Fallout Character Building » Discussions


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  • Member
    June 10, 2017
    Anytime my friend!
  • Member
    June 11, 2017

    gearhead you say? I like that :P

    for real tho, love the religious zealot angle.

  • Member
    July 6, 2017
    So I played around last night with a new build idea that plus on survival and uses semi auto silenced rifles and for close range handguns (high P, E, I, A) but isn't really a sniper. Plays more like what you might expect a bounty hunter to be like, striking hard and fast from the shadows and gunning down his foes with some decent defense to back it up. He also uses a boat load of chems to stack for ridiculous effect.....like double health, damage, and ap. While it seems powerful I'm just not sure if it is what I want to play..... I seem uncertain about what I want out of a new character hence my foray into the older Fallout games lately. Any input or just conversation with anyone would be appreciated. Thanks all.
  • Member
    July 6, 2017

    Alright AMOR....a Bounty Hunter Build def has me intrigued. psuedo sniper play style..yes. chems...hell yes. lol I think what would make this build stick is the proper inspiration or RP. Like..Boba Fett or something. Have a list or bounties as your quests. Pick a go-to goon as your handler...maybe a guy like Hancock or McCready. idk

  • Member
    July 6, 2017
    Maybe....idk I think the concept is good but I'm just not feeling it. In the last few hours I have been thinking about a reboot for Atoms Bulwark because I have ideas how to really make him better.....
  • Member
    July 6, 2017
    Been playing with a redo on the Bulwark idea....really like the idea of going back to my favorite build I ever did but some of the changes makes me wonder if (assuming I do this) A- I should do a brand new build that uses a lot of elements but is really a third stand alone Atom build.... or B- A next level Bulwark that increases the level and what you do.....which likely will be harder due to most of the game being "completed" with little left to evolve other than perks.....so maybe the answer is a third build...... Anyone have any interest in a 3rd CoA build from me?
  • Member
    July 6, 2017

    My vote would be 3rd COA build

  • Member
    July 7, 2017
    Yeah, Amornar, a holy trinity of the atom sounds awesome!
  • Member
    July 7, 2017
    Atom's Triumvirate it is!.....Atom's Bulwark, Atom's Ranger and working title for now.....Atom's Herald......
  • September 25, 2017

    I have an idea for my next FO4 build, but there are two different ways I could go with it. Either way he'd be a scavenger that never buys junk or weapon mods from vendors. He only usues what he salvages and he mods all of his own weapons. He's a hoarder and whatver settlement he uses as his home basically becomes a junkyard. Which one sounds better?

    The first option: uses melee and stealth, with the junk jet and railway rifle if things get sticky. Tries to avoid fighting and is really just after the scrap. He'll sneak around and get what he wants if he can avoid a fight. Travels alone. Either no armor and just some ratty clothes or some leather armor and a bandana. Basically a squishy scavver.

    The second option: This one is a bit more "industrial" I guess. Uses Welder(flamer), junk jet, railway rifle, and melee weapons if enemies get close. Wears either raider or metal armor with a welding helmet. Not afraid to fight. Travels with Dogmeat or a junkyard dog (like the movie tropes where junkyards always have snarling gaurd dogs).