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Writers Discuss - Plot Twists (#4)

  • Member
    July 15, 2015

    Writers Discuss

    Topic #4 - Plot Twists

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    This week's discussion is on writing effective prose, whether its sentence variation, employment of metaphors…

    PLOT TWIST.

    What is a plot twist?

    What makes a good plot twist?

    How do you come up with good plot twists?

     

    BONUS QUESTION: What are examples of plot twists you liked (or disliked) in stories?

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    If you have any suggestions for future topics include them in the comments section!

    (Thanks to Sildriel for suggesting this week's topic!) 

  • Member
    July 15, 2015

    Okay! I’m going to come right out of the gate here and post because I was really hoping for the chance to discuss this topic.

    *DEEP INHALE*

    There’s a phrase I’ve learned that describes perfectly what a plot twist should be:

    Suprising, yet inevitable.

    You don’t want your reader to come to a plot twist and say “Where did this come from!?” You want them to get to your twist and think “How did I not see this coming…?”

    Plot twists should make sense. If you pull a plot twist out of nowhere, you risk evoking the dreaded deux ex machina. Good plot twists are pre-meditated. They rely on foreshadowing, red herrings, and misdirection. A story should have multiple plots that shift and interweave. It’s a mind game – you have to outthink your reader.

    This means that your plot twists will be more or less effective depending on the reader’s intelligence and knowledge of commonly used twists.

    NEVER dilute the impact of a plot twist. You want it to be strong, quick, and have it hurt a lot. Plot twists are character based. One way to consider a good plot twist is to think of the worst thing you can do to a character and then do it to them. Find the best way to torture your protagonist to make the reader scream.

    You don’t want to disappoint your reader with a plot twist. Remember, writing is about fulfilling promises. Plot twists fulfill a reader’s expectations for a story, but do it in an unexpected way.

     

    Sounds tough, right? So… how do you do this?

    Well, a lot of it is usually done in post.

    For writers, foreshadowing and other elements get added after a book’s first draft. This is because the author has a better idea of how they want to manipulate the reader and where they want to direct their attention.

    Being a writer is like being a magician – no one in the audience sees the 47 times you practiced a trick. They only see it when it’s perfected.

    This can be a tough break for us bloggers, though, because we’re posting chapters as we go.

    To remedy this, give yourself ideas to work with throughout the process. Creating plot twists can be done either by introducing new information to the reader, or by using old information in a new way. Say, as an example, you establish early on that your character has a brother but don’t go into any detail about who the brother is. Later on in the story, you can reveal that this brother was actually involved in a relevant plot event and that the character’s best friend killed him! Bam. Plot twist. The nice thing is, twists like this can sometimes be devised on the fly.

    If you think to yourself “Oooo, wouldn’t it be crazy if this happened?” then you might want to try it out. Not every twist has to be established at the beginning of the writing process. I’ve devised a number of future twists for DOTE in the last few months alone.

    Just be careful. There’s always a risk of going overboard. You don’t want your plot twists happening Scooby-doo style where a bunch of masks get pulled off near the end.

    The best way to get good at plot twists is to read stories with plot twists. Take notes. Learn from the experts. Find out what works and what doesn’t work.

     

     

    As a closing note, here’s Chekhov's Law: if a gun is drawn in the third act, you need to show it in the first.

  • July 15, 2015

    Oh, I can do this one. I stayed out of the last ones because, honestly, I never even use the words hero and villain. (Also I missed the first one) By the way, **spoilers for the original Bioshock and Heavy Rain down below.**

    What is a plot twist?

    Basically just an unexpected event that follows a series of event intended to mislead the reader.

    What makes a good plot twist?

    Yeah, basically what you said, Okan. Shamylyan (fuck the spelling) is known for his very unexpected twists, but they still aren't regarded as good because a lot of them are so bizarre and out of nowhere. The series of events leading up to the plot twist should still build up to said event, but it just needs to be subtle and a little misleading.

    How do you come up with good plot twists?

    Yeah, I'm pretty shitty with plot twists. I'm mean I'm shitty with writing in general, but plot twists are something I've never really focused on. Mainly because I'm still learning the basics of writing. So I'll just respond by laughing...

    BONUS QUESTION: What are examples of plot twists you liked (or disliked) in stories?

    I might be a bit bias but I love the twist in the original Bioshock. Now there are a few: Atlas being Fontaine and then you being a sleeper agent. The former isn't built-up extremely well but it was very cool when it was revealed, since the whole game you're constantly hearing about how badass this guy was. Not to mention you actually start getting attached to Atlas. The latter though is just great, in my opinion. Built-up through the whole game and then when you reach Andrew Ryan, things slowly start coming together before you're hit with one big montage.

    "Would you kindly find Andrew Ryan and kill that son of a bitch?"

    Now onto one of the worst plot twists I've ever seen.

    Alright so Heavy Rain, you've probably heard of it. Story-driven, multi-perspective game. I'll just focus on two of them: A middle class father who lost one son to a car accident and some chubby private eye who had a bad father.

    The necessary plot details are this: The father's son is kidnapped by the Origami Killer. Meanwhile he is having recurring nightmares, namely revolving around water and drowning (remember this). So the father is looking for his son, doing a bunch of Saw-like activities set up by the Killer. The private eye is also hunting the killer down. You play as him for several hours. You can hear his thoughts and opinions on things like with the other protagonists. Eventually the father finds his son, trapped in a storm drain kind. The father has to free him before the rain fills up the container or whatever and kills him (hence the title). It's around this time that the Killer reveals himself....it's the fucking Private Eye. Yeah, remember his shitty father? Well he's been going around kidnapping kids to find fathers who are willing to save their kids because his own father was a shitbag. Now keep in mind, you read this character's thoughts throughout the game. He is hired to hunt himself down. None of his actions build up to this twist.

    But hey, remember those dreams the father was having? About the water and drowning? How did he subconsciously know that's what was happening? Because in the original script, the Private Eye was there the day the father's first kid was killed. And somehow this gave them a psychic link. This was removed for being stupid, however they left the dream sequences in.

    Remember how I said the events leading up to the twist are meant to mislead them the reader (or player, in this case)? Well Heavy Rain turned that up to eleven and straight up lied to the players, and yes, I do think there is a difference.

  • Member
    July 15, 2015

    Wow, I agree on so many levels

    That is exactly how I used my plot twist (I hope).

  • Member
    July 16, 2015
    If This is excellent Okan, really helpful: thanks. I'm now thinking about what possible twists I could work into my story
  • Member
    July 16, 2015

    All these topics have been very helpful, thanks! Fight Club and The Sixth Sense both had good plot twists, although they've both become cliches now. I remember the first time seeing them though I was blown away, quickly followed by, " how did I miss that? It was so obvious."

    Some other topic ideas: supporting characters, writing unique personalities/dialogue, outlines/continuity

  • Member
    July 16, 2015

    Plot twist, Shin secretly loves, no lusts after Nords

  • Member
    July 16, 2015

    Could be  - but a bit too obvious! 

  • Member
    July 16, 2015

    I got Sixth Sense in the first scene *smug 'punch-me' face*

  • Member
    July 16, 2015

    I can see it now: "Shinbira approaches Ulfric, enchanted Greatsword in his hands and fire in his eyes, He comes to within striking range, throws back his sword, and with a great cry..."

    "WAIT!" Ulric shouts

    "Shin, I am your Father!"

    credits roll. the end