Here's an idea for a Field Test:
Plight of the Milkdrinker: Attempt to beat the Main Storyline under these conditions, starting the full quest only when all criteria have been met:
There will be two divisions: Vampire (Max 10 HP in sunlight, 70 HP in darkness), and Infected (Max 40 HP until Sanguinare Vampiris activates). You may pause your time trial to re-infect yourself, but must restart at the same position as had been left off.
Here's an idea for a Field Test:
Plight of the Milkdrinker: Attempt to beat the Main Storyline under these conditions, starting the full quest only when all criteria have been met:
There will be two divisions: Vampire (Max 10 HP in sunlight, 70 HP in darkness), and Infected (Max 40 HP until Sanguinare Vampiris activates). You may pause your time trial to re-infect yourself, but must restart at the same position as had been left off.
To put things into perspective, the Vampire division has 33% less health than a wolf, whereas the Infected division is about 5 health short of 3 wolves!
(The point is to get one shotted by everything if you don't play your cards right :P)
To put things into perspective, the Vampire division has 33% less health than a wolf, whereas the Infected division is about 5 health short of 3 wolves!
(The point is to get one shotted by everything if you don't play your cards right :P)
I had an idea for a field test.
The Klepto
As soon as you leave helgen, you dump everything in your inventory. From this point on, you can only have things in your inventory which are marked as stolen, quest items, or monetary rewards (item rewards must be dropped). No spell or shout use allowed (unless required to progress a quest).
You steal everything you need such as weapons, armor and crafting materials. To make this interesting, you are not allowed to join the thieves guild, so you cannot sell anything. You also aren't allowed to cheat with your thievery (No buckets on heads or reloading when caught). If you do get caught by guards, you can either turn yourself in and lose everything you've earned up to that point, or go on the run.
The goal is to become as successful as possible. This can be interpreted in many ways, such as: Attain a high level, become a leader of a guild/s or acquire a large sum of money.
I had an idea for a field test.
The Klepto
As soon as you leave helgen, you dump everything in your inventory. From this point on, you can only have things in your inventory which are marked as stolen, quest items, or monetary rewards (item rewards must be dropped). No spell or shout use allowed (unless required to progress a quest).
You steal everything you need such as weapons, armor and crafting materials. To make this interesting, you are not allowed to join the thieves guild, so you cannot sell anything. You also aren't allowed to cheat with your thievery (No buckets on heads or reloading when caught). If you do get caught by guards, you can either turn yourself in and lose everything you've earned up to that point, or go on the run.
The goal is to become as successful as possible. This can be interpreted in many ways, such as: Attain a high level, become a leader of a guild/s or acquire a large sum of money.
Perhaps altering the description of the Equipment Tag is in order, at the moment it is barely used because it is so restrictive. Why not broaden it up to include all Equipment Based Discussions rather then just ones that are designed to help you get Equipment easier.
Perhaps altering the description of the Equipment Tag is in order, at the moment it is barely used because it is so restrictive. Why not broaden it up to include all Equipment Based Discussions rather then just ones that are designed to help you get Equipment easier.
I would appreciate it if someone would go through Ordinator, and create a list of tips & tricks for it. Much of the tips & tricks here are unworkable within Ordinator and lets be honest many people play a modded form of the game.
I would appreciate it if someone would go through Ordinator, and create a list of tips & tricks for it. Much of the tips & tricks here are unworkable within Ordinator and lets be honest many people play a modded form of the game.
Isn't it really just some of the perk based tricks that are broken? Most of them should work as long as they aren't based off of an individual perk (and even then a lot of them should work because you've still got equivelent perks). Necromage based tips/tricks are probably the only ones that are massively affected that I can think of.
On top of that, it'd be a immense amount of effort to do that. I don't believe it'd be truly possibly to categorize every single tip and trick for Ordinator just becuase, well there are just so many really. Honestly just about every non-basic perk could hold a tip within itself, and that doesn't even go into combining just perks or working in items or looking into any bugged perks (if there are any...Enai Siaion seems to be rather excellent at bug control), working them in with just Vanilla stuff or looking at the rest of Enai Siaion's mods.
What I can do, is instead start a kind of community discussion based around looking at tips and tricks and we can see about turning it into more of a community effort. I think that'll be a more viable way to go about it, and possibly something that can be a bnit more fun and interactive to get involved with. I'll have it posted shortly so you cans ee the idea behind it.
Isn't it really just some of the perk based tricks that are broken? Most of them should work as long as they aren't based off of an individual perk (and even then a lot of them should work because you've still got equivelent perks). Necromage based tips/tricks are probably the only ones that are massively affected that I can think of.
On top of that, it'd be a immense amount of effort to do that. I don't believe it'd be truly possibly to categorize every single tip and trick for Ordinator just becuase, well there are just so many really. Honestly just about every non-basic perk could hold a tip within itself, and that doesn't even go into combining just perks or working in items or looking into any bugged perks (if there are any...Enai Siaion seems to be rather excellent at bug control), working them in with just Vanilla stuff or looking at the rest of Enai Siaion's mods.
What I can do, is instead start a kind of community discussion based around looking at tips and tricks and we can see about turning it into more of a community effort. I think that'll be a more viable way to go about it, and possibly something that can be a bnit more fun and interactive to get involved with. I'll have it posted shortly so you cans ee the idea behind it.