Fallout Character Building » Discussions


Character Build: Domino (FO4)

Tags: #Fallout 4 Build  #Character Build Sharpshooter  #Character Build Infiltrator  #Character Build VATS 
  • Member
    January 30, 2016

    with that name I was thinking on Domino from the Marvel fame. great build man.

  • Member
    January 30, 2016
    Like for the two first things I see even before reading... Domino made me think Dean Domino (how the hell would he get here?) And the first picture making me think of Fortune from MGS2
  • Member
    January 30, 2016

    That chick that used magnets (I think) to deflect bullets?

  • Member
    January 30, 2016
    I'm not a big sniper character but I like the layout of the concept! I especially like the ups in perception and inclusion of agility perks. It's nice to see a gun fu build that isn't pistol focused.
  • Member
    January 31, 2016

    Nice combo with Gun Fu and Concentrated Fire, really creative! 

    You have mentioned BioCommMesh but I did not notice any chems listed other than Orange Mentats. Did you keep the mod solely for that? Because there are is another chem that can benefit greatly from the mod: Calmex

    It can't be crafted so maximizing its duration will be a good thing for this build :)

    Also, a question about Nocturnal. Have you noticed how high can the damage reach based on different time of the night? I was not able to find that info anywhere.

  • Member
    January 31, 2016

    After a quick google search:

    6am-9pm = 66%

    9pm-12am = 150%

    12am-6am = 200%

    Source. By the way, the percentages are of your weapon's damage - so only 66% during the day, 150-200% at night. 

  • Member
    January 31, 2016

    Nice! Thanks mate!

  • Member
    January 31, 2016

    Can confirm this after being the very proud owner of a nocturnal missile launcher on this build.

    It's potentially one of the best prefix's.

    9pm - 12am it's only a little weaker than a Two Shot.

    12am - 6am (about 18minutes of real time) it's as strong as an Instigating...

    You get almost half hour of play with them and they're really powerful, just keep a back up weapon.

    Something to note is that you sometimes have to manually unequip/reequip a nocturnal item in the pip boy to see its true damage.

    Edit: Just did some testing, looks like the nocturnal effect on a missile launcher is actually crap, it only increases the damage for the impact of the shell, not the explosion.

  • Member
    January 31, 2016

    @Vaz

    Honestly didn't use chems much on this character, not a big variety of them anyway...

    Before I had Night Person I'd sometimes take a Bufftats chaser along with my Orange Mentats to get 20 perception, but that was about it. Didn't take much phycho or jet...

    Didn't find any Calmex, if there's a spot where it can be found/re-spawns I'd like to know but at the moment it reminds me of the Jzargo Flame Cloak scrolls- not worth building around.

  • Member
    January 31, 2016

    Thanks Henson, looking forward to seeing your build! :-)