WARNING: This character build is my first character build and it does require the Dragonborn DLC!
The Riekling was only a baby when (he or she) was found in the dangerous wilds of Solstheim. The Riekling remembers vaguely of (his or her) childhood. The only thing that they remember is the little creatures that found (him or her). The Riekling was raised by a clan of rieklings. The clan taught her how to survive off of the land, use both close and long ranged weapons. After the Riekling's fifth birthday, (his or her) life changed. On that one fateful day, a neighboring riekling clan attacked and slaughtered (his or her) home tribe, leaving (him or her) alone. Confused, the riekling took their favored weapons and wandered. The Riekling eventually made it to Raven Rock, after that, The Riekling was sent to Skyrim to live in the Honorhall Orphanage. Once fully grown, The Riekling forgot all about their riekling heritage until they discover their Dragonborn ability that leads them back to their home land... This is were it all began.
Race: Wood Elf or Dark Elf
Stats-
Magicka: 1 (optional for Illusion magic)
Health: 2
Stamina: 1
Major Skills: One-handed, Archery, Light Armor, Sneak
Minor Skills: Lock-picking, Alchemy, Smithing, Enchanting, Illusion magic
Recommended Gear:
Fighting Style: The Riekling will use their bow for mid-range or long-range targets. The Riekling will use their sword for close-range targets. The Riekling learned that the element of surprise is a worthy weapon among the rieklings, so The Riekling would use sneak to look around if enemies are nearby. The Riekling, in desperate times, will use Illusion magic. To either send wild beast lunging at them with frenzy or vanishing in thin air.
How to fight...
Potions (bought or created)
Game-play Guide Lines: The Riekling will do anything to survive. Anything from doing honorable things to even killing without mercy. The Riekling will not cower in the face of power and will accept anything that may strengthen their abilities of survival. The Riekling DOES prefer doing the more honorable things than the darker... illegal activities. The Riekling will fight and make decisions based on honor, the honor for (his or her) home clan.
Must have perks:
Factions (Is compatible for any side in the civil war quest line):
Notes: Having all the DLC would also improve the game play.
Enjoy!
WARNING: This character build is my first character build and it does require the Dragonborn DLC!
The Riekling was only a baby when (he or she) was found in the dangerous wilds of Solstheim. The Riekling remembers vaguely of (his or her) childhood. The only thing that they remember is the little creatures that found (him or her). The Riekling was raised by a clan of rieklings. The clan taught her how to survive off of the land, use both close and long ranged weapons. After the Riekling's fifth birthday, (his or her) life changed. On that one fateful day, a neighboring riekling clan attacked and slaughtered (his or her) home tribe, leaving (him or her) alone. Confused, the riekling took their favored weapons and wandered. The Riekling eventually made it to Raven Rock, after that, The Riekling was sent to Skyrim to live in the Honorhall Orphanage. Once fully grown, The Riekling forgot all about their riekling heritage until they discover their Dragonborn ability that leads them back to their home land... This is were it all began.
Race: Wood Elf or Dark Elf
Stats-
Magicka: 1 (optional for Illusion magic)
Health: 2
Stamina: 1
Major Skills: One-handed, Archery, Light Armor, Sneak
Minor Skills: Lock-picking, Alchemy, Smithing, Enchanting, Illusion magic
Recommended Gear:
Fighting Style: The Riekling will use their bow for mid-range or long-range targets. The Riekling will use their sword for close-range targets. The Riekling learned that the element of surprise is a worthy weapon among the rieklings, so The Riekling would use sneak to look around if enemies are nearby. The Riekling, in desperate times, will use Illusion magic. To either send wild beast lunging at them with frenzy or vanishing in thin air.
How to fight...
Potions (bought or created)
Game-play Guide Lines: The Riekling will do anything to survive. Anything from doing honorable things to even killing without mercy. The Riekling will not cower in the face of power and will accept anything that may strengthen their abilities of survival. The Riekling DOES prefer doing the more honorable things than the darker... illegal activities. The Riekling will fight and make decisions based on honor, the honor for (his or her) home clan.
Must have perks:
Factions (Is compatible for any side in the civil war quest line):
Notes: Having all the DLC would also improve the game play.
Enjoy!
Short and to the point, however:
You must change the name to "Character Build: The Riekling"
Personally I find calling this the Riekling slighty strange, whilst an interesting concept I think it would make more sense that a wood elf/dark elf was abandoned at birth and found by Rieklings who raised him/her as their own.
It has potential, good luck.
Short and to the point, however:
You must change the name to "Character Build: The Riekling"
Personally I find calling this the Riekling slighty strange, whilst an interesting concept I think it would make more sense that a wood elf/dark elf was abandoned at birth and found by Rieklings who raised him/her as their own.
It has potential, good luck.