Knights and Assassins. What is it about assassins? Can't it be Knights and Wizards. or Rogues and Knights? I once read a book called Knights: The Eyes of Divinity in which the knights are divided in to colour classes depending on their skills. Red knights favoured heavy armour and in your face combat, white knights were the healers and so on. Blue knights were assassins.
I had to stop reading.
Knights and Assassins. What is it about assassins? Can't it be Knights and Wizards. or Rogues and Knights? I once read a book called Knights: The Eyes of Divinity in which the knights are divided in to colour classes depending on their skills. Red knights favoured heavy armour and in your face combat, white knights were the healers and so on. Blue knights were assassins.
I had to stop reading.
I have a few ideas, but I want to hear what you guys think of having any of these?
I have a few ideas, but I want to hear what you guys think of having any of these?
I was thinking about Artifacts too actually. Only thing I´m worried is that it would turn into "Champions of Daedra" mostly, but I imagine that there might be some really cool roleplay. Gameplay too, maybe.
I was thinking about Artifacts too actually. Only thing I´m worried is that it would turn into "Champions of Daedra" mostly, but I imagine that there might be some really cool roleplay. Gameplay too, maybe.
I liked the idea of picking an archetype as the theme more than Artifacts. Since as far as I'm aware we can't mess with the artifacts to the same extent as we can in Skyrim.
For the knights one suggested before I may already have an idea
I liked the idea of picking an archetype as the theme more than Artifacts. Since as far as I'm aware we can't mess with the artifacts to the same extent as we can in Skyrim.
For the knights one suggested before I may already have an idea