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Writers Discuss - On The Operating Table (#35)

  • Member
    March 19, 2016

    Writers Discuss

    Topic #35 – On The Operating Table

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    It looks like your story's dying. Nothing's coming out the way you want it to. You fret, you cry, you bang your head against the wall trying to figure out where it all went wrong.

    You're left with a choice. You must decide the fate of your creation. A good number of new writers, when left with a failing story, get tempted to cut off life support and let the poor wretch die. But there are ways to save a terminal patient – even if the ends require reconstructive surgery.

    This discussion is all about fixing things that aren't working. Inspired by this article.

     

    Here are some questions to consider:

    How can we determine if something’s ACTUALLY wrong with our story? (As opposed to simple fear or self-loathing.)

    What have you done in the past to fix problems with your story? (Not your prose, but the story itself.)

    How far should we be willing to go to cure a dying story?

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    If you have any suggestions for future topics include them in the comments section!

  • Member
    March 19, 2016

    How can we determine if something’s ACTUALLY wrong with our story? 

    The most basic thing would probably be the plot. If it's too confusing or there's a lot of holes, then it's just dying.

    Second thing is the lore. Not all stories are 100% lore correct, you can just add the ones you understand into the story. If the story is filled with rubbish lore (Lore that the writer's created by themselves but doesn't make sense in TES universe.) then it might just die out.

    There's also the spelling and formatting, but that's just minor mistakes us writers do.

    What have you done in the past to fix problems with your story?

    Like surgery, I would dissect a few bits of the sentences in the story without entirely changing the plot. The tricky part is knowing which to part to edit and which part not to. If you delete a sentence or two, then you might lose a chapter or a character which relates to said sentences.

    How far should we be willing to go to cure a dying story?

    It depends on your interest on fixing the story. But if its just dead from the beginning without no way of fixing it other than changing the plot, then all we could do is just end its misery.

  • Member
    March 19, 2016

    I’ll be blunt, this discussion is coming on the heels of some excessive head banging on my part, as I’ve spent the last week or two trying to bring my own writing back from the dead like some sort of Frankenstein’s monster.

    I have found some success, though, in tackling my problems. Here’s some of what I’ve learned (call it amateur advice):

     

    How can we determine if something’s ACTUALLY wrong with our story?

    This isn’t easy. It depends on your ability to diagnose problems, which leads to a scary thought – your story might be dying, but you don’t even know it. Others might see the problems before you do, which means they’ll avoid your story like the plague.

    If you can’t spot the symptoms, you can’t cure the patient.

    Maybe there’s something wrong with your story, but you can’t put it into words. You just feel it. I’ve had this issue. Sometimes it’s nerves and you have to push on – always try this first if you can. But, in those rare cases, perseverance might not be enough.

    Don’t try to wash your patient’s dirty feet while they’re going into cardiac arrest. Confront the biggest problems that present themselves to you, even if fixing them could irreversibly change the whole story.

    Here are some questions to get your brain in motion when trying to diagnose your story’s sickness:

    • What is the CORE CONFLICT of my story?
    • Can I state what my story is about in one or two sentences?
    • Where is my conflict coming from?
    • Am I searching for the hook/tension/conflict in each scene?
    • Does my protagonist have wants? Needs? Stakes?
    • Is my Point of View (POV) character in a scene the one with the most at stake?
    • Is my protagonist driving the plot forward?
    • Are all my POV characters necessary?
    • If I replaced any of my protagonists, would it change the outcome of the plot?
    • Is my protagonist making choices? Taking action? Are they compelling?
    • Is this plot boring me? What would make it interesting?

     

    How far should we be willing to go to cure a dying story?

    Depends. How badly do you want to write it?

    Anyone can write, but not everyone should. It’s okay if writing’s not your thing. For the rest of us, though, who want to stick through to the end, we’ve got some tough choices to make.

    Last year during November, I tried to start a novel. It failed. I quickly discovered that I lacked the technical knowledge to write the kind of story I envisioned. But I haven’t let the idea truly die. I still keep the novel’s pickled remains in my Dropbox, hoping one day I might be able to use them.

    Never abandon a good idea. You just might not have the proper host for it yet. Sometimes it’s a matter of finding two ideas that mesh well together to produce something new and fantastic.

     

    With the current story I’m writing, I’ve invested a few months. As far as 'first novels' go, I'm confident this is the one I'll complete.

    When I began to discover fatal flaws in my plot (mostly stemming from observer protagonists), I knew I couldn’t afford to abandon it like the last story. So I took it to the operating table. I’ve since managed to brainstorm a lot of ideas that change major aspects of the story, making it better and more coherent. I had to change character backstories, re-arrange geographic locations, and alter the main antagonist (among other things).

    If I’d have caught my story’s problems near the beginning, it sure would have saved me some headache. I simply lacked the knowledge to spot the symptoms, even though now they seem obvious to me.

    Granted, my operation’s not done yet. I’m still writing. There may be other ills lying beneath the surface that I’ll run into. But in the end, done is better than perfect. I’m not trying to write a flawless story on the first try. I just want to get it finished.

  • March 20, 2016

     I’m not trying to write a flawless story on the first try. I just want to get it finished.

    This, this, this, and this. I think you hit the nail on the head or rather made the right incision with the above. 

    I just finished with some major-duty surgery myself. There was a particular section of Straag that I just didn't like, never liked it actually, and after some objective thinking, I resolved a lot of my issues with it. It goes in a completely different direction from my first draft, which I never thought was logical from a story-telling standpoint, but which adhered more to what happened in the game. So I tossed away Bethesda's script and wrote what, to me, seemed logical based loosely on the lore. It resulted in something with more tension, and while it's not perfect, I, at least, like it better. When you write fanfiction, you make the mistake of adhering to the script, and blah, no, I did that in the beginning and those chapters have proven the hardest to edit and get ready for Tamriel Vault. There was a point in the narrative, coming soon, where I just abandon everything and go with what feel is right in my gut. Those chapters need less reconstructive surgery and that is a good feeling. 

    Great write-up, Okan, and I enjoyed the linked article. You learn a lot, you have to learn to read objectively. And the author touches on something very important that I think almost none of us are really prepared for. Yes, how many people can actually write 60,000-100,000 words? How many people have that experience? It is no easy task, and no, they do not teach this at high school. I didn't write papers of this sheer magnitude until Master's level college.  You do not learn how to write 100,000 words on a diet of the 500 word essay. 

    How can we determine if something’s ACTUALLY wrong with our story? (As opposed to simple fear or self-loathing.)

    Sisterbane helps me a lot with this. Having a different set of eyes, I mean. When I see her blank stare after reading her a passage, I make a mental note to ask her about it. Sometimes it's just confusion with the lore as she doesn't play Skyrim. Other times, it just didn't grab her enough and it's time to whip out my surgical tools. She loves television obsessively. I know I've got her hooked when she turns that off. If she's hooked... than perhaps I've got something.

    What have you done in the past to fix problems with your story?

    Major reconstructive surgery. Steam is host to my first draft of Straag, in which Book 1 has sat almost done for about 6 months, awaiting completion. There are like 7 chapters left. Not much really, perhaps 50-60k words, just the resolution of a major plot line and the aftermath epilogue that sets up elements for future books. Those chapters are in what I call  my "stewing" process. I'm just picturing them now. A lot of Straag 1, however, is done. Done don't mean perfect, just means done. I overhauled Part 1 last year and now this year, the rest of Book 1 will be finished. The first draft had/has a ton of things wrong with it but I'm happy that it's so close to being done. It's like my Master's Thesis, I had about 5 drafts of that before I went in for my defense. Drafts are a normal part of the process of writing, at least in my opinion. Get the idea out first and then fix it. 

    How far should we be willing to go to cure a dying story?

    For me, it's a matter of whether or not I'm still interested in the story's future. Do I want to see my protagonist's ending? Do I want to see his problems resolved. Right now, the answer is a resounding yes, so I'll still slap my tale on the operating table to get him fixed up so he can reach that point.