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WiP Character Build: Mannimarco, King of Worms

Tags: #ESO  #Necromancer  #Daedra  #Destruction  #Undead  #Molag Bal 
  • Member
    February 28, 2017

    Have you ever wanted to play a hybrid of a Battlemage, a Necromancer, a Summoner, an Illusionist, an Alchemist, and a Destruction Mage? Well, if you have, then this buildis the build for you. Utilizing The Skull of Corruption, Heavy-Armor, Destruction Magic, Necromancy, and a variety of devastating combo attacks to cause your foes fatal damage. Role-Play is an important part of the build,  you can take it to extreme levels or be a bit more laid back. The choice is yours. Without further ado, let's get into the build.

    Race: Altmer. Mannimarco was portrayed as an Altmer in all the games he has featured in, with the exception of Daggerfall, so that is the race we shall be going with for this build.

    Standing Stone:The Serpent.Though you may think the Ritual would be best suited to Mannimarco, this build is based off ESO Mannimarco. It was said during the soulburst of 2E the serpent constillation grew so large in the sky at night thge others were barely noticable. Because of Mannimarco's connestion with the Serpent Stone in ESO, this is what I picked.

    Stat Allocation: 3/2/0.This build makes heavy use of Magic, so we will need lots of magicka as fast as possible. Health is an important stat in most builds. As for stamina, this character does not use any melee weapons, so we will not really need it.

    Major Skills:Destruction, Alchemy, Illusion, Conjuration.

    Minor Skills:Restoration, Heavy-Armor, Enchanting.

    Shouts: Soul Tear, Summon Durnehviir, Drain Vitality

    'Rich, poor, weak, strong, brave, or coward. Death will consume you all.'

    Lore: Mannimarco & Molag Bal - The Soulburst

    The Soulburst of the second era was a massive explosion of arcane energy which sundered the veil between Nirn and Oblivion, and disrupted the connection between the souls of the denizens of Nirn and their mortal hosts. The Elder Scrolls themselves named this event after it was set into motion.

    The necromancer Mannimarco had convinced the Cyrodilic Emperor Varen Aquilarios that, despite not being Dragonborn, as all true emperors must be, if they slightly modified the coronation ritual, they would be able to both relight the Dragonfires and convince Akatosh to gift Varen with the blood of a dragon. However, Mannimarco corrupted the Amulet of Kings, and, by performing the ritual, Varen broke the divine covenant of Akatosh and Alessia which protected Nirn from the forces of Oblivion.

     As the veil shattered, a wave of magical energy radiated outwards from the Imperial City, and the Emperor Aquilarios was lost in the explosion. Mystical aftershocks propagated all across the planet, as mages died or went mad, while the constellation of the Serpent grew so large it dominated the night sky. Nirn became vulnerable to the forces of Oblivion, as Daedra began appearing in greater numbers than ever before. Molag Bal, the Daedric Prince of Domination and Mannimarco's master, seized the opportunity to begin disconnecting the souls of Nirn from their hosts to fuel the Planemeld, an attempt to merge his realm of Coldharbour with Nirn.

     The Imperial City Mages Guild was blamed for the explosion and expelled from the city by the Elder Council, with control of the Arcane University given over to the "Fellowship of Anchorites" (a nickname for Mannimarco's Worm Cult).

     Mannimarco: Armour, Magic, and Skills

     

     

  • February 28, 2017

    Hehe, everybody loves an evil Altmer build. Grinning just a bit. :D

  • Member
    February 28, 2017
    Haha! Glad you like it :)
  • February 28, 2017

    Blacklight said: Haha! Glad you like it :)

    Well, I've been cramming a good-two-shoes Altmer down everybody's throats here for the past two years, so evil Altmer is a welcome change. :D

  • Member
    February 28, 2017

    Looking great already! Are you exploring mods or keeping Manny vanilla?

  • Member
    February 28, 2017
    Thanks, Phil - I have had a look around and so far I haven't found any mods that would really add anything, but I will keep looking. If you had any suggestions please let me know :)
  • Member
    February 28, 2017

    That first picture is awesome man, that alone is making me excited for the build. And I'm definitely looking forward to the gamplay for this build, I've been hankering for a really mage-focussed playthrough recently so this might fit the bill perfectly.

  • Member
    February 28, 2017
    Neat! Mannimarco is one of those examples of bad guys who really scare you. Even the most contentious thing about him (was his wearing the Amulet of Kings a writing mistake or was he related to the Septims/Dragonborn?) only makes him MORE worrisome. Interestingly, he used both Immobilize and Lightung spells in Oblivion on top of his Necromancy rather than using the typical Frost spells seen in Morrowind.
  • Member
    March 1, 2017

    Zonnonn said:

    That first picture is awesome man, that alone is making me excited for the build. And I'm definitely looking forward to the gamplay for this build, I've been hankering for a really mage-focussed playthrough recently so this might fit the bill perfectly.

     

    Thanks Zononn! I am planning to write the Gameplay section last. I am still playing the character and I want to try out a few more things before I write up my gameplay... keep you in suspense haha

  • Member
    March 1, 2017

    Mercurias said: Neat! Mannimarco is one of those examples of bad guys who really scare you. Even the most contentious thing about him (was his wearing the Amulet of Kings a writing mistake or was he related to the Septims/Dragonborn?) only makes him MORE worrisome. Interestingly, he used both Immobilize and Lightung spells in Oblivion on top of his Necromancy rather than using the typical Frost spells seen in Morrowind.

     

    I actually hadn't thought of that. I was planning to do a shout-free build, as he wasn't dragonborn... but he did wear the amulet of kings, so he must be of the dragon blood, so maybe I can work shouts in there somewhere.

    Also, I am planning on using shock as the main element, there is a bit of ice too, but is not the main. Illusion will be used for paralysis too (I am basing his appearance of Mannimarco in the ESO trailers, and his gameplay off his oblivion counterpart)