"Archangel Michael"
It is Michael who descends from Heaven with a “key to the abyss and holding in his hand a great chain.” It is Archangel Michael who leads an Army of angels to seize the devil who appears in the form of a dragon and bind him for a thousand years.
Morndas, 17th of the last seed, 4E 201- “I have awoken on the back of a horse drawn cart with my hand bonded. My memory is foggy and I am surrounded by my fathers creations, weak and feeble things. However it seems I have found my host to walk about this world. It seems however that my timing wasn't the best, and I will be losing my head before I can even start.” It seems my brother had other plans, he knows that he has to defeat me in heaven in order for his plans to succeeded. I guess I should be grateful for him saving my life, but its only slowing the inevitable one of us must die.”
“This body is frail and I am not ready to fight Lucifer yet, I must keep my identity a secrete and I require my weapons and skills. Knowing my brother Uriel he will have put them somewhere that will be hard to reach. I am in for a long journey, but I must destroy my brother and cleanse the evil.”
You are the Archangel Michael sent by God to battle your fallen brother. you may call him, Azazel, Beelzebub, or even the Devil, however in this land he is known as Alduin. Michael on the other hand calls him by his real name “Lucifer” for they are brothers and were destined for this fight.
~The Build~
Race- Imperial
Stone- The Lover Stone
Major Skills- One Handed, Destruction, Restoration, Archery
Minor Skills- Light Armor, Block
Gear Early- Robes of restoration, Circlet of Magic, any light armor gloves and boots. Silver Sword, Dawnguard Rune Shield
Gear end game- Ancient Falmer Armor, Circlet of Magic, Dawnbreaker, Auriels Bow and Shield
Spells- All Fire destruction spells except master level, Healing, Fast Healing, Healing Hands, Sun Fire, Stendarr’s Aura, Vampire’s Bane,
Level 30 Perk Spread
This build has a lot of roleplaying aspects to it. Your an angel, but that does not mean you cant harm people. It is actually amazing to you how weak your fathers supposed “greatest creations” are. Your main goal however is to hone your skills and find your lost relics. Vampires, Witches, Draugr, anything that is not of this world must be destroyed by your righteous hands, and oh are they righteous.
Quest-
The Break of Dawn- “I have heard that a pagan god by the name of Meridia has claimed my holy sword as its own. I guess I will humor this puny god and complete the trivial task so that I may once again wield my holy sword.”
Dawnguard- “My brother Auriel has a sick sense of humor, he has hidden his bow and shield that he promised me within the Forgotten Vale, I must join these feeble humans that call themselves the Dawnguard to retrieve these weapons. Pity that I actually need their help, at least I get to destroy Vampires in the process.”
Main Quest- These humans have some strange beliefs, when I slew the dragon and absorbed its soul to send it back to hell they started calling me dragonborn. I guess I will humor them, after all I cant let my brother know where I am, or this fight will be over before it ever starts.
Follower-
Sven seems like your ordinary man having girl problems, however he is more than just a bard with a predictable song selection, he is one of the few remaining prophets. “I must have him come with me so that I may keep him safe while he tells of these tales.” Give him the best armor you find and staffs he will still be a force.
*(I know Sven is weak, but you should be able to protect him with your healing spells.)
Special Moves-
Holy Assault- Stendarr’s Aura, Dawnbreaker, Whirlwind Sprint- Leap into battle against your undead foes, burning them with holy light, while slicing and dicing.
Heaven Fury- Auriels Bow, Vampires Bane, Dawnbreaker- Shot your arrows into the sky to call upon the light to burn your foes, then pull out Dawnbreaker and finish off the stragglers.
End Game- After Alduin is destroyed Michael feels a stronger love for the humans living in this world, he spares his vessel and returns to heaven with Auriels weapons and dawnbreaker(Drop them in Sovngarde before returning). The man who was being controlled comes back to skyrim battle weary. He decided he wants to marry and settle down in a home built by himself. Using Hearthfire he builds his home within the hold of his choosing and lives peacefully.
Thanks for reading guys.
"Archangel Michael"
It is Michael who descends from Heaven with a “key to the abyss and holding in his hand a great chain.” It is Archangel Michael who leads an Army of angels to seize the devil who appears in the form of a dragon and bind him for a thousand years.
Morndas, 17th of the last seed, 4E 201- “I have awoken on the back of a horse drawn cart with my hand bonded. My memory is foggy and I am surrounded by my fathers creations, weak and feeble things. However it seems I have found my host to walk about this world. It seems however that my timing wasn't the best, and I will be losing my head before I can even start.” It seems my brother had other plans, he knows that he has to defeat me in heaven in order for his plans to succeeded. I guess I should be grateful for him saving my life, but its only slowing the inevitable one of us must die.”
“This body is frail and I am not ready to fight Lucifer yet, I must keep my identity a secrete and I require my weapons and skills. Knowing my brother Uriel he will have put them somewhere that will be hard to reach. I am in for a long journey, but I must destroy my brother and cleanse the evil.”
You are the Archangel Michael sent by God to battle your fallen brother. you may call him, Azazel, Beelzebub, or even the Devil, however in this land he is known as Alduin. Michael on the other hand calls him by his real name “Lucifer” for they are brothers and were destined for this fight.
~The Build~
Race- Imperial
Stone- The Lover Stone
Major Skills- One Handed, Destruction, Restoration, Archery
Minor Skills- Light Armor, Block
Gear Early- Robes of restoration, Circlet of Magic, any light armor gloves and boots. Silver Sword, Dawnguard Rune Shield
Gear end game- Ancient Falmer Armor, Circlet of Magic, Dawnbreaker, Auriels Bow and Shield
Spells- All Fire destruction spells except master level, Healing, Fast Healing, Healing Hands, Sun Fire, Stendarr’s Aura, Vampire’s Bane,
Level 30 Perk Spread
This build has a lot of roleplaying aspects to it. Your an angel, but that does not mean you cant harm people. It is actually amazing to you how weak your fathers supposed “greatest creations” are. Your main goal however is to hone your skills and find your lost relics. Vampires, Witches, Draugr, anything that is not of this world must be destroyed by your righteous hands, and oh are they righteous.
Quest-
The Break of Dawn- “I have heard that a pagan god by the name of Meridia has claimed my holy sword as its own. I guess I will humor this puny god and complete the trivial task so that I may once again wield my holy sword.”
Dawnguard- “My brother Auriel has a sick sense of humor, he has hidden his bow and shield that he promised me within the Forgotten Vale, I must join these feeble humans that call themselves the Dawnguard to retrieve these weapons. Pity that I actually need their help, at least I get to destroy Vampires in the process.”
Main Quest- These humans have some strange beliefs, when I slew the dragon and absorbed its soul to send it back to hell they started calling me dragonborn. I guess I will humor them, after all I cant let my brother know where I am, or this fight will be over before it ever starts.
Follower-
Sven seems like your ordinary man having girl problems, however he is more than just a bard with a predictable song selection, he is one of the few remaining prophets. “I must have him come with me so that I may keep him safe while he tells of these tales.” Give him the best armor you find and staffs he will still be a force.
*(I know Sven is weak, but you should be able to protect him with your healing spells.)
Special Moves-
Holy Assault- Stendarr’s Aura, Dawnbreaker, Whirlwind Sprint- Leap into battle against your undead foes, burning them with holy light, while slicing and dicing.
Heaven Fury- Auriels Bow, Vampires Bane, Dawnbreaker- Shot your arrows into the sky to call upon the light to burn your foes, then pull out Dawnbreaker and finish off the stragglers.
End Game- After Alduin is destroyed Michael feels a stronger love for the humans living in this world, he spares his vessel and returns to heaven with Auriels weapons and dawnbreaker(Drop them in Sovngarde before returning). The man who was being controlled comes back to skyrim battle weary. He decided he wants to marry and settle down in a home built by himself. Using Hearthfire he builds his home within the hold of his choosing and lives peacefully.
Thanks for reading guys.
What's the trouble? Do you want to know which tags to use, or how to make them. Single word tags can be separated by commas. A multi word tag needs to be in quotes, or have no spaces. For example: "Character Build Battlemage", Hero, Race:Imperial would yield Character Build Battlemage, Hero, Race:Imperial for tags. If the quotes weren't there, you would get Battlemage, Build, Character, Hero, Race:Imperial
What's the trouble? Do you want to know which tags to use, or how to make them. Single word tags can be separated by commas. A multi word tag needs to be in quotes, or have no spaces. For example: "Character Build Battlemage", Hero, Race:Imperial would yield Character Build Battlemage, Hero, Race:Imperial for tags. If the quotes weren't there, you would get Battlemage, Build, Character, Hero, Race:Imperial
I gotta say first off that it could use some work. Adding a larger backstory and more roleplaying information. Those two things can make or break a build. I for one am huge into roleplaying my builds and seeing the lack of that info is a turn off. Next adding some essential quests and a perkspread couldn't hurt. Lastly (in my experience) making a christian based build doesnt really make you any friends. For the most part Elder Scrolls has its own Aedra and Daedra and I find making up more is lore breaking. Not to take away from creativity but my point still stands. Overall, not bad, but it needs work.
I gotta say first off that it could use some work. Adding a larger backstory and more roleplaying information. Those two things can make or break a build. I for one am huge into roleplaying my builds and seeing the lack of that info is a turn off. Next adding some essential quests and a perkspread couldn't hurt. Lastly (in my experience) making a christian based build doesnt really make you any friends. For the most part Elder Scrolls has its own Aedra and Daedra and I find making up more is lore breaking. Not to take away from creativity but my point still stands. Overall, not bad, but it needs work.