January 20, 2016 5:27 AM EST
The Dawnguard is my favorite faction. Their cause is just as the vampires are attacking and killing civilians throughout Skyrim. I love the questline, even though it is probably too long (or rather as someone else wrote, has too much empty space). I love the gear, Fort Dawnguard and the NPC's (Isran is a badass, Florentius is hilarious). I also like that you don't end up as the leader at the end of the questline. I do hate walking to and from Fort Dawnguard if I am playing a no fast travel playthrough. Also, I would like to recruit the Dawnguard followers during the questline, not afterward. Why do some questlines do this?