There's a legend in the mojave of a man who wants to set the world on fire he is known for being a complete pyromaniac if you sees him run because once he sees you you'll never be able to escape the sight of the pyro.
Special:
S-8 The pyro is very strong which is why he can carry all of his weapons and why he very good at melee.
P-10 the pyro will always find you and he will burn you.
E-8 the pyro is very tough and can resist poison and rad
C-1 The pyro don't usually talk to people and he never make small talk.
I-1 The pyro is dumb as a rock and only know how to kill.
A-6 the pyro can move pretty fast and he is very good at vats.
L-6 the pyro is not the luckiest person but he still pretty lucky.
Skills:
Energy weapons-the pyro loves fire which is why he use the flamethrower.
Explosions-the pyro is a master of explosives he can make any explosives and use any explosives.
Repair -Aside from burning people alive the pyro is a pretty good repair guy.
(Untagged)
Guns-The pyro know how to wield guns and while he can use any his favorite is the lever action shotgun.
Melee-the pyro is very strong so he is very good at melee weapons although his favorites are axes and swords
Starting Equipment: Flamethrower, Bounty hunter duster, Fireman helmet, fire axe, lever action shotgun.
Endgame Equipment: cleansing flame, space suit, Hazmat darklight cowl, flare gun, gehenna.
Gameplay:
Your main weapon is the flamethrower but when you can't reach your adversaries use the flare gun and if they're to close use Gehenna.
Suggested Quests:
Main Quest (Independent)-No one control the pyro he will be in charge.
Lonesome Road-When you get to the final choice, choose to send the nukes towards Dry Well and the long 15.
Old world blues-go there and get the hazmat cowl.
Thanks:
Thank you to Golden Fool for the awesome Perkspread and font, and thank you to Mathias Wulfe for the idea to do a pyromaniac, and you, dear reader, for reading! More builds to come.
There's a legend in the mojave of a man who wants to set the world on fire he is known for being a complete pyromaniac if you sees him run because once he sees you you'll never be able to escape the sight of the pyro.
Special:
S-8 The pyro is very strong which is why he can carry all of his weapons and why he very good at melee.
P-10 the pyro will always find you and he will burn you.
E-8 the pyro is very tough and can resist poison and rad
C-1 The pyro don't usually talk to people and he never make small talk.
I-1 The pyro is dumb as a rock and only know how to kill.
A-6 the pyro can move pretty fast and he is very good at vats.
L-6 the pyro is not the luckiest person but he still pretty lucky.
Skills:
Energy weapons-the pyro loves fire which is why he use the flamethrower.
Explosions-the pyro is a master of explosives he can make any explosives and use any explosives.
Repair -Aside from burning people alive the pyro is a pretty good repair guy.
(Untagged)
Guns-The pyro know how to wield guns and while he can use any his favorite is the lever action shotgun.
Melee-the pyro is very strong so he is very good at melee weapons although his favorites are axes and swords
Starting Equipment: Flamethrower, Bounty hunter duster, Fireman helmet, fire axe, lever action shotgun.
Endgame Equipment: cleansing flame, space suit, Hazmat darklight cowl, flare gun, gehenna.
Gameplay:
Your main weapon is the flamethrower but when you can't reach your adversaries use the flare gun and if they're to close use Gehenna.
Suggested Quests:
Main Quest (Independent)-No one control the pyro he will be in charge.
Lonesome Road-When you get to the final choice, choose to send the nukes towards Dry Well and the long 15.
Old world blues-go there and get the hazmat cowl.
Thanks:
Thank you to Golden Fool for the awesome Perkspread and font, and thank you to Mathias Wulfe for the idea to do a pyromaniac, and you, dear reader, for reading! More builds to come.