spoil it by saying something negative...
Weird build Elysium... ...for me anyway!
+1
Um.... I can't decide whether this is a compliment or not. But... I can thank you for the like!
I really don't know what you mean by the "concept of the build", but I guess that you have your way of building and I have mine.
Sorry for disappointing your armor tastes, tho.
Um.... I can't decide whether this is a compliment or not. But... I can thank you for the like!
I really don't know what you mean by the "concept of the build", but I guess that you have your way of building and I have mine.
Sorry for disappointing your armor tastes, tho.