The Storm Justiciar
Howdy all. As a longtime lurker and offerer of unsolicited advice, I figured it was officially time to let everyone rip one of my builds apart.
My Crossworlds Event submission is named The Storm Justiciar, a lightning throwing, wind blasting sage who harnesses the powers of Aetherius and his own arcane Presence for healing, protection, and control. As a Magne Ge incorrectly summoned to Nirn, his physical vessel is ill-equipped for the duties he was called to this plan to fulfill. Only by reclaiming his missing magics and meting out judgment to the unworthy will he eventually ascend back to his lofty seat. This is most decidedly a build which finds its feet in battle.
Stats
M/H/S: 3/2/0
Shouts: Storm Call, Become Ethereal, Unrelenting Force, Cyclone, Whirlwind Sprint, Clear Skies, Dragon Aspect, Slow Time, Dismay.
Weapons: Staff of the Storm Atronach, Miraak’s Staff, Dragon Priest Staff, Staff of Lighting Bolts. Choose one at a time.
Clothing: Archmage Robes, Archmage’s Boots, Enchanted Gloves/Ring/Circlet/Amulet.
(Last edited on 12/13/17).
The Storm Justiciar
Howdy all. As a longtime lurker and offerer of unsolicited advice, I figured it was officially time to let everyone rip one of my builds apart.
My Crossworlds Event submission is named The Storm Justiciar, a lightning throwing, wind blasting sage who harnesses the powers of Aetherius and his own arcane Presence for healing, protection, and control. As a Magne Ge incorrectly summoned to Nirn, his physical vessel is ill-equipped for the duties he was called to this plan to fulfill. Only by reclaiming his missing magics and meting out judgment to the unworthy will he eventually ascend back to his lofty seat. This is most decidedly a build which finds its feet in battle.
Stats
M/H/S: 3/2/0
Shouts: Storm Call, Become Ethereal, Unrelenting Force, Cyclone, Whirlwind Sprint, Clear Skies, Dragon Aspect, Slow Time, Dismay.
Weapons: Staff of the Storm Atronach, Miraak’s Staff, Dragon Priest Staff, Staff of Lighting Bolts. Choose one at a time.
Clothing: Archmage Robes, Archmage’s Boots, Enchanted Gloves/Ring/Circlet/Amulet.
(Last edited on 12/13/17).
Chris said:Lightning magic for the twin
Twinsies~!
[blockquote][b][url=/profile/ChrisDiokno1]Chris[/url] said:[/b]
Lightning magic for the twin
[/blockquote]
Twinsies~!
Build updated with further formatting. Gameplay-wise, I've got Illusion, Alteration, and Destruction all at adept level with Restoration in the 40s. Enchanting I plan on saving for last.
Build updated with further formatting. Gameplay-wise, I've got Illusion, Alteration, and Destruction all at adept level with Restoration in the 40s. Enchanting I plan on saving for last.
Yeah, save it for when you gots the soul gems. :D Enjoy the grinding. I hate enchanting. LOL, could never get into it.
Cool concept Mercurias. Look forward to seeing what you do with it.
Yeah, save it for when you gots the soul gems. :D Enjoy the grinding. I hate enchanting. LOL, could never get into it.
Cool concept Mercurias. Look forward to seeing what you do with it.
Oh my gosh yeah. I saw that image and nabbed immediately.
As for Enchant grinding, typically I just disenchant everything I hands on. That gets me close to 40 on its own. After that I just save up my Septims and BUY five rounds of training in it at a time, and all the while I’m accumulating materials. By the time I buy my way up to 90, my home has a war chest full to bursting with materials and heart stones, and I rip right through all of them to hit Enchanting 100 in a hurry with enough leftover materials to start playing with endgame gear.
It also gives me plenty of staves to distribute among my helpers. I’m plottin for them to have an electrical theme this time around. :3
Oh my gosh yeah. I saw that image and nabbed immediately.
As for Enchant grinding, typically I just disenchant everything I hands on. That gets me close to 40 on its own. After that I just save up my Septims and BUY five rounds of training in it at a time, and all the while I’m accumulating materials. By the time I buy my way up to 90, my home has a war chest full to bursting with materials and heart stones, and I rip right through all of them to hit Enchanting 100 in a hurry with enough leftover materials to start playing with endgame gear.
It also gives me plenty of staves to distribute among my helpers. I’m plottin for them to have an electrical theme this time around. :3
Oh? This sounds like a heap of fun, and I like the direction it's going.
Keep up the good work Merc and I'll be sure to come check it out again later on :D
PS: I love the whole "God" into puny mortal feeling as that is similar to what I'm attempting to procure with my own build.
Oh? This sounds like a heap of fun, and I like the direction it's going.
Keep up the good work Merc and I'll be sure to come check it out again later on :D
PS: I love the whole "God" into puny mortal feeling as that is similar to what I'm attempting to procure with my own build.
Looks like a full fledged lightning type wizard. The use of slow time shout while casting chain lightnings is a strong combo. To be honest I love storm wizards and played something like that once but went with the concept of being a storm atronach taking over my summoner's body for fun. :D
Looks like a full fledged lightning type wizard. The use of slow time shout while casting chain lightnings is a strong combo. To be honest I love storm wizards and played something like that once but went with the concept of being a storm atronach taking over my summoner's body for fun. :D
Duvain said:Looks like a full fledged lightning type wizard. The use of slow time shout while casting chain lightnings is a strong combo. To be honest I love storm wizards and played something like that once but went with the concept of being a storm atronach taking over my summoner's body for fun. :D
Slow Time and Lightning Spells are a very strong combo, possibly among the best in the game since Lightning Spells are Point and Click with no travel time. I typically use it sparingly, with Whirlwind Sprint or Cyclone being my default shouts for crowd control.
I like the idea of a Conjurer trying to summon something beyond his league only to end up possessed by his own minion, but it didn't fit the theme. In the FFXIV games, Ramuh is typically depicted as an old man who shares the protagonist's views, often guiding them along their path before lending them his power. In this case I just cut out the middle man and let you play as a bristly old hermit with justice on the brace.
[blockquote][b][url=/profile/Duvain]Duvain[/url] said:[/b]
Looks like a full fledged lightning type wizard. The use of slow time shout while casting chain lightnings is a strong combo. To be honest I love storm wizards and played something like that once but went with the concept of being a storm atronach taking over my summoner's body for fun. :D
[/blockquote]
Slow Time and Lightning Spells are a very strong combo, possibly among the best in the game since Lightning Spells are Point and Click with no travel time. I typically use it sparingly, with Whirlwind Sprint or Cyclone being my default shouts for crowd control.
I like the idea of a Conjurer trying to summon something beyond his league only to end up possessed by his own minion, but it didn't fit the theme. In the FFXIV games, Ramuh is typically depicted as an old man who shares the protagonist's views, often guiding them along their path before lending them his power. In this case I just cut out the middle man and let you play as a bristly old hermit with justice on the brace.